Jump to content

Recommended Posts

Posted

I am attempting to update my event handlers to 1.7.10, but for some reason, they are not being called.  Here are the main file and event handler files (Edited for relevancy):

 

	@EventHandler
public void preLoad(FMLPreInitializationEvent event)
{
	snw = NetworkRegistry.INSTANCE.newSimpleChannel(modid);
	snw.registerMessage(TimeTravelerPacketHandler.class, Message.class, 0, Side.CLIENT);

	FMLCommonHandler.instance().bus().register(new TTEventHandler());
	FMLCommonHandler.instance().bus().register(new Ticker());

	MinecraftForge.EVENT_BUS.register(new TTEventHandler());
	MinecraftForge.EVENT_BUS.register(new Ticker());


}

 

	@SubscribeEvent
public void onItemTossEvent(ItemTossEvent ev) throws IOException 
{
	System.out.println("EVENTS WORKING");

	List<PastAction> aList = TimeTraveler.instance.getActionListForPlayer(ev.player);
	if (aList != null) 
	{
		PastAction ma = new PastAction(PastActionTypes.DROP);

		ev.entityItem.getEntityItem().writeToNBT(ma.itemData);

		aList.add(ma);
	}
}

 

I have tried moving the FMLCommon lines to both the PreInit and Init to no avail. 

Posted

TTEventTicker is now working, but Ticker is not.  Ticker is as follows:

 

package timeTraveler.ticker;

import java.io.File;
import java.util.EnumSet;

import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.potion.Potion;
import timeTraveler.core.TimeTraveler;
import timeTraveler.gui.GuiTimeTravel;
import timeTraveler.mechanics.CopyFile;
import timeTraveler.pasttravel.PastMechanics;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.TickEvent;
import cpw.mods.fml.common.gameevent.TickEvent.PlayerTickEvent;
import cpw.mods.fml.common.gameevent.TickEvent.ServerTickEvent;
import cpw.mods.fml.common.gameevent.TickEvent.WorldTickEvent;

/**
* Ticker
* @author Charsmud
*
*/
public class Ticker 
{
public int ctr;
public int ct;
public int count;

public static int paradoxLevel;


public static int seconds = 1;
public static int minutes = 5;

public int invisPotTime = 0;
public int sneakTime = 0;

private int timeNumber = 1;
private int pathFileLine = 0;
private int hunterSpawn = 0;

String text;

CopyFile copyFile = new CopyFile();

public boolean hasInitRun = false;
public boolean hasInitMobs = false;

private boolean mobsInitSpawned = false; 
private boolean isInPast;
private boolean hasRun = false;

@SubscribeEvent
public void onPlayerTick(PlayerTickEvent event)
{
	paradoxLevel = TimeTraveler.vars.getParadoxAmt();
}

@SubscribeEvent
private void onWorldTick(WorldTickEvent event)
{
	System.out.println("TICK");
	Minecraft mc = Minecraft.getMinecraft();
	ctr++;
	ct++;

	hasInitRun = (new File(mc.mcDataDir + "/mods/TimeMod/past/" + FMLClientHandler.instance().getServer().getWorldName())).exists();


	PastMechanics mechanics = new PastMechanics();

    text  = "Time Remaining: " + minutes + " Minute, " + seconds + " Seconds";

	isInPast = GuiTimeTravel.isInPast;		
	if(!isInPast && !TimeTraveler.vars.getIsInFuture())
	{
		TimeTraveler.vars.setIsSpawnedPastPlayer(false);
		if(mc.thePlayer.isSneaking())
		{
		}
		if(paradoxLevel >= 30)
		{
			hunterSpawn++;
			if(hunterSpawn == 150)
			{
				mechanics.spawnParadoxHunter(mc.getIntegratedServer(), mc);
				System.out.println("Spawned Paradox Hunter!");
				hunterSpawn = 0;
			}
		}
	}

	if(ct == 20)
	{
		if(!isInPast && !TimeTraveler.vars.getIsInFuture())
		{				
			ct = 0;
		}
	}

	if(ctr == 5140)
	{
		if(!isInPast && !TimeTraveler.vars.getIsInFuture())
		{
			mechanics.saveTime(mc.getIntegratedServer(), mc, copyFile);
			mechanics.beginPastRecording(FMLClientHandler.instance().getClient().thePlayer, FMLClientHandler.instance().getClient().thePlayer.getDisplayName());
			mechanics.beginPastRecording(FMLClientHandler.instance().getClient().thePlayer, FMLClientHandler.instance().getClient().thePlayer.getDisplayName());

		}
		ctr = 0;
	}
	if(!hasInitRun)
	{
		hasInitRun = true;
		mechanics.firstTime(mc.getIntegratedServer(), mc);
		mechanics.saveTime(mc.getIntegratedServer(), mc, copyFile);
	}
	if(!hasRun)
	{
		hasRun = true;
		mechanics.beginPastRecording(FMLClientHandler.instance().getClient().thePlayer, FMLClientHandler.instance().getClient().thePlayer.getDisplayName());

	}
	if(isInPast)
	{	
		if(!TimeTraveler.vars.getIsSpawnedPastPlayer())
		{
			mechanics.replayPast(mc.thePlayer);
			TimeTraveler.vars.setIsSpawnedPastPlayer(true);
		}
		if(TimeTraveler.vars.getNextSet())
		{

