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world.playSound not working


memcallen

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I was wondering how to use "world.playSound". I put it in my block's updateTick (it's set to randomly update) and it didn't work.

world.playSound((double)x, (double)y, (double)z, "random.explode1", 100F, 1F, true);

this doesn't work (no sound is played and no crashes), any help is appreciated.

The proud(ish) developer of Ancients

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"[15:37:18] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:random.explosion"

It still doesn't work. Whats the sound called? Do I have to use the entire path?

 

EDIT:

Nevermind, I put explosion instead of explode, it works now. Thanks!

The proud(ish) developer of Ancients

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