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Hello, I am working on a little mod with minecraftforge 1.7.10, in the mod I have a custom furnace used to make one of the tool materials. It is meant to rotate the way the player is facing when placed but this dosent work, and I cant find any tutorials on it anywhere... It would be awesome if someone could help me with this problem.

 

 

Block class

package com.jyorke.naturalpowers.blocks;

 

import java.util.Random;

 

import org.lwjgl.opengl.GL11;

 

import com.jyorke.naturalpowers.main;

import com.jyorke.naturalpowers.tile_entity.TileEntityNatureFurnace;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.Block;

import net.minecraft.block.BlockContainer;

import net.minecraft.block.BlockFurnace;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IIconRegister;

import net.minecraft.entity.Entity;

import net.minecraft.entity.EntityLivingBase;

import net.minecraft.entity.item.EntityItem;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.tileentity.TileEntityFurnace;

import net.minecraft.util.IIcon;

import net.minecraft.util.MathHelper;

import net.minecraft.world.World;

 

public class natureFurnace extends BlockContainer{

 

@SideOnly(Side.CLIENT)

private IIcon top;

@SideOnly(Side.CLIENT)

private IIcon front;

 

private static boolean isBurning;

private final boolean isBurning2;

private final Random random = new Random();

 

public natureFurnace(boolean isActive) {

super(Material.rock);

isBurning2 = isActive;

}

 

@SideOnly(Side.CLIENT)

public void registerBlockIcons(IIconRegister iconregister){

this.blockIcon = iconregister.registerIcon("naturalpowers:side");

this.front = iconregister.registerIcon(this.isBurning2 ? "naturalpowers:Active" : "naturalpowers:inactive");

this.top = iconregister.registerIcon("naturalpowers:top");

}

 

public IIcon getIcon(int side, int meta){

if(side == 1){

return top;

}else if(side == 3){

return front;

}else{

return this.blockIcon;

}

}

 

public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9){

player.openGui(main.modInstance, 0, world, x, y, z);

return true;

}

 

public Item getItemDropped(int par1, Random random, int par3){

return Item.getItemFromBlock(main.natureFurnace);

}

 

public Item getItem(World world, int par2, int par3, int par4){

return Item.getItemFromBlock(main.natureFurnace);

}

 

@SideOnly(Side.CLIENT)

public void onBlockAdded(World world, int x, int y, int z){

super.onBlockAdded(world, x, y, z);

this.direction(world, x, y, z);

}

 

private void direction(World world, int x, int y, int z){

if(!world.isRemote){

Block direction = world.getBlock(x, y, z -1);

Block direction1 = world.getBlock(x, y, z +1);

Block direction2 = world.getBlock(x -1, y, z);

Block direction3 = world.getBlock(x +1, y, z);

byte byte0 = 3;

 

if(direction.func_149730_j() && direction.func_149730_j()){

byte0 = 3;

}

if(direction1.func_149730_j() && direction1.func_149730_j()){

byte0 = 2;

}

if(direction2.func_149730_j() && direction2.func_149730_j()){

byte0 = 5;

}

if(direction3.func_149730_j() && direction3.func_149730_j()){

byte0 = 4;

}

 

world.setBlockMetadataWithNotify(x, y, z, byte0, 2);

}

 

}

 

public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entity, ItemStack itemstack){

if(entity == null){

return;

}

TileEntityNatureFurnace tile = (TileEntityNatureFurnace) world.getTileEntity(x, y, z);

int direction = MathHelper.floor_double((double)(entity.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;

 

world.setBlockMetadataWithNotify(x, y, z, direction, 0);

 

if(direction == 0){

world.setBlockMetadataWithNotify(x, y, z, 2, 2);

}

if(direction == 1){

world.setBlockMetadataWithNotify(x, y, z, 5, 2);

}

if(direction == 2){

world.setBlockMetadataWithNotify(x, y, z, 3, 2);

}

if(direction == 3){

world.setBlockMetadataWithNotify(x, y, z, 4, 2);

}

 

if(itemstack.hasDisplayName()){

((TileEntityNatureFurnace) world.getTileEntity(x, y, z)).furnaceName(itemstack.getDisplayName());

}

}

 

 

public static void updateBlockState(boolean burning, World world, int x, int y, int z){

int direction = world.getBlockMetadata(x, y, z);

TileEntity tileentity = world.getTileEntity(x, y, z);

isBurning = true;

 

if(burning){

world.setBlock(x, y, z, main.natureFurnaceActive);

