Posted January 20, 201510 yr I have problem by a techne model. I forgot to move a pixel after updating some stuff, and now I don't want to create a new Techne file and such. I tried changing the addBox(f,f,f,d,d,d), but changing one of those doubles would just cause a strech. So I wonder how to move that thing. Thanks var = new ModelRenderer(this, 0, 0); var.addBox(0F, 0F, 0F, 1, 1, 1); var.setRotationPoint(0F, 17F, 1F); var.setTextureSize(64, 32); var.mirror = true; And if I ever helped anyone with anything, let me know I am a noob in forge
January 20, 201510 yr Change the rotation point. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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