Jump to content

[1.7.10] Biome with no vanilla blocks conflicting with Endermen?


robustus

Recommended Posts

In my mod I have a biome cluster that is all custom blocks which I keep crashing in and its giving me this error

 

 

---- Minecraft Crash Report ----

// Uh... Did I do that?

 

Time: 2/7/15 4:41 PM

Description: Ticking entity

 

java.lang.ArrayIndexOutOfBoundsException: 410

at net.minecraft.entity.monster.EntityEnderman.onLivingUpdate(EntityEnderman.java:182)

at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:1856)

at net.minecraft.entity.EntityLiving.onUpdate(EntityLiving.java:270)

at net.minecraft.entity.monster.EntityMob.onUpdate(EntityMob.java:47)

at net.minecraft.world.World.updateEntityWithOptionalForce(World.java:2286)

at net.minecraft.world.WorldServer.updateEntityWithOptionalForce(WorldServer.java:705)

at net.minecraft.world.World.updateEntity(World.java:2246)

at net.minecraft.world.World.updateEntities(World.java:2096)

at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:536)

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:739)

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650)

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787)

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at net.minecraft.entity.monster.EntityEnderman.onLivingUpdate(EntityEnderman.java:182)

at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:1856)

at net.minecraft.entity.EntityLiving.onUpdate(EntityLiving.java:270)

at net.minecraft.entity.monster.EntityMob.onUpdate(EntityMob.java:47)

at net.minecraft.world.World.updateEntityWithOptionalForce(World.java:2286)

at net.minecraft.world.WorldServer.updateEntityWithOptionalForce(WorldServer.java:705)

at net.minecraft.world.World.updateEntity(World.java:2246)

 

-- Entity being ticked --

Details:

Entity Type: Enderman (net.minecraft.entity.monster.EntityEnderman)

Entity ID: 17481

Entity Name: Enderman

Entity's Exact location: -892.76, 49.00, 441.45

Entity's Block location: World: (-893,49,441), Chunk: (at 3,3,9 in -56,27; contains blocks -896,0,432 to -881,255,447), Region: (-2,0; contains chunks -64,0 to -33,31, blocks -1024,0,0 to -513,255,511)

Entity's Momentum: 0.00, -0.08, 0.00

Stacktrace:

at net.minecraft.world.World.updateEntities(World.java:2096)

at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:536)

 

-- Affected level --

Details:

Level name: Copy of Death Valley

All players: 1 total; [EntityPlayerMP['Player941'/15, l='Copy of Death Valley', x=-921.02, y=114.40, z=534.55]]

Chunk stats: ServerChunkCache: 834 Drop: 0

Level seed: -4988574388548485212

Level generator: ID 05 - Death Valley, ver 0. Features enabled: true

Level generator options:

Level spawn location: World: (56,64,140), Chunk: (at 8,4,12 in 3,8; contains blocks 48,0,128 to 63,255,143), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Level time: 2354 game time, 2354 day time

Level dimension: 0

Level storage version: 0x04ABD - Anvil

Level weather: Rain time: 80425 (now: false), thunder time: 76273 (now: false)

Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true

Stacktrace:

at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:739)

at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:650)

at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)

at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:528)

at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:787)

 

-- System Details --

Details:

Minecraft Version: 1.7.2

Operating System: Windows 7 (amd64) version 6.1

Java Version: 1.7.0_09, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 400179400 bytes (381 MB) / 1227096064 bytes (1170 MB) up to 2861498368 bytes (2728 MB)

JVM Flags: 0 total;

AABB Pool Size: 2909 (162904 bytes; 0 MB) allocated, 133 (7448 bytes; 0 MB) used

IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94

FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 5 mods loaded, 5 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

FML{7.2.116.1024} [Forge Mod Loader] (forgeSrc-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Forge{10.12.0.1024} [Minecraft Forge] (forgeSrc-1.7.2-10.12.0.1024.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

examplemod{1.0} [Example Mod] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

biomesfiesta{v1.0} [biomes Fiesta] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