 

}else{

world.setBlock(x, y, z, main.natureFurnace);

}

 

isBurning = false;

world.setBlockMetadataWithNotify(x, y, z, direction, 2);

 

if(tileentity != null){

tileentity.validate();world.setTileEntity(x, y, z, tileentity);

}

}

 

public void breakBlock(World world, int x, int y, int z, Block block, int meta){

if(!isBurning){

TileEntityNatureFurnace tileentitynaturefurnace = (TileEntityNatureFurnace) world.getTileEntity(x, y, z);

if(tileentitynaturefurnace != null){

for(int i = 0; i < tileentitynaturefurnace.getSizeInventory(); ++i){

ItemStack itemstack = tileentitynaturefurnace.getStackInSlot(i);

 

if(itemstack != null){

float f = this.random.nextFloat() * 0.6F + 0.1F;

float f1 = this.random.nextFloat() * 0.6F + 0.1F;

float f2 = this.random.nextFloat() * 0.6F + 0.1F;

 

while(itemstack.stackSize > 0){

int j = this.random.nextInt(21) + 10;

 

if(j > itemstack.stackSize){

j = itemstack.stackSize;

}

 

itemstack.stackSize -= j;

EntityItem entityitem = new EntityItem(world, (double) ((float) x + f), (double) ((float)y + f1), (double) ((float) z + f2), new ItemStack(itemstack.getItem(), j, itemstack.getItemDamage()));

 

if(itemstack.hasTagCompound()){

entityitem.getEntityItem().setTagCompound(((NBTTagCompound) itemstack.getTagCompound().copy()));

}

 

float f3 = 0.025F;

entityitem.motionX = (double) ((float) this.random.nextGaussian() * f3);

entityitem.motionY = (double) ((float) this.random.nextGaussian() * f3 + 0.1F);

entityitem.motionZ = (double) ((float) this.random.nextGaussian() * f3);

world.spawnEntityInWorld(entityitem);

 

 

}

}

}

world.func_147453_f(x, y, z, block);

}

}

super.breakBlock(world, x, y, z, block, meta);

}

 

@SideOnly(Side.CLIENT)

public void randomDisplayTick(World world, int x, int y, int z, Random random){

if(this.isBurning2){

int direction = world.getBlockMetadata(x, y, z);

 

float xx = (float) x + 0.5F, yy = (float) y + random.nextFloat() * 6.0F / 16.0F, zz = (float) z + 0.5F, xx2 = random.nextFloat() * 0.3F - 0.2F, zz2 = 0.5F;

 

 

if(direction == 4){

world.spawnParticle("smoke", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);

world.spawnParticle("flame", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);

}else if(direction == 5){

world.spawnParticle("smoke", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);

world.spawnParticle("flame", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);

}else if(direction == 3){

world.spawnParticle("smoke", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);

world.spawnParticle("flame", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);

}else if(direction == 2){

world.spawnParticle("smoke", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);

world.spawnParticle("flame", (double) (xx - zz2), (double) yy, (double) (zz + xx2), 0.0F, 0.0F, 0.0F);

}

}

}

 

@Override

public TileEntity createNewTileEntity(World world, int par2) {

return new TileEntityNatureFurnace();

}

}

 

 

 

 

Tile Entity Class

package com.jyorke.naturalpowers.tile_entity;

 

import com.jyorke.naturalpowers.main;

import com.jyorke.naturalpowers.blocks.natureFurnace;

import com.jyorke.naturalpowers.handler.natureFurnaceRecipes;

 

import cpw.mods.fml.common.registry.GameRegistry;

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.init.Blocks;

import net.minecraft.init.Items;

import net.minecraft.inventory.ISidedInventory;

import net.minecraft.item.Item;

import net.minecraft.item.ItemBlock;

import net.minecraft.item.ItemStack;

import net.minecraft.item.ItemTool;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.nbt.NBTTagList;

import net.minecraft.tileentity.TileEntity;

 

public class TileEntityNatureFurnace extends TileEntity implements ISidedInventory{

 

private static final int[] slotsTop = new int[] {0};

private static final int[] slotsBottom = new int[] {2, 1};

private static final int[] slotsSides = new int[] {1};

 

private ItemStack[] furnaceItemStacks = new ItemStack[3];

 

public int furnaceBurnTime;

public int currentBurnTime;

public int furnaceCookTime;

 

private String furnaceName;

public int direction;

