Jump to content

[1.7.10] Primed Custom TNT Block Renders As White Cube


Malkierian

Recommended Posts

So this is a problem I have been dealing with since at least 1.5.2, if not sooner, and I'm hoping the community has matured enough to be able to help out with this now (couldn't back then).

 

Anyway, I have a custom TNT block, acid TNT, that functions perfectly, and has for a long time.  However, when it is activated, instead of getting the primed render texture on top of the acid TNT block texture, it becomes a white cube, and only looks like it's animated if I'm moving in the world, otherwise it's static.  Here's the example:

 

This is before activating:

acidTntUnprimed.png

And after:

acidTntPrimed.png

 

Here is all the relevant code:

BlockAcidTNT

 

package com.malkierian.plasmacraft.core.blocks;

 

import net.minecraft.block.Block;

import net.minecraft.block.BlockTNT;

import net.minecraft.client.renderer.texture.IIconRegister;

import net.minecraft.entity.EntityLivingBase;

import net.minecraft.entity.item.EntityTNTPrimed;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.init.Items;

import net.minecraft.util.IIcon;

import net.minecraft.world.Explosion;

import net.minecraft.world.World;

 

import com.malkierian.plasmacraft.core.PlasmaCraft;

import com.malkierian.plasmacraft.core.entities.EntityAcidTNTPrimed;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

 

public class BlockAcidTNT extends BlockTNT

{

private IIcon topIcon;

private IIcon bottomIcon;

 

public BlockAcidTNT()

{

super();

setHardness(0.0F);

setStepSound(Block.soundTypeGrass);

setCreativeTab(PlasmaCraft.plasmaTab);

}

 

@Override

public IIcon getIcon(int i, int j)

{

if(i == 0)

{

return bottomIcon;

}

if(i == 1)

{

return topIcon;

} else

{

return blockIcon;

}

}

 

@Override

public void onBlockDestroyedByExplosion(World p_149723_1_, int p_149723_2_, int p_149723_3_, int p_149723_4_, Explosion p_149723_5_)

    {

        if (!p_149723_1_.isRemote)

        {

            EntityAcidTNTPrimed entitytntprimed = new EntityAcidTNTPrimed(p_149723_1_, (double)((float)p_149723_2_ + 0.5F), (double)((float)p_149723_3_ + 0.5F), (double)((float)p_149723_4_ + 0.5F), p_149723_5_.getExplosivePlacedBy());

            entitytntprimed.fuse = p_149723_1_.rand.nextInt(entitytntprimed.fuse / 4) + entitytntprimed.fuse / 8;

            p_149723_1_.spawnEntityInWorld(entitytntprimed);

        }

    }

 

    /**

    * Called right before the block is destroyed by a player.  Args: world, x, y, z, metaData

    */

    public void onBlockDestroyedByPlayer(World p_149664_1_, int p_149664_2_, int p_149664_3_, int p_149664_4_, int p_149664_5_)

    {

        this.func_150114_a(p_149664_1_, p_149664_2_, p_149664_3_, p_149664_4_, p_149664_5_, (EntityLivingBase)null);

    }

 

    public void func_150114_a(World p_150114_1_, int p_150114_2_, int p_150114_3_, int p_150114_4_, int p_150114_5_, EntityLivingBase p_150114_6_)

    {

        if (!p_150114_1_.isRemote)

        {

            if ((p_150114_5_ & 1) == 1)

            {

                EntityAcidTNTPrimed entitytntprimed = new EntityAcidTNTPrimed(p_150114_1_, (double)((float)p_150114_2_ + 0.5F), (double)((float)p_150114_3_ + 0.5F), (double)((float)p_150114_4_ + 0.5F), p_150114_6_);

                p_150114_1_.spawnEntityInWorld(entitytntprimed);

                p_150114_1_.playSoundAtEntity(entitytntprimed, "game.tnt.primed", 1.0F, 1.0F);

            }

        }

    }

 

    /**

    * Called upon block activation (right click on the block.)

    */

    public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)

    {

        if (p_149727_5_.getCurrentEquippedItem() != null && p_149727_5_.getCurrentEquippedItem().getItem() == Items.flint_and_steel)

        {

            this.func_150114_a(p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_, 1, p_149727_5_);

            p_149727_1_.setBlockToAir(p_149727_2_, p_149727_3_, p_149727_4_);

            p_149727_5_.getCurrentEquippedItem().damageItem(1, p_149727_5_);

            return true;

        }

        else

        {

            return super.onBlockActivated(p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_, p_149727_5_, p_149727_6_, p_149727_7_, p_149727_8_, p_149727_9_);

        }

    }

 

@Override

    @SideOnly(Side.CLIENT)

    public void registerBlockIcons(IIconRegister par1IconRegister)

    {

        blockIcon = par1IconRegister.registerIcon("plasmacraft:acidTnt");

        topIcon = par1IconRegister.registerIcon("plasmacraft:acidTnt_top");

        bottomIcon = par1IconRegister.registerIcon("plasmacraft:acidTnt_bottom");

    }

}

 

EntityAcidTNTPrimed

 

package com.malkierian.plasmacraft.core.entities;

 

import net.minecraft.entity.Entity;

import net.minecraft.entity.EntityLivingBase;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.world.World;

 

import com.malkierian.plasmacraft.core.AcidExplosion;

 

public class EntityAcidTNTPrimed extends Entity

{

public int fuse;

    private EntityLivingBase tntPlacedBy;

 

public EntityAcidTNTPrimed(World world)

{

super(world);

fuse = 80;

preventEntitySpawning = true;

setSize(0.98F, 0.98F);

yOffset = height / 2.0F;

}

 

    public EntityAcidTNTPrimed(World p_i1730_1_, double p_i1730_2_, double p_i1730_4_, double p_i1730_6_, EntityLivingBase p_i1730_8_)

    {

        this(p_i1730_1_);

        this.setPosition(p_i1730_2_, p_i1730_4_, p_i1730_6_);

        float f = (float)(Math.random() * Math.PI * 2.0D);

        this.motionX = (double)(-((float)Math.sin((double)f)) * 0.02F);

        this.motionY = 0.20000000298023224D;

        this.motionZ = (double)(-((float)Math.cos((double)f)) * 0.02F);

        this.fuse = 80;

        this.prevPosX = p_i1730_2_;

        this.prevPosY = p_i1730_4_;

        this.prevPosZ = p_i1730_6_;

        this.tntPlacedBy = p_i1730_8_;

    }

 

protected void entityInit()

{

}

 

@Override

public boolean canBeCollidedWith()

{

return !isDead;

}

 

@Override

public void onUpdate()

{

prevPosX = posX;

prevPosY = posY;

prevPosZ = posZ;

motionY -= 0.039999999105930328D;

moveEntity(motionX, motionY, motionZ);

motionX *= 0.98000001907348633D;

motionY *= 0.98000001907348633D;

motionZ *= 0.98000001907348633D;

if(onGround)

{

motionX *= 0.69999998807907104D;

motionZ *= 0.69999998807907104D;

motionY *= -0.5D;

}

 

if (!this.worldObj.isRemote)

{

if(fuse-- <= 0)

{

setDead();

explode();

