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Textures won't run in compiled .jar, but will in the Runtime Environment.


ThaVenom23

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Hey there!  As you can see, I'm having a problem.  My textures work perfectly fine when I run it in Eclipse, but when I build it with Gradle, it decides to not want to run.  What I find weird is that there is an assets/textures folder within the .jar with the textures in it.  The en_US.lang file I use is within the assets/lang folder and it is working perfectly fine.  Does anybody have any clue on what may be causing this? Thanks, any ideas would be helpful.

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It might Have Something to do With The capitalization Of your Texture files and Folders.

 

Does the Case that you Used in your Code match, EXACTLY, the case Used in your file Structure?

 

Windows doesn't give two shits if its a T or a t, but once it's archived into a JAR or ZIP file, it does.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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