 

public void furnaceName(String string){

this.furnaceName = string;

}

 

@Override

public int getSizeInventory() {

return this.furnaceItemStacks.length;

}

 

@Override

public ItemStack getStackInSlot(int slot) {

return this.furnaceItemStacks[slot];

}

 

@Override

public ItemStack decrStackSize(int par1, int par2) {

if (this.furnaceItemStacks[par1] != null) {

ItemStack itemstack;

if (this.furnaceItemStacks[par1].stackSize <= par2) {

itemstack = this.furnaceItemStacks[par1];

this.furnaceItemStacks[par1] = null;

return itemstack;

} else {

itemstack = this.furnaceItemStacks[par1].splitStack(par2);

 

if (this.furnaceItemStacks[par1].stackSize == 0) {

this.furnaceItemStacks[par1] = null;

}

return itemstack;

}

} else {

return null;

}

}

 

@Override

public ItemStack getStackInSlotOnClosing(int slot) {

if (this.furnaceItemStacks[slot] != null) {

ItemStack itemstack = this.furnaceItemStacks[slot];

this.furnaceItemStacks[slot] = null;

return itemstack;

} else {

return null;

}

}

 

@Override

public void setInventorySlotContents(int slot, ItemStack itemstack) {

this.furnaceItemStacks[slot] = itemstack;

 

if (itemstack != null && itemstack.stackSize > this.getInventoryStackLimit()) {

itemstack.stackSize = this.getInventoryStackLimit();

}

 

}

 

@Override

public String getInventoryName() {

return this.hasCustomInventoryName() ? this.furnaceName : "Nature Furnace";

}

 

@Override

public boolean hasCustomInventoryName() {

return this.furnaceName != null && this.furnaceName.length() > 0;

}

 

@Override

public int getInventoryStackLimit() {

return 64;

}

 

public void readFromNBT(NBTTagCompound tagCompound) {

super.readFromNBT(tagCompound);

NBTTagList tagList = tagCompound.getTagList("Items", 10);

this.furnaceItemStacks = new ItemStack[this.getSizeInventory()];

 

for (int i = 0; i < tagList.tagCount(); ++i) {

NBTTagCompound tabCompound1 = tagList.getCompoundTagAt(i);

byte byte0 = tabCompound1.getByte("Slot");

 

if (byte0 >= 0 && byte0 < this.furnaceItemStacks.length) {

this.furnaceItemStacks[byte0] = ItemStack.loadItemStackFromNBT(tabCompound1);

}

}

 

this.furnaceBurnTime = tagCompound.getShort("BurnTime");

this.furnaceCookTime = tagCompound.getShort("CookTime");

this.currentBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);

 

if (tagCompound.hasKey("CustomName", 8)) {

this.furnaceName = tagCompound.getString("CustomName");

}

}

 

public void writeToNBT(NBTTagCompound tagCompound) {

super.writeToNBT(tagCompound);

tagCompound.setShort("BurnTime", (short) this.furnaceBurnTime);

tagCompound.setShort("CookTime", (short) this.furnaceBurnTime);

NBTTagList tagList = new NBTTagList();

 

for (int i = 0; i < this.furnaceItemStacks.length; ++i) {

if (this.furnaceItemStacks != null) {

NBTTagCompound tagCompound1 = new NBTTagCompound();

tagCompound1.setByte("Slot", (byte) i);

this.furnaceItemStacks.writeToNBT(tagCompound1);

tagList.appendTag(tagCompound1);

}

}

 

tagCompound.setTag("Items", tagList);

 

if (this.hasCustomInventoryName()) {

tagCompound.setString("CustomName", this.furnaceName);

}

}

 

@SideOnly(Side.CLIENT)

public int getCookProgressScaled(int par1) {

return this.furnaceCookTime * par1 / 200;

}

 

@SideOnly(Side.CLIENT)

public int getBurnTimeRemainingScaled(int par1) {

if (this.currentBurnTime == 0) {

this.currentBurnTime = 200;

}

 

return this.furnaceBurnTime * par1 / this.currentBurnTime;

}

 

public boolean isBurning() {

return this.furnaceBurnTime > 0;

}

 

public void updateEntity() {

boolean flag = this.furnaceBurnTime > 0;

boolean flag1 = false;

 

if (this.furnaceBurnTime > 0) {

--this.furnaceBurnTime;

}

 

if (!this.worldObj.isRemote) {

if (this.furnaceBurnTime == 0 && this.canSmelt()) {

this.currentBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);

