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Posted

Basically, I need to access an instance of player to change motionX, motionY, etc. How would I reference the main, or the being controlled instance of Player?

  • Author

I'm trying to call it within a method:

 

public void roll(Player player) {

	player.motionX = 10;

}

 

I just need to know what to put in the parameter for player when I'm referencing it.

You need packets.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • Author

I'd use a tick handler, not sure which one, though. I would assume server, though, correct?

 

(Of course I would use an if inside of the method)

  • Author

My main question is what instance of player do I refer to to change motionX and motionY. I still need to know that to finish.

My main question is what instance of player do I refer to to change motionX and motionY. I still need to know that to finish.

 

If you're sending packets to the server (which you should be) then the one you modify is the one that sent the packet.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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