}

}

else

{

worldObj.spawnParticle("smoke", posX, posY + 0.5D, posZ, 0.0D, 0.0D, 0.0D);

}

}

 

private void explode()

{

float f = 10F;

AcidExplosion smacidexplosion = new AcidExplosion(worldObj, null, posX, posY, posZ, f);

smacidexplosion.isFlaming = false;

smacidexplosion.doExplosionA();

smacidexplosion.doExplosionB();

}

 

protected void writeEntityToNBT(NBTTagCompound nbttagcompound)

{

nbttagcompound.setInteger("Fuse", fuse);

}

 

protected void readEntityFromNBT(NBTTagCompound nbttagcompound)

{

fuse = nbttagcompound.getInteger("Fuse");

}

 

public float getShadowSize()

{

return 0.0F;

}

 

    public EntityLivingBase getTntPlacedBy()

    {

        return this.tntPlacedBy;

    }

}

 

RenderAcidTNTPrimed

 

package com.malkierian.plasmacraft.client.renderers;

 

import net.minecraft.client.renderer.RenderBlocks;

import net.minecraft.client.renderer.entity.Render;

import net.minecraft.entity.Entity;

import net.minecraft.util.ResourceLocation;

 

import org.lwjgl.opengl.GL11;

 

import com.malkierian.plasmacraft.core.PlasmaCraft;

import com.malkierian.plasmacraft.core.entities.EntityAcidTNTPrimed;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

 

@SideOnly(Side.CLIENT)

public class RenderAcidTNTPrimed extends Render

{

private static final ResourceLocation TEXTURE = new ResourceLocation(PlasmaCraft.MOD_ID, "textures/blocks/acidTnt.png");

    private RenderBlocks blockRenderer = new RenderBlocks();

 

    public RenderAcidTNTPrimed()

    {

        this.shadowSize = 0.5F;

    }

 

    public void doRender(EntityAcidTNTPrimed p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_, int bs)

    {

        GL11.glPushMatrix();

        GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);

        float f2;

 

        if ((float)p_76986_1_.fuse - p_76986_9_ + 1.0F < 10.0F)

        {

            f2 = 1.0F - ((float)p_76986_1_.fuse - p_76986_9_ + 1.0F) / 10.0F;

 

            if (f2 < 0.0F)

            {

                f2 = 0.0F;

            }

 

            if (f2 > 1.0F)

            {

                f2 = 1.0F;

            }

 

            f2 *= f2;

            f2 *= f2;

            float f3 = 1.0F + f2 * 0.3F;

            GL11.glScalef(f3, f3, f3);

        }

 

        f2 = (1.0F - ((float)p_76986_1_.fuse - p_76986_9_ + 1.0F) / 100.0F) * 0.8F;

        this.bindEntityTexture(p_76986_1_);

        this.blockRenderer.renderBlockAsItem(PlasmaCraft.acidTnt, 0, p_76986_1_.getBrightness(p_76986_9_));

 

        if (p_76986_1_.fuse / 5 % 2 == 0)

        {

            GL11.glDisable(GL11.GL_TEXTURE_2D);

            GL11.glDisable(GL11.GL_LIGHTING);

            GL11.glEnable(GL11.GL_BLEND);

            GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_DST_ALPHA);

            GL11.glColor4f(1.0F, 1.0F, 1.0F, f2);

            this.blockRenderer.renderBlockAsItem(PlasmaCraft.acidTnt, 0, 1.0F);

            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);

            GL11.glDisable(GL11.GL_BLEND);

            GL11.glEnable(GL11.GL_LIGHTING);

            GL11.glEnable(GL11.GL_TEXTURE_2D);

        }

 

        GL11.glPopMatrix();

    }

 

    protected ResourceLocation getEntityTexture(EntityAcidTNTPrimed p_110775_1_)

    {

        return TEXTURE;

    }

 

    protected ResourceLocation getEntityTexture(Entity p_110775_1_)

    {

        return this.getEntityTexture((EntityAcidTNTPrimed)p_110775_1_);

    }

 

    public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)

    {

        this.doRender((EntityAcidTNTPrimed)p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_, 0);

    }

}

 

Main mod file

 

package com.malkierian.plasmacraft.core;

 

import java.io.File;

import java.util.Arrays;

import java.util.Comparator;

import java.util.List;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.client.Minecraft;

import net.minecraft.init.Blocks;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.ItemArmor.ArmorMaterial;

import net.minecraft.item.ItemStack;

import net.minecraftforge.common.config.Configuration;

import net.minecraftforge.fluids.Fluid;

import net.minecraftforge.fluids.FluidRegistry;

import net.minecraftforge.oredict.OreDictionary;

 

import com.google.common.base.Function;

import com.google.common.collect.Ordering;

import com.malkierian.plasmacraft.client.gui.GuiHandler;

import com.malkierian.plasmacraft.client.gui.PlasmaTab;

import com.malkierian.plasmacraft.core.blocks.BlockAcidBarrier;

import com.malkierian.plasmacraft.core.blocks.BlockAcidTNT;

import com.malkierian.plasmacraft.core.blocks.BlockCausticFluids;

import com.malkierian.plasmacraft.core.blocks.BlockGlowCloth;

import com.malkierian.plasmacraft.core.blocks.BlockPlasmaBench;

import com.malkierian.plasmacraft.core.blocks.BlockPlasmaOre;

import com.malkierian.plasmacraft.core.blocks.BlockReinforcedGlass;

import com.malkierian.plasmacraft.core.entities.EntityAcid;

import com.malkierian.plasmacraft.core.entities.EntityAcidGrenade;

import com.malkierian.plasmacraft.core.entities.EntityAcidTNTPrimed;

import com.malkierian.plasmacraft.core.entities.EntityCausticBoat;

import com.malkierian.plasmacraft.core.entities.EntityCryoBlast;

import com.malkierian.plasmacraft.core.entities.EntityLaser;

import com.malkierian.plasmacraft.core.entities.EntityLaserShotgun;

import com.malkierian.plasmacraft.core.entities.EntityPlasma;

import com.malkierian.plasmacraft.core.entities.EntityRailGun;

import com.malkierian.plasmacraft.core.items.ItemAcidGrenade;

import com.malkierian.plasmacraft.core.items.ItemCausticBoat;

import com.malkierian.plasmacraft.core.items.ItemEnergyWeapon;

import com.malkierian.plasmacraft.core.items.ItemPlasma;

import com.malkierian.plasmacraft.core.items.ItemPlasmaArmor;

import com.malkierian.plasmacraft.core.items.ItemVial;

import com.malkierian.plasmacraft.core.worldgen.WorldGenerator;

 

import cpw.mods.fml.common.FMLCommonHandler;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.Mod.Instance;

import cpw.mods.fml.common.SidedProxy;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPostInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.network.NetworkRegistry;

import cpw.mods.fml.common.registry.EntityRegistry;

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.relauncher.Side;

 

@Mod(modid = "plasmacraft")

public class PlasmaCraft

{

public static String MOD_ID = "plasmacraft";

 

public static PlasmaTab plasmaTab;

 

public static Block acidBarrier;

 

public static Block orePlasma;

public static Block oreLeadBlock;

public static Block glowCloth;