 

if (this.furnaceBurnTime > 0) {

flag1 = true;

if (this.furnaceItemStacks[1] != null) {

--this.furnaceItemStacks[1].stackSize;

 

if (this.furnaceItemStacks[1].stackSize == 0) {

this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(this.furnaceItemStacks[1]);

}

}

}

}

 

if (this.isBurning() && this.canSmelt()) {

++this.furnaceCookTime;

if (this.furnaceCookTime == 200) {

this.furnaceCookTime = 0;

this.smeltItem();

flag1 = true;

}

} else {

this.furnaceCookTime = 0;

}

}

 

if (flag != this.furnaceBurnTime > 0) {

flag1 = true;

natureFurnace.updateBlockState(this.furnaceBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);

}

 

if (flag1) {

this.markDirty();

}

}

 

private boolean canSmelt() {

if (this.furnaceItemStacks[0] == null) {

return false;

} else {

ItemStack itemstack = natureFurnaceRecipes.smelting().getSmeltingResult(this.furnaceItemStacks[0]);

if (itemstack == null) return false;

if (this.furnaceItemStacks[2] == null) return true;

if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false;

int result = furnaceItemStacks[2].stackSize + itemstack.stackSize;

return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize();

}

}

 

public void smeltItem() {

if (this.canSmelt()) {

ItemStack itemstack = natureFurnaceRecipes.smelting().getSmeltingResult(this.furnaceItemStacks[0]);

 

if (this.furnaceItemStacks[2] == null) {

this.furnaceItemStacks[2] = itemstack.copy();

} else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem()) {

this.furnaceItemStacks[2].stackSize += itemstack.stackSize;

}

 

--this.furnaceItemStacks[0].stackSize;

 

if(this.furnaceItemStacks[0].stackSize == 0){

this.furnaceItemStacks[0] = null;

}

}

}

 

public static int getItemBurnTime(ItemStack itemstack){

if(itemstack == null){

return 0;

}else{

Item item = itemstack.getItem();

 

if(item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air){

Block block = Block.getBlockFromItem(item);

 

if(block == main.block1){

return 50;

 

}

}

 

if (item == main.CompoundFuel) return 50;

}

return GameRegistry.getFuelValue(itemstack);

}

 

public static boolean isItemFuel(ItemStack itemstack){

return getItemBurnTime(itemstack) > 0;

}

 

@Override

public boolean isUseableByPlayer(EntityPlayer player) {

return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double) this.xCoord + 0.5D, (double) this.yCoord + 0.5D, (double) this.zCoord + 0.5D) <= 64.0D;

}

 

@Override

public void openInventory() {

 

}

 

@Override

public void closeInventory() {

 

}

 

@Override

public boolean isItemValidForSlot(int par1, ItemStack itemstack) {

return par1 == 2 ? false : (par1 == 1 ? isItemFuel(itemstack) : true);

}

 

@Override

public int[] getAccessibleSlotsFromSide(int par1) {

return par1 == 0 ? slotsBottom : (par1 == 1 ? slotsTop : slotsSides);

}

 

@Override

public boolean canInsertItem(int par1, ItemStack itemstack, int par3) {

return this.isItemValidForSlot(par1, itemstack);

}

 

@Override

public boolean canExtractItem(int par1, ItemStack itemstack, int par3) {

return par3 != 0 || par1 != 1 || itemstack.getItem() == Items.bucket;

}

 

}

 

 

 

 

 

 

ContainerClass

package com.jyorke.naturalpowers.inventory;

 

import com.jyorke.naturalpowers.handler.natureFurnaceRecipes;

import com.jyorke.naturalpowers.tile_entity.TileEntityNatureFurnace;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.entity.player.InventoryPlayer;

import net.minecraft.inventory.Container;

import net.minecraft.inventory.ICrafting;

import net.minecraft.inventory.Slot;

import net.minecraft.inventory.SlotFurnace;

import net.minecraft.item.ItemStack;

 

public class ContainerNatureFurnace extends Container{

 

private TileEntityNatureFurnace tileFurnace;

private int lastCookTime;

private int lastBurnTime;

private int lastItemBurnTime;

 

public ContainerNatureFurnace(InventoryPlayer player, TileEntityNatureFurnace tileEntityFurnace){

this.tileFurnace = tileEntityFurnace;

this.addSlotToContainer(new Slot(tileEntityFurnace, 0, 56, 17));

this.addSlotToContainer(new Slot(tileEntityFurnace, 1, 56, 53));

this.addSlotToContainer(new SlotFurnace(player.player, tileEntityFurnace, 2, 116, 35));

int i;

