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1.8 RenderPlayerEvent bug?


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They are being evaluated, rendering related to players has compleetly changed in 1.8.

Most of the events are not needed anymore, at all.

If you need to render something special for players you just add another layer to the RenderPlayer instance in the Entity renderer registry.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
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Seems fair. In that case you can probably drop the RenderLivingEvent too.


I would like to request to keep atleast one Pre render event. Preferably after mainModel.setRotationAngles is called and before renderModel is called. To be able to make changes to model rotations for animations etc and to be able to hide/change existing model parts without having to swap out the entire model.


Thanks for the quick response.

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