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[1.7.10] Knowing if mod is deobfuscated?


TLHPoE

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Is there anyway to tell if my mod is being run while deobfuscated? (I think deobfuscated is the right word, like in Eclipse)

 

I'm currently using a boolean stored in my reference class, but it's become tedious to set it to false and then obfuscate/compile and then set it back to true.

Kain

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The answer is yes: Forge does it, there's a log message on startup that says,  "running in a deobfuscated environment, either it won't work properly or you're in dev.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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