 

for(i = 0; i < 3; ++i){

for(int j = 0; j < 9; ++j){

this.addSlotToContainer(new Slot(player, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));

}

}

 

for(i = 0; i < 9; ++i){

this.addSlotToContainer(new Slot( player, i , 8 + i * 18, 142));

}

}

 

public void addCraftingToCrafters(ICrafting craft){

super.addCraftingToCrafters(craft);

craft.sendProgressBarUpdate(this, 0, this.tileFurnace.furnaceCookTime);

craft.sendProgressBarUpdate(this, 1, this.tileFurnace.furnaceBurnTime);

craft.sendProgressBarUpdate(this, 2, this.tileFurnace.currentBurnTime);

}

 

public void detectAndSendChanges(){

super.detectAndSendChanges();for(int i = 0; i < this.crafters.size(); ++i){

ICrafting craft = (ICrafting) this.crafters.get(i);

 

if(this.lastCookTime != this.tileFurnace.furnaceCookTime){

craft.sendProgressBarUpdate(this, 0, this.tileFurnace.furnaceCookTime);

}

 

if(this.lastBurnTime != this.tileFurnace.furnaceBurnTime){

craft.sendProgressBarUpdate(this, 1, this.tileFurnace.furnaceCookTime);

}

 

if(this.lastItemBurnTime != this.tileFurnace.currentBurnTime){

craft.sendProgressBarUpdate(this, 2, this.tileFurnace.currentBurnTime);

}

}

 

this.lastBurnTime = this.tileFurnace.furnaceBurnTime;

this.lastCookTime = this.tileFurnace.furnaceCookTime;

this.lastItemBurnTime = this.tileFurnace.currentBurnTime;

}

 

@SideOnly(Side.CLIENT)

public void updateProgressBar(int par1, int par2){

if(par1 == 0){

this.tileFurnace.furnaceCookTime = par2;

}

 

if(par1 == 1){

this.tileFurnace.furnaceBurnTime = par2;

}

 

if(par1 == 2){

this.tileFurnace.currentBurnTime = par2;

}

}

 

@Override

public boolean canInteractWith(EntityPlayer player) {

return this.tileFurnace.isUseableByPlayer(player);

}

 

public ItemStack transferStackInSlot(EntityPlayer player, int par2){

ItemStack itemstack = null;

Slot slot = (Slot) this.inventorySlots.get(par2);

 

if(slot != null && slot.getHasStack()){

ItemStack itemstack1 = slot.getStack();

itemstack = itemstack1.copy();

 

if(par2 == 2){

if(!this.mergeItemStack(itemstack1, 3, 39, true)){

return null;

}

slot.onSlotChange(itemstack1, itemstack);

}else if(par2 != 1 && par2 != 0){

if(natureFurnaceRecipes.smelting().getSmeltingResult(itemstack1) != null){

if(!this.mergeItemStack(itemstack1, 0, 1, false)){

return null;

 

}

}else if(TileEntityNatureFurnace.isItemFuel(itemstack1)){

if(!this.mergeItemStack(itemstack1, 1, 2, false)){

return null;

}

}else if(par2 >=3 && par2 < 30){

if(!this.mergeItemStack(itemstack1, 30, 39, false)){

return null;

}

}else if(par2 >=30 && par2 < 39 && this.mergeItemStack(itemstack1, 3, 30, false)){

return null;

}

}else if(!this.mergeItemStack(itemstack1, 3, 39, false)){

return null;

}

if(itemstack1.stackSize == 0){

slot.putStack((ItemStack)null);

}else{

slot.onSlotChanged();

}

if(itemstack1.stackSize == itemstack.stackSize){

return null;

}

slot.onPickupFromSlot(player, itemstack1);

}

return itemstack;

}

}

 

 

 

 

while(awake)

{

    coffee++;

}

Posted

Well your getIcon function doesn't seem to give a shit about the metadata.  Might want to fix that.

 

   public IIcon getIcon(int side, int meta){
      if(side == 1){
         return top;
      }else if(side == 3){ //cough cough, use metadata maybe?
         return front;
      }else{
         return this.blockIcon;
      }
   }

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

How would I use metadata there?

 

Use the meta data to discover which direction that furnace is facing, and then swap the icons accordingly.

I require Java, both the coffee and the code :)

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