 

public static Block plasmaBench;

 

public static int causticID = 180;

 

public static BlockCausticFluids acidBlock;

public static BlockCausticFluids cryoniteBlock;

public static BlockCausticFluids neptuniumBlock;

public static BlockCausticFluids netherflowBlock;

public static BlockCausticFluids obsidiumBlock;

public static BlockCausticFluids plutoniumBlock;

public static BlockCausticFluids radioniteBlock;

public static BlockCausticFluids uraniumBlock;

public static Fluid acidFluid;

public static Fluid cryoniteFluid;

public static Fluid neptuniumFluid;

public static Fluid netherflowFluid;

public static Fluid obsidiumFluid;

public static Fluid plutoniumFluid;

public static Fluid radioniteFluid;

public static Fluid uraniumFluid;

 

public static Block acidTnt;

public static Block frozenCryonite;

public static Block reinforcedGlass;

 

public static Item goopAcid;

public static Item goopCryonite;

public static Item goopNeptunium;

public static Item goopNetherflow;

public static Item goopObsidium;

public static Item goopPlutonium;

public static Item goopRadionite;

public static Item goopUranium;

public static Item plasma;

public static Item acidGrenade;

public static Item causticBoat;

public static Item thermopellet;

 

public static Item ingotCryonite;

public static Item ingotLead;

public static Item ingotNeptunium;

public static Item ingotNetherflow;

public static Item ingotObsidium;

public static Item ingotPlutonium;

public static Item ingotRadionite;

public static Item ingotUranium;

 

public static Item hazmatBoots;

public static Item hazmatHood;

public static Item hazmatJacket;

public static Item hazmatPants;

public static Item plasmaLeather;

 

public static Item acidVial;

public static Item causticVial;

public static Item cryoniteVial;

public static Item neptuniumVial;

public static Item netherflowVial;

public static Item obsidiumVial;

public static Item plutoniumVial;

public static Item radioniteVial;

public static Item uraniumVial;

 

public static Item acidgun;

public static Item batteryCharged;

public static Item batteryCryo;

public static Item batteryEmpty;

public static Item batteryOvercharged;

public static Item batteryPlasma;

public static Item beamSplitter;

public static Item cryoblaster;

public static Item energyCell;

public static Item lasergun;

public static Item lasergunsplit;

public static Item lasershotgun;

public static Item plasmagun;

public static Item plasmagunsplit;

public static Item railgun;

 

public static final int plutoniumMeta = 0;

public static final int radioniteMeta = 1;

public static final int neptuniumMeta = 2;

public static final int obsidiumMeta = 3;

public static final int uraniumMeta = 4;

public static final int leadMeta = 5;

 

public static boolean liquidSourceExplodesAfterCausticExplosion;

 

public static int acidLakeYCutoff = 48;

public static int acidSpoutCount = 20;

public static int acidSpoutYRange = 30;

public static int acidSpoutYStart = 8;

public static int leadOreVeinCount = 6;

public static int leadOreVeinSize = 6;

public static int leadOreYRange = 80;

public static int leadOreYStart = 4;

public static int neptuniumOreVeinCount = 6;

public static int neptuniumOreVeinSize = 10;

public static int neptuniumOreYRange = 64;

public static int neptuniumOreYStart = 32;

public static int neptuniumSpoutCount = 20;

public static int neptuniumSpoutYRange = 64;

public static int neptuniumSpoutYStart = 8;

public static int netherflowLakeChance = 32;

public static int netherflowLakeYCutoff = 96;

public static int netherflowLakeYRange = 16;

public static int netherflowLakeYStart = 56;

public static int netherflowSpoutCount = 20;

public static int netherflowSpoutYRange = 96;

public static int netherflowSpoutYStart = 16;

public static int obsidiumOreVeinCount = 4;

public static int obsidiumOreVeinSize = 10;

public static int obsidiumOreYRange = 64;

public static int obsidiumOreYStart = 32;

public static int plutoniumOreVeinCount = 4;

public static int plutoniumOreVeinSize = 6;

public static int plutoniumOreYRange = 16;

public static int plutoniumOreYStart = 4;

public static int radioniteOreVeinCount = 4;

public static int radioniteOreVeinSize = 6;

public static int radioniteOreYRange = 24;

public static int radioniteOreYStart = 4;

public static int uraniumOreVeinCount = 4;

public static int uraniumOreVeinSize = 6;

public static int uraniumOreYRange = 16;

public static int uraniumOreYStart = 4;

 

public static final int glowClothAcidMeta = 0;

public static final int glowClothRadioniteMeta = 1;

public static final int glowClothNetherflowMeta = 2;

public static final int glowClothNeptuniumMeta = 3;

public static final int glowClothUraniumMeta = 4;

public static final int glowClothPlutoniumMeta = 5;

public static final int glowClothCryoniteMeta = 6;

public static final int glowClothObsidiumMeta = 7;

 

public static boolean generateLead;

public static boolean generateUranium;

public static boolean generatePlutonium;

 

public static int plasmaBenchFrontAnim;

 

public static Comparator<ItemStack> tabSorter;

 

// The instance of your mod that Forge uses.

@Instance("PlasmaCraft")

public static PlasmaCraft instance;

 

private GuiHandler guiHandler = new GuiHandler();

 

// Says where the client and server 'proxy' code is loaded.

@SidedProxy(clientSide="com.malkierian.plasmacraft.client.ClientProxy", serverSide="com.malkierian.plasmacraft.common.CommonProxy")

public static CommonProxy proxy;

 

@EventHandler

public void preInit(FMLPreInitializationEvent event)

{

instance = this;

}

 

@EventHandler

public void load(FMLInitializationEvent event)

{

loadConfig();

 

NetworkRegistry.INSTANCE.registerGuiHandler(this, guiHandler);

 

proxy.registerRenderers();

 

// MinecraftForge.EVENT_BUS.register(new PCBucketFillEvent());

 

plasmaTab = new PlasmaTab("PlasmaCraft");

 

registerBlocks();

 

registerFuel();

 

registerItems();

 

List<Item> order = Arrays.asList(Item.getItemFromBlock(orePlasma), Item.getItemFromBlock(glowCloth), Item.getItemFromBlock(frozenCryonite), Item.getItemFromBlock(reinforcedGlass),

Item.getItemFromBlock(acidTnt), Item.getItemFromBlock(acidBarrier), Item.getItemFromBlock(plasmaBench),

goopAcid, goopCryonite, goopNeptunium, goopNetherflow, goopObsidium, goopPlutonium, goopRadionite, goopUranium,

ingotCryonite, ingotLead, ingotNeptunium, ingotNetherflow, ingotObsidium, ingotPlutonium, ingotRadionite, ingotUranium, plasma,

acidVial, causticVial, cryoniteVial, neptuniumVial, netherflowVial, obsidiumVial, plutoniumVial, radioniteVial, uraniumVial,

causticBoat,

batteryEmpty, batteryCryo, batteryCharged, batteryOvercharged, batteryPlasma, beamSplitter, energyCell, thermopellet,

acidgun, cryoblaster, lasershotgun, lasergun, lasergunsplit, plasmagun, plasmagunsplit, railgun,

acidGrenade,

hazmatBoots, hazmatHood, hazmatJacket, hazmatPants,

plasmaLeather);

