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Yeah, because you're passing in a height value that's 2.5 times taller than the vanilla Button renderer expects. It expects that all UI buttons are only 20 pixels tall and the sprite sheet reflects that. So what you're seeing is other areas of the UI sprite sheet. (Is the vanilla code broken? Yes. Does Mojang care? No)
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By DaemonUmbra · Posted
Why limit yourself to 1.16.3? Especially since 1.16.5 just came out and fixes crash bugs that could be abused to render a server unusuable. -
Does anybody know any cool mods for 1.16.3 that adds biomes and dungeons? Thanks!
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SO I have the following code I've been looking through the gui of the Minecraft menus and replicated them but somehow my buttons don't seem to take the correct texture. Code: https://paste.md-5.net/figovuzufa.java Image:
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Still don't know why you added the 1 if you didn't want block updates.
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