Profiler Position: N/A (disabled)

Vec3 Pool Size: 32446 (1816976 bytes; 1 MB) allocated, 26 (1456 bytes; 0 MB) used

Player Count: 1 / 8; [EntityPlayerMP['Player941'/15, l='Copy of Death Valley', x=-921.02, y=114.40, z=534.55]]

Type: Integrated Server (map_client.txt)

Is Modded: Definitely; Client brand changed to 'fml,forge'

 

 

Which points to this block of code in EntityEnderman

 

 

    if (carriableBlocks[block.getIdFromBlock(block)])

                    {

                        this.func_146081_a(block);

                        this.setCarryingData(this.worldObj.getBlockMetadata(k, i, j));

                        this.worldObj.setBlock(k, i, j, Blocks.air);

                    }

 

 

And since the biome is all non vanilla blocks I am assuming this from what I can tell is possibly the issue here?  I tried removing the Enderman from the spawnlist in the biomes but still having this problem.  Anyone have any advice?

 

Thanks

 

 

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I'm using Modrinth as a launcher for a forge modpack on 1.20.1, and can't diagnose the issue on the crash log myself. Have tried repairing the Minecraft instillation as well as removing a few mods that have been problematic for me in the past to no avail. Crash log is below, if any further information is necessary let me know. Thank you! https://paste.ee/p/k6xnS
    • Hey folks. I am working on a custom "Mecha" entity (extended from LivingEntity) that the player builds up from blocks that should get modular stats depending on the used blocks. e.g. depending on what will be used for the legs, the entity will have a different jump strength. However, something unexpected is happening when trying to override a few of LivingEntity's functions and using my new own "Mecha" specific fields: instead of their actual instance-specific value, the default value is used (0f for a float, null for an object...) This is especially strange as when executing with the same entity from a point in the code specific to the mecha entity, the correct value is used. Here are some code snippets to better illustrate what I mean: /* The main Mecha class, cut down for brevity */ public class Mecha extends LivingEntity { protected float jumpMultiplier; //somewhere later during the code when spawning the entity, jumpMultiplier is set to something like 1.5f //changing the access to public didn't help @Override //Overridden from LivingEntity, this function is only used in the jumpFromGround() function, used in the aiStep() function, used in the LivingEntity tick() function protected float getJumpPower() { //something is wrong with this function //for some reason I can't correctly access the fields and methods from the instanciated entity when I am in one of those overridden protected functions. this is very annoying LogUtils.getLogger().info(String.valueOf(this.jumpMultiplier))) //will print 0f return this.jumpMultiplier * super.getJumpPower(); } //The code above does not operate properly. Written as is, the entity will not jump, and adding debug logs shows that when executing the code, the value of this.jumpMultiplier is 0f //in contrast, it will be the correct value when done here: @Override public void tick() { super.tick(); //inherited LivingEntity logic //Custom logic LogUtils.getLogger().info(String.valueOf(this.jumpMultiplier))) //will print 1.5f } } My actual code is slightly different, as the jumpMuliplier is stored in another object (so I am calling "this.legModule.getJumpPower()" instead of the float), but even using a simple float exactly like in the code above didn't help. When running my usual code, the object I try to use is found to be null instead, leading to a crash from a nullPointerException. Here is the stacktrace of said crash: The full code can be viewed here. I have found a workaround in the case of jump strength, but have already found the same problem for another parameter I want to do, and I do not understand why the code is behaving as such, and I would very much like to be able to override those methods as intended - they seemed to work just fine like that for vanilla mobs... Any clues as to what may be happening here?
    • Please delete post. Had not noticed the newest edition for 1.20.6 which resolves the issue.
    • https://paste.ee/p/GTgAV Here's my debug log, I'm on 1.18.2 with forge 40.2.4 and I just want to get it to work!! I cant find any mod names in the error part and I would like some help from the pros!! I have 203 mods at the moment.
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.