 

tabSorter = Ordering.explicit(order).onResultOf(new Function<ItemStack, Item>(){

@Override

public Item apply(ItemStack input)

{

return input.getItem();

}

});

 

registerRecipes();

 

registerOres();

 

registerTileEntities();

 

proxy.registerTextureFX();

 

registerEntities();

 

GameRegistry.registerWorldGenerator(new WorldGenerator(), 20);

}

 

@EventHandler

public void postInit(FMLPostInitializationEvent event)

{

// Stub Method

}

 

private void registerBlocks()

{

orePlasma = new BlockPlasmaOre().setLightLevel(0.5334f).setBlockName("orePlasma");

GameRegistry.registerBlock(orePlasma, com.malkierian.plasmacraft.core.items.ItemPlasmaOre.class, "orePlasma");

 

acidFluid = new Fluid("acid").setDensity(80).setViscosity(400);

cryoniteFluid = new Fluid("cryonite").setDensity(80).setViscosity(600);

neptuniumFluid = new Fluid("neptunium").setDensity(80).setViscosity(300);

netherflowFluid = new Fluid("netherflow").setDensity(80).setViscosity(450);

obsidiumFluid = new Fluid("obsidium").setDensity(80).setViscosity(1200);

plutoniumFluid = new Fluid("plutonium").setDensity(80).setViscosity(800);

radioniteFluid = new Fluid("radionite").setDensity(80).setViscosity(1000);

uraniumFluid = new Fluid("uranium").setDensity(150).setViscosity(800);

FluidRegistry.registerFluid(acidFluid);

FluidRegistry.registerFluid(cryoniteFluid);

FluidRegistry.registerFluid(neptuniumFluid);

FluidRegistry.registerFluid(netherflowFluid);

FluidRegistry.registerFluid(obsidiumFluid);

FluidRegistry.registerFluid(plutoniumFluid);

FluidRegistry.registerFluid(radioniteFluid);

FluidRegistry.registerFluid(uraniumFluid);

 

acidBlock = (BlockCausticFluids) new BlockCausticFluids(acidFluid, Material.water).setBlockName("acid");

cryoniteBlock = (BlockCausticFluids) new BlockCausticFluids(cryoniteFluid, Material.water).setBlockName("cryonite");

neptuniumBlock = (BlockCausticFluids) new BlockCausticFluids(neptuniumFluid, Material.water).setBlockName("neptunium");

netherflowBlock = (BlockCausticFluids) new BlockCausticFluids(netherflowFluid, Material.water).setBlockName("netherflow");

obsidiumBlock = (BlockCausticFluids) new BlockCausticFluids(obsidiumFluid, Material.water).setBlockName("obsidium");

plutoniumBlock = (BlockCausticFluids) new BlockCausticFluids(plutoniumFluid, Material.water).setBlockName("plutonium");

radioniteBlock = (BlockCausticFluids) new BlockCausticFluids(radioniteFluid, Material.water).setBlockName("radionite");

uraniumBlock = (BlockCausticFluids) new BlockCausticFluids(uraniumFluid, Material.water).setBlockName("uranium");

GameRegistry.registerBlock(acidBlock, "Acid");

GameRegistry.registerBlock(cryoniteBlock, "Cryonite");

GameRegistry.registerBlock(neptuniumBlock, "Neptunium");

GameRegistry.registerBlock(netherflowBlock, "Netherflow");

GameRegistry.registerBlock(obsidiumBlock, "Obsidium");

GameRegistry.registerBlock(plutoniumBlock, "Plutonium");

GameRegistry.registerBlock(radioniteBlock, "Radionite");

GameRegistry.registerBlock(uraniumBlock, "Uranium");

 

glowCloth = new BlockGlowCloth().setBlockName("glowCloth");

GameRegistry.registerBlock(glowCloth, com.malkierian.plasmacraft.core.items.ItemGlowCloth.class, "glowCloth");

 

frozenCryonite = (new BlockReinforcedGlass("frozenCryonite", Material.glass, false, 1.0F)).setBlockName("frozenCryonite");

reinforcedGlass = (new BlockReinforcedGlass("reinforcedGlass", Material.glass, false, 500.0F)).setBlockName("reinforcedGlass");

GameRegistry.registerBlock(frozenCryonite, "Frozen Cryonite");

GameRegistry.registerBlock(reinforcedGlass, "Reinforced Glass");

 

plasmaBench = (new BlockPlasmaBench()).setBlockName("plasmaBench");

GameRegistry.registerBlock(plasmaBench, "Plasmificator");

 

acidBarrier = (new BlockAcidBarrier()).setBlockName("acidBarrier");

GameRegistry.registerBlock(acidBarrier, "Acid Barrier");

 

acidTnt = (new BlockAcidTNT()).setBlockName("acidTnt");

GameRegistry.registerBlock(acidTnt, "Acid TNT");

}

 

private void registerEntities()

{

EntityRegistry.registerGlobalEntityID(EntityCausticBoat.class, "causticBoat", EntityRegistry.findGlobalUniqueEntityId());

EntityRegistry.registerModEntity(EntityCausticBoat.class, "causticBoat", 0, this, 128, 1, true);

 

EntityRegistry.registerGlobalEntityID(EntityAcidTNTPrimed.class, "acidTntPrimed", EntityRegistry.findGlobalUniqueEntityId());

EntityRegistry.registerModEntity(EntityAcidTNTPrimed.class, "acidTntPrimed", 1, this, 128, 1, false);

 

EntityRegistry.registerGlobalEntityID(EntityAcidGrenade.class, "acidGrenade", EntityRegistry.findGlobalUniqueEntityId());

EntityRegistry.registerModEntity(EntityAcidGrenade.class, "acidGrenade", 2, this, 128, 1, true);

 

EntityRegistry.registerGlobalEntityID(EntityLaser.class, "laser", EntityRegistry.findGlobalUniqueEntityId());

EntityRegistry.registerModEntity(EntityLaser.class, "laser", 3, this, 128, 1, true);

 

EntityRegistry.registerGlobalEntityID(EntityLaserShotgun.class, "laserShotgun", EntityRegistry.findGlobalUniqueEntityId());

EntityRegistry.registerModEntity(EntityLaserShotgun.class, "laserShotgun", 4, this, 128, 1, true);

 

EntityRegistry.registerGlobalEntityID(EntityPlasma.class, "plasma", EntityRegistry.findGlobalUniqueEntityId());

EntityRegistry.registerModEntity(EntityPlasma.class, "plasma", 5, this, 128, 1, true);

 

EntityRegistry.registerGlobalEntityID(EntityRailGun.class, "railGun", EntityRegistry.findGlobalUniqueEntityId());

EntityRegistry.registerModEntity(EntityRailGun.class, "railGun", 6, this, 128, 1, true);

 

EntityRegistry.registerGlobalEntityID(EntityAcid.class, "acid", EntityRegistry.findGlobalUniqueEntityId());

EntityRegistry.registerModEntity(EntityAcid.class, "acid", 7, this, 128, 1, true);

 

