Termin8or Posted December 23, 2014 Share Posted December 23, 2014 Basically I'm making a generator and I want to know how to go about sharing power with an adjacent Electric Machine. I've had a look in the TileHopper class but I don't understand the new enumfacing and most of it's methods have stupid names. If you can please provide sample code. Quote Currently making a voxel game. Link to comment Share on other sites More sharing options...
Termin8or Posted December 23, 2014 Author Share Posted December 23, 2014 Thank you, that's very helpful, just one more thing do you know how i would go about interrogating a tileentity Quote Currently making a voxel game. Link to comment Share on other sites More sharing options...
Termin8or Posted December 23, 2014 Author Share Posted December 23, 2014 Ok so ive got it to look for adjacent blocks and give it power if it can, but if i make my furnace extend TileMachineBase i get a ticking entity crash. http://pastebin.com/kGzqPJvK Crash log http://pastebin.com/QXsFJRg7 Code Not sure why it worked when only the macerator was an instanceof TileMachineBase, but not now that both the macerator and furnace are. Quote Currently making a voxel game. Link to comment Share on other sites More sharing options...
Draco18s Posted December 23, 2014 Share Posted December 23, 2014 Unfortunately, I cannot tell which line in your pasted code is TileFuelGenerator.java line 366. Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given. Link to comment Share on other sites More sharing options...
Termin8or Posted December 23, 2014 Author Share Posted December 23, 2014 http://pastebin.com/CYQrAQKp i've labelled line 366 Quote Currently making a voxel game. Link to comment Share on other sites More sharing options...
Termin8or Posted December 23, 2014 Author Share Posted December 23, 2014 I found it, it was because I had if (machine != null & machine.canAcceptPower()) if machine was null it still tried to see if it could accept power. Quote Currently making a voxel game. Link to comment Share on other sites More sharing options...
Draco18s Posted December 23, 2014 Share Posted December 23, 2014 Yeah, don't use bitwise AND unless you know what you're doing. Eclipse should throw an error... Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given. Link to comment Share on other sites More sharing options...
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