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[1.7.10] Utilising the CoFH RF API


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So for background TileConduit is a tile entity which belongs to a block that should receive RF power from adjacent generators and then push that power into adjacent machines. Unfortunately It does not seem to do this :/ I am testing using Extra Utilities and observe that it does seem to intake RF from the generators however it doesn't eject this power into adjacent power consumers. (Using the ender quarry)


The code for the TE is as follows;




Any help would be appreciated :)

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I cant see where the problem is but you can simplify the code a bit.


1. You dont need to extract energy. Anything that generated or stores energy will automatically output it to your tile.

2.For the same reason it dosnt matter if you try to output energy to the tile you are receiving it from because it shouldn't accept it.



I am the author of Draconic Evolution

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