EntityRegistry.registerGlobalEntityID(EntityCryoBlast.class, "cryoBlast", EntityRegistry.findGlobalUniqueEntityId());

EntityRegistry.registerModEntity(EntityCryoBlast.class, "cryoBlast", 8, this, 128, 1, true);

 

// EntityRegistry.findGlobalUniqueEntityId() = EntityRegistry.findGlobalUniqueEntityId();

// MinecraftForge.registerEntity(EntityMutantCow.class, this, 170, 32, 100, true);

}

 

private void registerFuel()

{

GameRegistry.registerFuelHandler(new FuelHandler());

}

 

private void registerItems()

{

goopAcid = (new ItemPlasma()).setUnlocalizedName("goopAcid");

goopCryonite = (new ItemPlasma()).setUnlocalizedName("goopCryonite");

goopNeptunium = (new ItemPlasma()).setUnlocalizedName("goopNeptunium");

goopNetherflow = (new ItemPlasma()).setUnlocalizedName("goopNetherflow");

goopObsidium = (new ItemPlasma()).setUnlocalizedName("goopObsidium");

goopPlutonium = (new ItemPlasma()).setUnlocalizedName("goopPlutonium");

goopRadionite = (new ItemPlasma()).setUnlocalizedName("goopRadionite");

goopUranium = (new ItemPlasma()).setUnlocalizedName("goopUranium");

 

ingotCryonite = (new ItemPlasma()).setUnlocalizedName("ingotCryonite");

ingotLead = (new ItemPlasma()).setUnlocalizedName("ingotLead");

ingotNeptunium = (new ItemPlasma()).setUnlocalizedName("ingotNeptunium");

ingotNetherflow = (new ItemPlasma()).setUnlocalizedName("ingotNetherflow");

ingotObsidium = (new ItemPlasma()).setUnlocalizedName("ingotObsidium");

ingotPlutonium = (new ItemPlasma()).setUnlocalizedName("ingotPlutonium");

ingotRadionite = (new ItemPlasma()).setUnlocalizedName("ingotRadionite");

ingotUranium = (new ItemPlasma()).setUnlocalizedName("ingotUranium");

plasma = (new ItemPlasma()).setUnlocalizedName("plasma");

 

acidVial = (new ItemVial(acidBlock)).setUnlocalizedName("vial_acid");

causticVial = (new ItemVial(Blocks.air)).setUnlocalizedName("vial_empty");

cryoniteVial = (new ItemVial(cryoniteBlock)).setUnlocalizedName("vial_cryonite");

neptuniumVial = (new ItemVial(neptuniumBlock)).setUnlocalizedName("vial_neptunium");

netherflowVial = (new ItemVial(netherflowBlock)).setUnlocalizedName("vial_netherflow");

obsidiumVial = (new ItemVial(obsidiumBlock)).setUnlocalizedName("vial_obsidium");

plutoniumVial = (new ItemVial(plutoniumBlock)).setUnlocalizedName("vial_plutonium");

radioniteVial = (new ItemVial(radioniteBlock)).setUnlocalizedName("vial_radionite");

uraniumVial = (new ItemVial(uraniumBlock)).setUnlocalizedName("vial_uranium");

 

causticBoat = (new ItemCausticBoat()).setUnlocalizedName("causticBoat");

 

batteryEmpty = (new ItemPlasma()).setUnlocalizedName("batteryEmpty");

batteryCryo = (new ItemPlasma()).setUnlocalizedName("batteryCryonite");

batteryCharged = (new ItemPlasma()).setUnlocalizedName("batteryCharged");

batteryOvercharged = (new ItemPlasma()).setUnlocalizedName("batteryOvercharged");

batteryPlasma = (new ItemPlasma()).setUnlocalizedName("batteryPlasma");

beamSplitter = (new ItemPlasma()).setUnlocalizedName("beamSplitter");

energyCell = (new ItemPlasma()).setUnlocalizedName("energyCell");

thermopellet = (new ItemPlasma()).setUnlocalizedName("thermopellet");

 

acidgun = (new ItemEnergyWeapon(200)).setUnlocalizedName("acidGun");

cryoblaster = (new ItemEnergyWeapon(100)).setUnlocalizedName("cryoBlaster");

lasershotgun = (new ItemEnergyWeapon(200)).setUnlocalizedName("laserShotgun");

lasergun = (new ItemEnergyWeapon(200)).setUnlocalizedName("laserGun");

lasergunsplit = (new ItemEnergyWeapon(300)).setUnlocalizedName("laserGunSplit");

plasmagun = (new ItemEnergyWeapon(200)).setUnlocalizedName("plasmaGun");

plasmagunsplit = (new ItemEnergyWeapon(300)).setUnlocalizedName("plasmaGunSplit");

railgun = (new ItemEnergyWeapon(200)).setUnlocalizedName("railGun");

 

acidGrenade = new ItemAcidGrenade().setUnlocalizedName("acidGrenade");

 

hazmatBoots = (new ItemPlasmaArmor(ArmorMaterial.GOLD, proxy.addArmor("hazmat"), 3)).setUnlocalizedName("hazmatBoots");

hazmatHood = (new ItemPlasmaArmor(ArmorMaterial.GOLD, proxy.addArmor("hazmat"), 0)).setUnlocalizedName("hazmatHood");

hazmatJacket = (new ItemPlasmaArmor(ArmorMaterial.GOLD, proxy.addArmor("hazmat"), 1)).setUnlocalizedName("hazmatJacket");

hazmatPants = (new ItemPlasmaArmor(ArmorMaterial.GOLD, proxy.addArmor("hazmat"), 2)).setUnlocalizedName("hazmatPants");

 

plasmaLeather = (new ItemPlasma()).setUnlocalizedName("plasmaLeather");

 

GameRegistry.registerItem(goopAcid, "Acid Goop");

GameRegistry.registerItem(goopCryonite, "Cryonite Goop");

GameRegistry.registerItem(goopNeptunium, "Neptunium Goop");

GameRegistry.registerItem(goopNetherflow, "Netherflow Goop");

GameRegistry.registerItem(goopObsidium, "Obsidium Goop");

GameRegistry.registerItem(goopPlutonium, "Plutonium Goop");

GameRegistry.registerItem(goopRadionite, "Radionite Goop");

GameRegistry.registerItem(goopUranium, "Uranium Goop");

 

GameRegistry.registerItem(ingotCryonite, "Cryonite Ingot");

GameRegistry.registerItem(ingotLead, "Lead Ingot");

GameRegistry.registerItem(ingotNeptunium, "Neptunium Ingot");

GameRegistry.registerItem(ingotNetherflow, "Netherflow Ingot");

GameRegistry.registerItem(ingotObsidium, "Obsidium Ingot");

GameRegistry.registerItem(ingotPlutonium, "Plutonium Ingot");

GameRegistry.registerItem(ingotRadionite, "Radionite Ingot");

GameRegistry.registerItem(ingotUranium, "Uranium Ingot");

GameRegistry.registerItem(plasma, "Plasma");

 

 

GameRegistry.registerItem(acidVial, "Acid Vial");

GameRegistry.registerItem(causticVial, "Caustic Vial");

GameRegistry.registerItem(cryoniteVial, "Cryonite Vial");

