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Items changing player properties


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I am getting into basic mods and as a test I wanted an item that upon left click, it would randomize the players FoV. The item would not be able to break blocks. I haven't found a way to set those properties yet. The only method I could find would be .canItemEditBlocks(). There doesn't seem to be a setter to change the boolean though. Can anyone help?


Current code:

fovStick = new Item()
.setTextureName(RefStrings.MODID + ":fovStick")

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Well.  Any and every item should be able to be used to break blocks as if the player was punching (no item in hand).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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