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ASM Performance


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I have never used asm before, but I do understand bytecode enough to use it. I'm just wondering about efficiency - when adding instructions to methods, is it better to add all the instructions you need, or to just add a few instructions  to invoke a static method written in java?


Obviously the latter is simpler, and easier to read too - but in methods that get called a lot like World#setTileEntity which would be more efficient/optimised, and would it matter on the amount of bytecode instructions I'm adding?



I'll help if I can. Apologies if I do something obviously stupid. :D


If you don't know basic Java yet, go and follow these tutorials.

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