Posted December 6, 201410 yr Hey, title pretty much says it all. I want to use isItemEqual() in my container, but I need it to return true for any item damage. At the moment, it only returns true if the item is not damaged.
December 6, 201410 yr Quick question related to this topic. You can use either stack.getItem() instanceof ItemClass or stack.getItem() == ModItems.item I use both interchangeably but which is better? I am the author of Draconic Evolution
December 6, 201410 yr Well in what situation would you use one rather then the other? I am the author of Draconic Evolution
December 6, 201410 yr Pretty much what i expected. But in the past i have used instanceof in a lot of places i could have used == would it be worth the time to go back and change them? (is there any disadvantage to using instanceof in place of ==) I am the author of Draconic Evolution
December 7, 201410 yr Theoretically == is faster than instanceof, but in practice it does not matter. This is pretty much true. You'd have to be calling instanceof like 10,000 times a tick to see a difference. There are other, similar "micro optimizations" you can make as well, for instance using ++i instead of i++ (because of the way values are returned, i++ has to use a little extra stack space and a pop). But for the most part you'd only notice a difference when it's being used tens, if not hundreds, of thousands of times every frame. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
December 7, 201410 yr for instance using ++i instead of i++ (because of the way values are returned, i++ has to use a little extra stack space and a pop) Actually javac compiles these two to the same thing: int i = 1; i++; int i = 1; ++i; If the value is not used, it does not matter. Ah, cool. The last time I saw the test done for various ways was on AS3 (which does create a temporary variable). Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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