GameRegistry.registerItem(neptuniumVial, "Neptunium Vial");

GameRegistry.registerItem(netherflowVial, "Netherflow Vial");

GameRegistry.registerItem(obsidiumVial, "Obsidium Vial");

GameRegistry.registerItem(plutoniumVial, "Plutonium Vial");

GameRegistry.registerItem(radioniteVial, "Radionite Vial");

GameRegistry.registerItem(uraniumVial, "Uranium Vial");

 

GameRegistry.registerItem(causticBoat, "Caustic Boat");

 

GameRegistry.registerItem(batteryEmpty, "Empty Battery");

GameRegistry.registerItem(batteryCryo, "Cryo Battery");

GameRegistry.registerItem(batteryCharged, "Charged Caustic Battery");

GameRegistry.registerItem(batteryOvercharged, "Overcharged Caustic Battery");

GameRegistry.registerItem(batteryPlasma, "Plasma Battery");

GameRegistry.registerItem(beamSplitter, "Beam Splitter");

GameRegistry.registerItem(energyCell, "Energy Cell");

GameRegistry.registerItem(thermopellet, "Thermopellet");

 

GameRegistry.registerItem(acidgun, "Acid Launcher");

GameRegistry.registerItem(cryoblaster, "Cryo Blaster");

GameRegistry.registerItem(lasershotgun, "Laser Shotgun");

GameRegistry.registerItem(lasergun, "Laser Rifle");

GameRegistry.registerItem(lasergunsplit, "Split Beam Laser Rifle");

GameRegistry.registerItem(plasmagun, "Plasma Rifle");

GameRegistry.registerItem(plasmagunsplit, "Split Beam Plasma Rifle");

GameRegistry.registerItem(railgun, "Railgun");

 

GameRegistry.registerItem(acidGrenade, "Acid Grenade");

 

GameRegistry.registerItem(plasmaLeather, "Plasma Leather");

 

GameRegistry.registerItem(hazmatBoots, "Hazmat Boots");

GameRegistry.registerItem(hazmatHood, "Hazmat Hood");

GameRegistry.registerItem(hazmatJacket, "Hazmat Jacket");

GameRegistry.registerItem(hazmatPants, "Hazmat Pants");

}

 

private void registerOres()

{

OreDictionary.registerOre("orePlutonium", new ItemStack(orePlasma, 1, plutoniumMeta));

OreDictionary.registerOre("oreUranium", new ItemStack(orePlasma, 1, uraniumMeta));

OreDictionary.registerOre("oreLead", new ItemStack(orePlasma, 1, leadMeta));

 

OreDictionary.registerOre("ingotPlutonium", new ItemStack(ingotPlutonium, 1));

OreDictionary.registerOre("ingotUranium", new ItemStack(ingotUranium, 1));

OreDictionary.registerOre("ingotLead", ingotLead);

}

 

private void registerRecipes()

{

GameRegistry.addShapelessRecipe(new ItemStack(glowCloth, 1, glowClothAcidMeta), goopAcid, new ItemStack(Blocks.wool, 1, 0));

GameRegistry.addShapelessRecipe(new ItemStack(glowCloth, 1, glowClothPlutoniumMeta), goopPlutonium, new ItemStack(Blocks.wool, 1, 0));

GameRegistry.addShapelessRecipe(new ItemStack(glowCloth, 1, glowClothRadioniteMeta), goopRadionite, new ItemStack(Blocks.wool, 1, 0));

GameRegistry.addShapelessRecipe(new ItemStack(glowCloth, 1, glowClothNeptuniumMeta), goopNeptunium, new ItemStack(Blocks.wool, 1, 0));

GameRegistry.addShapelessRecipe(new ItemStack(glowCloth, 1, glowClothNetherflowMeta), goopNetherflow, new ItemStack(Blocks.wool, 1, 0));

GameRegistry.addShapelessRecipe(new ItemStack(glowCloth, 1, glowClothObsidiumMeta), goopObsidium, new ItemStack(Blocks.wool, 1, 0));

GameRegistry.addShapelessRecipe(new ItemStack(glowCloth, 1, glowClothCryoniteMeta), goopCryonite, new ItemStack(Blocks.wool, 1, 0));

GameRegistry.addShapelessRecipe(new ItemStack(glowCloth, 1, glowClothUraniumMeta), goopUranium, new ItemStack(Blocks.wool, 1, 0));

 

GameRegistry.addRecipe(new ItemStack(reinforcedGlass, 4), new Object[] {

" X ", "X#X", " X ", Character.valueOf('#'), Blocks.glass, Character.valueOf('X'), Items.iron_ingot

});

GameRegistry.addRecipe(new ItemStack(causticVial, 1), new Object[] {

"X#X", "Y Y", "X#X", Character.valueOf('#'), Items.iron_ingot, Character.valueOf('Y'), reinforcedGlass, Character.valueOf('X'), Blocks.glass

});

GameRegistry.addRecipe(new ItemStack(plasmaBench, 1), new Object[] {

"X#X", "# #", "X#X", Character.valueOf('#'), Items.iron_ingot, Character.valueOf('X'), acidVial

});

GameRegistry.addRecipe(new ItemStack(acidBarrier, 1), new Object[] {

" X ", "XZX", " X ", Character.valueOf('Z'), reinforcedGlass, Character.valueOf('X'), goopAcid

});

GameRegistry.addRecipe(new ItemStack(causticBoat, 1), new Object[] {

"R R", "RRR", Character.valueOf('R'), ingotRadionite

});

GameRegistry.addRecipe(new ItemStack(acidTnt, 4), new Object[] {

"APA", "GAG", "APA", Character.valueOf('A'), acidVial, Character.valueOf('G'), Items.gunpowder, Character.valueOf('P'), plasma

});

GameRegistry.addRecipe(new ItemStack(acidGrenade, 4), new Object[] {

"X", "Y", "Z", Character.valueOf('X'), Items.iron_ingot, Character.valueOf('Y'), acidVial, Character.valueOf('Z'), plasma

});

GameRegistry.addRecipe(new ItemStack(hazmatHood, 1), new Object[] {

"LLL", "L L", Character.valueOf('L'), plasmaLeather

});

GameRegistry.addRecipe(new ItemStack(hazmatJacket, 1), new Object[] {

"L L", "LLL", "LLL", Character.valueOf('L'), plasmaLeather

});

GameRegistry.addRecipe(new ItemStack(hazmatPants, 1), new Object[] {

"LLL", "L L", "L L", Character.valueOf('L'), plasmaLeather

});

GameRegistry.addRecipe(new ItemStack(hazmatBoots, 1), new Object[] {

"L L", "L L", Character.valueOf('L'), plasmaLeather

});

GameRegistry.addRecipe(new ItemStack(plasmaLeather, 1), new Object[] {

"N", "J", Character.valueOf('N'), goopAcid, Character.valueOf('J'), Items.leather

});

GameRegistry.addRecipe(new ItemStack(plasmagunsplit, 1), new Object[] {

"YB", Character.valueOf('B'), plasmagun, Character.valueOf('Y'), beamSplitter

});

