Jump to content

Recommended Posts

Posted

I want to make my mod 100% client side free so I started to play with FML and before i was even started i ran into a problem:

 

When I run the Install.cmd this happens:

 

 

> Recompiling
'"C:\Program Files\Java\jdk1.7.0_04\bin\javac" -Xlint:-options -deprecation -g -
source 1.6 -target 1....' failed : 1

== ERRORS FOUND ==

src\minecraft_server\minecraft_server\cpw\mods\fml\server\FMLServerHandler.java:
547: error: cannot find symbol
        WorldType.DEFAULT.addNewBiome(biome);
                         ^

  symbol:   method addNewBiome(BiomeGenBase)
  location: variable DEFAULT of type WorldType
src\minecraft_server\minecraft_server\net\minecraft\src\ModLoader.java:352: erro
r: cannot find symbol
        return Entity.getNextId();
                     ^

  symbol:   method getNextId()
  location: class Entity
src\minecraft_server\minecraft_server\net\minecraft\src\ServerRegistry.java:52:
error: cannot find symbol
        EntityList.addNewEntityListMapping(entityClass, entityName, id);
                  ^

  symbol:   method addNewEntityListMapping(Class<CAP#1>,String,int)
  location: class EntityList
  where CAP#1 is a fresh type-variable:
    CAP#1 extends Entity from capture of ? extends Entity
src\minecraft_server\minecraft_server\net\minecraft\src\ServerRegistry.java:58:
error: cannot find symbol
        EntityList.addNewEntityListMapping(entityClass, entityName, id, backgrou
ndEggColour, foregroundEggColour);
                  ^

  symbol:   method addNewEntityListMapping(Class<CAP#1>,String,int,int,int)
  location: class EntityList
  where CAP#1 is a fresh type-variable:
    CAP#1 extends Entity from capture of ? extends Entity
src\minecraft_server\minecraft_server\net\minecraft\src\ServerRegistry.java:64:
error: cannot find symbol
        TileEntity.addNewTileEntityMapping(tileEntityClass, id);
                  ^

  symbol:   method addNewTileEntityMapping(Class<CAP#1>,String)
  location: class TileEntity
  where CAP#1 is a fresh type-variable:
    CAP#1 extends TileEntity from capture of ? extends TileEntity
src\minecraft_server\minecraft_server\net\minecraft\src\ServerRegistry.java:101:
error: cannot find symbol
        Class <? extends Entity > entityClazz = EntityList.getEntityToClassMappi
ng().get(entityName);
                                                          ^

  symbol:   method getEntityToClassMapping()
  location: class EntityList
src\minecraft_server\minecraft_server\net\minecraft\src\ServerRegistry.java:137:
error: cannot find symbol
        Class <? extends Entity > entityClazz = EntityList.getEntityToClassMappi
ng().get(entityName);
                                                          ^

  symbol:   method getEntityToClassMapping()
  location: class EntityList
7 errors
==================

Server recompile failed, correct source then rerun updatemd5
Druk op een toets om door te gaan. . .

 

 

Any help?

Please send me all the typo's you found, I'm from Belgium and I'm a little dyslectic and suck @ typing.

width=700 height=100http://dries007.net/banner.png[/img]

Posted

Don't decompile FML, use completely fresh jars, touch nothing.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Im trying to build my mod using shade since i use the luaj library however i keep getting this error Reason: Task ':reobfJar' uses this output of task ':shadowJar' without declaring an explicit or implicit dependency. This can lead to incorrect results being produced, depending on what order the tasks are executed. So i try adding reobfJar.dependsOn shadowJar  Could not get unknown property 'reobfJar' for object of type org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler. my gradle file plugins { id 'eclipse' id 'idea' id 'maven-publish' id 'net.minecraftforge.gradle' version '[6.0,6.2)' id 'com.github.johnrengelman.shadow' version '7.1.2' id 'org.spongepowered.mixin' version '0.7.+' } apply plugin: 'net.minecraftforge.gradle' apply plugin: 'org.spongepowered.mixin' apply plugin: 'com.github.johnrengelman.shadow' version = mod_version group = mod_group_id base { archivesName = mod_id } // Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17. java.toolchain.languageVersion = JavaLanguageVersion.of(17) //jarJar.enable() println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}" minecraft { mappings channel: mapping_channel, version: mapping_version copyIdeResources = true runs { configureEach { workingDirectory project.file('run') property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.console.level', 'debug' arg "-mixin.config=derp.mixin.json" mods { "${mod_id}" { source sourceSets.main } } } client { // Comma-separated list of namespaces to load gametests from. Empty = all namespaces. property 'forge.enabledGameTestNamespaces', mod_id } server { property 'forge.enabledGameTestNamespaces', mod_id args '--nogui' } gameTestServer { property 'forge.enabledGameTestNamespaces', mod_id } data { workingDirectory project.file('run-data') args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') } } } sourceSets.main.resources { srcDir 'src/generated/resources' } repositories { flatDir { dirs './libs' } maven { url = "https://jitpack.io" } } configurations { shade implementation.extendsFrom shade } dependencies { minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" implementation 'org.luaj:luaj-jse-3.0.2' implementation fg.deobf("com.github.Virtuoel:Pehkui:${pehkui_version}") annotationProcessor 'org.spongepowered:mixin:0.8.5:processor' minecraftLibrary 'luaj:luaj-jse:3.0.2' shade 'luaj:luaj-jse:3.0.2' } // Example for how to get properties into the manifest for reading at runtime. tasks.named('jar', Jar).configure { manifest { attributes([ 'Specification-Title' : mod_id, 'Specification-Vendor' : mod_authors, 'Specification-Version' : '1', // We are version 1 of ourselves 'Implementation-Title' : project.name, 'Implementation-Version' : project.jar.archiveVersion, 'Implementation-Vendor' : mod_authors, 'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ"), "TweakClass" : "org.spongepowered.asm.launch.MixinTweaker", "TweakOrder" : 0, "MixinConfigs" : "derp.mixin.json" ]) } rename 'mixin.refmap.json', 'derp.mixin-refmap.json' } shadowJar { archiveClassifier = '' configurations = [project.configurations.shade] finalizedBy 'reobfShadowJar' } assemble.dependsOn shadowJar reobf { re shadowJar {} } publishing { publications { mavenJava(MavenPublication) { artifact jar } } repositories { maven { url "file://${project.projectDir}/mcmodsrepo" } } }  
    • All versions of Minecraft Forge suddenly black screen even without mods (tried reinstalling original Minecraft, Java, updating drivers doesn't work)
    • When i join minecraft all ok, when i join world all working fine, but when i open indentity menu, i get this The game crashed whilst unexpected error Error: java.lang.NullPointerException: Cannot invoke "top.ribs.scguns.common.Gun$Projectile.getDamage()" because "this.projectile" is null crash report here https://paste.ee/p/0vKaf
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.