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[Solved][1.7.10] Use different texture for Block depending TileEntity data


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Posted

I have a block, BlockZinchoriumFurnace, which also has a TileEntity and I want to change the texture based on data from the TileEntity, namely, wether the furnace is burning or not. I found this but its out of date and getBlockTexture doesn't seem to exist anymore. Any help would be greatly appreciated :).

 

Also, here is the source code for the rest of my mod, and this is required mod, contains base classes and whatnot.

Don't make mods if you don't know Java.

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Developer of many mods

Posted

Hi

 

Try Block::

    @SideOnly(Side.CLIENT)
    public IIcon getIcon(IBlockAccess iba, int x, int y, int z, int side)
    {
        return this.getIcon(side, iba.getBlockMetadata(x, y, z));  // vanilla - change to get your texture based on TE data
    }

 

You can retrieve the TileEntity using iba.getTileEntity(x,y,z)

 

-TGG

 

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