GameRegistry.addRecipe(new ItemStack(lasergunsplit, 1), new Object[] {

"YB", Character.valueOf('B'), lasergun, Character.valueOf('Y'), beamSplitter

});

GameRegistry.addRecipe(new ItemStack(cryoblaster, 1), new Object[] {

"  A", "CBX", " DE", Character.valueOf('A'), ingotUranium, Character.valueOf('B'), goopCryonite, Character.valueOf('C'), ingotCryonite, Character.valueOf('D'),

ingotObsidium, Character.valueOf('X'), batteryCryo, Character.valueOf('E'), ingotPlutonium

});

GameRegistry.addRecipe(new ItemStack(lasershotgun, 1), new Object[] {

"  A", "BCD", " EF", Character.valueOf('A'), Items.repeater, Character.valueOf('B'), beamSplitter, Character.valueOf('C'), ingotNetherflow, Character.valueOf('D'),

batteryCharged, Character.valueOf('E'), ingotRadionite, Character.valueOf('F'), ingotPlutonium

});

GameRegistry.addRecipe(new ItemStack(lasergun, 1), new Object[] {

"ABC", " BD", Character.valueOf('A'), ingotNetherflow, Character.valueOf('B'), ingotObsidium, Character.valueOf('C'), goopNetherflow, Character.valueOf('D'), ingotPlutonium,

});

GameRegistry.addRecipe(new ItemStack(plasmagun, 1), new Object[] {

"ABC", " DC", Character.valueOf('A'), Items.diamond, Character.valueOf('B'), plasma, Character.valueOf('C'), ingotPlutonium, Character.valueOf('D'), ingotObsidium,

});

GameRegistry.addRecipe(new ItemStack(energyCell, 5), new Object[] {

" R ", "RXR", " R ", Character.valueOf('R'), ingotNeptunium, Character.valueOf('X'), goopAcid

});

GameRegistry.addRecipe(new ItemStack(batteryEmpty, 8), new Object[] {

"IRI", "I I", "IRI", Character.valueOf('R'), ingotRadionite, Character.valueOf('I'), Items.iron_ingot

});

GameRegistry.addRecipe(new ItemStack(batteryCryo, 1), new Object[] {

"R", "X", Character.valueOf('R'), goopCryonite, Character.valueOf('X'), batteryEmpty

});

GameRegistry.addRecipe(new ItemStack(batteryPlasma, 1), new Object[] {

"R", "X", Character.valueOf('R'), plasma, Character.valueOf('X'), batteryEmpty

});

GameRegistry.addRecipe(new ItemStack(batteryCharged, 1), new Object[] {

"R", "X", Character.valueOf('R'), goopPlutonium, Character.valueOf('X'), batteryEmpty

});

 

GameRegistry.addShapelessRecipe(new ItemStack(goopCryonite, 4), plasma, goopCryonite);

GameRegistry.addShapelessRecipe(new ItemStack(goopNeptunium, 4), plasma, goopNeptunium);

GameRegistry.addShapelessRecipe(new ItemStack(goopNetherflow, 4), plasma, goopNetherflow);

GameRegistry.addShapelessRecipe(new ItemStack(goopObsidium, 4), plasma, goopObsidium);

GameRegistry.addShapelessRecipe(new ItemStack(goopPlutonium, 4), plasma, goopPlutonium);

GameRegistry.addShapelessRecipe(new ItemStack(goopRadionite, 4), plasma, goopRadionite);

GameRegistry.addShapelessRecipe(new ItemStack(goopUranium, 4), plasma, goopUranium);

 

GameRegistry.addShapelessRecipe(new ItemStack(acidVial, 1), goopAcid, causticVial);

GameRegistry.addShapelessRecipe(new ItemStack(cryoniteVial, 1), goopCryonite, causticVial);

GameRegistry.addShapelessRecipe(new ItemStack(neptuniumVial, 1), goopNeptunium, causticVial);

GameRegistry.addShapelessRecipe(new ItemStack(netherflowVial, 1), goopNetherflow, causticVial);

GameRegistry.addShapelessRecipe(new ItemStack(obsidiumVial, 1), goopObsidium, causticVial);

GameRegistry.addShapelessRecipe(new ItemStack(plutoniumVial, 1), goopPlutonium, causticVial);

GameRegistry.addShapelessRecipe(new ItemStack(radioniteVial, 1), goopRadionite, causticVial);

GameRegistry.addShapelessRecipe(new ItemStack(uraniumVial, 1), goopUranium, causticVial);

 

GameRegistry.addSmelting(oreLeadBlock, new ItemStack(ingotLead, 1), 0.1f);

}

 

public static void loadConfig()

{

Configuration c;

if(FMLCommonHandler.instance().getSide() == Side.CLIENT)

{

c = new Configuration(new File(Minecraft.getMinecraft().mcDataDir, "/config/PlasmaCraft.cfg"));

}

else

{

c = new Configuration(new File("./config/PlasmaCraft.cfg"));

}

c.load();

 

liquidSourceExplodesAfterCausticExplosion = c.get(Configuration.CATEGORY_GENERAL, "LiquidSourceExplodesAfterCausticExplosion", true).getBoolean(true);

 

generateLead = c.get(Configuration.CATEGORY_GENERAL, "General.GenerateLead", true).getBoolean(true);

generateUranium = c.get(Configuration.CATEGORY_GENERAL, "General.GenerateUranium", true).getBoolean(true);

generatePlutonium = c.get(Configuration.CATEGORY_GENERAL, "General.GeneratePlutonium", true).getBoolean(true);

 

c.save();

}

 

private void registerTileEntities()

{

GameRegistry.registerTileEntity(TilePlasmaBench.class,  "tilePlasmaBench");

}

}

 

ClientProxy

 

package com.malkierian.plasmacraft.client;

 

import net.minecraft.client.entity.EntityPlayerSP;

import net.minecraft.entity.Entity;

 

import com.malkierian.plasmacraft.client.renderers.ModelMutantCow;

import com.malkierian.plasmacraft.client.renderers.RenderAcid;

import com.malkierian.plasmacraft.client.renderers.RenderAcidTNTPrimed;

import com.malkierian.plasmacraft.client.renderers.RenderCausticBoat;

import com.malkierian.plasmacraft.client.renderers.RenderCryoBlast;

import com.malkierian.plasmacraft.client.renderers.RenderLaser;

import com.malkierian.plasmacraft.client.renderers.RenderLaserShotgun;

import com.malkierian.plasmacraft.client.renderers.RenderMutantCow;

import com.malkierian.plasmacraft.client.renderers.RenderPlasma;

import com.malkierian.plasmacraft.client.renderers.RenderRailGun;

import com.malkierian.plasmacraft.core.CommonProxy;

import com.malkierian.plasmacraft.core.PlasmaCraft;

import com.malkierian.plasmacraft.core.entities.EntityAcid;

import com.malkierian.plasmacraft.core.entities.EntityAcidTNTPrimed;

import com.malkierian.plasmacraft.core.entities.EntityCausticBoat;

import com.malkierian.plasmacraft.core.entities.EntityCryoBlast;

import com.malkierian.plasmacraft.core.entities.EntityLaser;

import com.malkierian.plasmacraft.core.entities.EntityLaserShotgun;

import com.malkierian.plasmacraft.core.entities.EntityMutantCow;

import com.malkierian.plasmacraft.core.entities.EntityPlasma;

import com.malkierian.plasmacraft.core.entities.EntityRailGun;

