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Posted

If this is a dumb question, I apologize in advance. I may be missing something obvious, but I can't seem to find a simple way to get the coordinates of the block itself within its class (something like xCoord, yCoord and zCoord with tile entities)? I know most methods supply the coordinates, but that isn't what I'm after. Any ideas, or is this impossible?

The block class is a singleton and is used as a reference for ALL blocks of that type in the word, regardless of their position.  That's why a world, x, y, and z coordinates are passed to most methods.

 

Why do you need these outside of those methods, what are you trying to do?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

It was more of a general question. I've just been thinking about stuff and I wondered if it was possible. So the bottom line is, it's impossible.

More like "whatever it is you're trying to do you need a TileEntity."

 

Because seriously, either you're given coordinates or its a method where the coordinates are irrelevant (or its an overloaded function in which case, both).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

I was thinking of creating a TileEntity based on a block's metadata, but was too stupid to notice the metadata value is supplied. Don't mind me! Idiot here...

Also, your TileEntity's constructor MUST take NO parameters or things will go weird, fast.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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