 

import cpw.mods.fml.client.registry.RenderingRegistry;

 

public class ClientProxy extends CommonProxy

{

@Override

public void registerRenderers()

{

PlasmaCraft.causticID = RenderingRegistry.getNextAvailableRenderId();

RenderingRegistry.registerEntityRenderingHandler(EntityCausticBoat.class, new RenderCausticBoat());

RenderingRegistry.registerEntityRenderingHandler(EntityAcidTNTPrimed.class, new RenderAcidTNTPrimed());

 

RenderingRegistry.registerEntityRenderingHandler(EntityAcid.class, new RenderAcid());

RenderingRegistry.registerEntityRenderingHandler(EntityCryoBlast.class, new RenderCryoBlast());

RenderingRegistry.registerEntityRenderingHandler(EntityLaser.class, new RenderLaser());

RenderingRegistry.registerEntityRenderingHandler(EntityLaserShotgun.class, new RenderLaserShotgun());

RenderingRegistry.registerEntityRenderingHandler(EntityMutantCow.class, new RenderMutantCow(new ModelMutantCow(), 1.0f));

RenderingRegistry.registerEntityRenderingHandler(EntityPlasma.class, new RenderPlasma());

RenderingRegistry.registerEntityRenderingHandler(EntityRailGun.class, new RenderRailGun());

}

 

@Override

public boolean getEntityInstanceOf(Entity entity)

{

return entity instanceof EntityPlayerSP;

}

 

@Override

public int addArmor(String name)

{

return RenderingRegistry.addNewArmourRendererPrefix(name);

}

}

 

Most of the code is still the same on my repo, too, if you need to see anything else:

https://github.com/Malkierian/PlasmaCraft

 

So is there any way I can fix this, or am I going to have to remove the rendering and entity and just leave it as a block?

Link to comment
Share on other sites

I dealt with this recently and solved my issues, however, I was simply replacing the core classes and not the textures, but I still had to address the renderer. If you think my code would help you, I'd be happy to share it.

I'll need help, and I'll give help. Just ask, you know I will!

Link to comment
Share on other sites

Primed Entity

 

 

public class NewTNTPrimed extends EntityTNTPrimed
{
    /** How long the fuse is */
    public int fuse;
    private EntityLivingBase tntPlacedBy;
    
    public NewTNTPrimed(World p_i1729_1_)
    {
        super(p_i1729_1_);
        this.preventEntitySpawning = true;
        this.setSize(0.98F, 0.98F);
        this.yOffset = this.height / 2.0F;
        this.fuse = 80;
        
    }

    public NewTNTPrimed(World p_i1730_1_, double p_i1730_2_, double p_i1730_4_, double p_i1730_6_, EntityLivingBase p_i1730_8_)
    {
        this(p_i1730_1_);
        this.setPosition(p_i1730_2_, p_i1730_4_, p_i1730_6_);
        float f = (float)(Math.random() * Math.PI * 2.0D);
        this.motionX = (double)(-((float)Math.sin((double)f)) * 0.02F);
        this.motionY = 0.20000000298023224D;
        this.motionZ = (double)(-((float)Math.cos((double)f)) * 0.02F);
        this.fuse = 80;
        this.prevPosX = p_i1730_2_;
        this.prevPosY = p_i1730_4_;
        this.prevPosZ = p_i1730_6_;
        this.tntPlacedBy = p_i1730_8_;
    }

    protected void entityInit() {}

    /**
     * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
     * prevent them from trampling crops
     */
    protected boolean canTriggerWalking()
    {
        return false;
    }

    /**
     * Returns true if other Entities should be prevented from moving through this Entity.
     */
    public boolean canBeCollidedWith()
    {
        return !this.isDead;
    }

    /**
     * Called to update the entity's position/logic.
     */
    public void onUpdate()
    {
        this.prevPosX = this.posX;
        this.prevPosY = this.posY;
        this.prevPosZ = this.posZ;
        this.motionY -= 0.03999999910593033D;
        this.moveEntity(this.motionX, this.motionY, this.motionZ);
        this.motionX *= 0.9800000190734863D;
        this.motionY *= 0.9800000190734863D;
        this.motionZ *= 0.9800000190734863D;

        if (this.onGround)
        {
            this.motionX *= 0.699999988079071D;
            this.motionZ *= 0.699999988079071D;
            this.motionY *= -0.5D;
        }

        if (this.fuse-- <= 0)
        {
            this.setDead();

            if (!this.worldObj.isRemote)
            {
            	if(Events.onTNTExplode(this, (EntityPlayer)this.tntPlacedBy))
            		this.explode();                
            }
        }
        else
        {
            this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D);
        }
    }

    private void explode()
    {
        float f = 4.0F;
        this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, f, true);
    }

    /**
     * (abstract) Protected helper method to write subclass entity data to NBT.
     */
    protected void writeEntityToNBT(NBTTagCompound p_70014_1_)
    {
        p_70014_1_.setByte("NFuse", (byte)this.fuse);
    }

    /**
     * (abstract) Protected helper method to read subclass entity data from NBT.
     */
    protected void readEntityFromNBT(NBTTagCompound p_70037_1_)
    {
        this.fuse = p_70037_1_.getByte("NFuse");
    }

    @SideOnly(Side.CLIENT)
    public float getShadowSize()
    {
        return 0.0F;
    }

    /**
     * returns null or the entityliving it was placed or ignited by
     */
    public EntityLivingBase getTntPlacedBy()
    {
        return this.tntPlacedBy;
    }
}

 

 

and...

 

RenderingRegistry.registerEntityRenderingHandler(NewTNTPrimed.class, new RenderTNTPrimed());

 

I don't expect it to help, as again, I'm using the default texture and renderer, but maybe you missed a line of code, and maybe you can just assign a different texture. Good luck!

I'll need help, and I'll give help. Just ask, you know I will!

Link to comment
Share on other sites

  • 4 months later...

i think your problem is here

 

  private static final ResourceLocation TEXTURE = new ResourceLocation(PlasmaCraft.MOD_ID, "textures/blocks/acidTnt.png");

 

try

 

  private static final ResourceLocation TEXTURE = new ResourceLocation(PlasmaCraft.MOD_ID +  ":textures/blocks/acidTnt.png");

 

Link to comment
Share on other sites

i think your problem is here

 

  private static final ResourceLocation TEXTURE = new ResourceLocation(PlasmaCraft.MOD_ID, "textures/blocks/acidTnt.png");

 

try

 

  private static final ResourceLocation TEXTURE = new ResourceLocation(PlasmaCraft.MOD_ID +  ":textures/blocks/acidTnt.png");

 

They both do the exact same thing.

Link to comment
Share on other sites

They both do the exact same thing.

No they do not. One has a colon before textures, the other does not. The colon is required for textures to work properly.

It actually doesn't matter which one you use, they both do the same thing.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Link to comment
Share on other sites

Don't use

EntityRegistry.registerGlobalEntityID

registerModEntity

is more than enough

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.