		}
		count++;
		if(paradoxLevel < 0)
		{
			paradoxLevel = 0;
		}
		if(paradoxLevel <= 128)
		{
			EntityPlayerSP eps = mc.thePlayer;
			if(eps.isPotionActive(Potion.invisibility))
			{
				invisPotTime++;
				if(invisPotTime == 10)
				{
					paradoxLevel = paradoxLevel - 5;
					invisPotTime = 0;
				}
			}
			if(eps.isSneaking())
			{
				sneakTime++;
				if(sneakTime == 30)
				{
					paradoxLevel = paradoxLevel - 2;
					sneakTime = 0;
				}
			}
		}
		else
		{
			mechanics.returnToPresent(mc, paradoxLevel, mc.getIntegratedServer());
			mobsInitSpawned = false;
			isInPast = false;
			TimeTraveler.vars.setNextSet(true);
		}
	}
	if(isInPast)
	{
		if(count == 20)
		{
			seconds--;
			count = 0;
		}
		if(seconds == 0)
		{
			minutes--;
			seconds = 60;
		}
		if(minutes == 0)
		{
			text = "Time Remaining: " + seconds + " Seconds";
		}
		if(minutes <= 0 && seconds <= 1)
		{
			mechanics.outOfTime(mc, mc.getIntegratedServer(), text);
			mobsInitSpawned = false;
			isInPast = false;
			TimeTraveler.vars.setNextSet(true);

		}
	}	
	TimeTraveler.vars.setParadoxAmt(paradoxLevel);
}
@SubscribeEvent
private void onRenderTick(TickEvent.RenderTickEvent event)
{
	Minecraft mc = FMLClientHandler.instance().getClient();
	PastMechanics mechanics = new PastMechanics();

        if(mc.currentScreen == null)
        {
        	if(isInPast)
        	{
			mechanics.drawTimeTicker(mc, text);
        	}
    		mechanics.updateParadoxBar(mc, paradoxLevel);
        }

}
}

Posted

I used TickType.CLIENT.  And whether or not the code is correctly optimized, it was never designed for a multiplayer experience, so I didn't bother trying to make it one (Plus this project has been going on for a few years and I haven't gotten around to renovating the old code, which most of this is). 

Posted
  On 2/18/2015 at 1:19 AM, charsmud said:

Yes, I currently have both FMLCommonHandler.instance().bus().register(new Ticker()); and MinecraftForge.EVENT_BUS.register(new Ticker());

Please post your current code.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Hi everyone, I’m looking to revisit an old version of Minecraft (around Beta 1.7.3 or so) for nostalgia's sake. I’ve heard it’s possible using the Minecraft Launcher, but I’m not sure if it’s safe or how to do it properly without messing up my current installation or saves. Also, are there any known compatibility issues I should be aware of when switching between versions? I’d appreciate any advice or tips from those who’ve done this before. Thanks in advance for any help
    • it was flywheel, it's solved now and i am reporting it but i am going to figure what create addon was the cause or if was create itself  
    • I deleted delightful and all farmers delight addon (just in case) and still i have the error :'(, i need to check mod by mod?
    • I'm developing a Forge mod for Minecraft 1.16.5 to run on CatServer (version 1.16.5-1d8d6313, Forge 36.2.39). My mod needs to get the player's UUID from a ServerPlayerEntity object within a Forge ServerChatEvent handler. When I use serverPlayerEntity.getUUID(), my mod compiles fine, but I get a java.lang.NoSuchMethodError: net.minecraft.entity.player.ServerPlayerEntity.getUUID()Ljava/util/UUID; at runtime. I cannot use serverPlayerEntity.getUniqueID() as it causes a compile error (cannot find symbol). Is there a known issue with this on CatServer, or a recommended way for a Forge mod to reliably get a player's UUID from ServerPlayerEntity in this environment? My goal is to pass this UUID to the LuckPerms API (which is running as a Bukkit plugin and successfully connected via ServicesManager). erorr ChatMod: FMLServerStartedEvent received. Attempting to initialize LuckPerms connection... [22:45:20] [Server thread/INFO]: ⚙️ Початок ініціалізації LuckPerms API через Bukkit Services Manager... [22:45:20] [Server thread/INFO]: ✅ Bukkit ServicesManager успішно отримано. [22:45:20] [Server thread/INFO]: ✅ Реєстрацію сервісу LuckPerms знайдено. [22:45:20] [Server thread/INFO]: ✅ API LuckPerms успішно отримано від Bukkit plugin! [22:45:20] [Server thread/INFO]: Використовується реалізація: me.lucko.luckperms.common.api.LuckPermsApiProvider [22:45:20] [Server thread/INFO]: ✅ LuckPerms API схоже що успішно ініціалізовано через Bukkit Services Manager. [22:45:24] [User Authenticator #1/INFO]: UUID of player Hiklee is 92cd7721-2652-3867-896b-2ceba5b99306 [22:45:25] [Server thread/INFO]: Using new advancement loading for net.minecraft.advancements.PlayerAdvancements@24cb7a68 [22:45:26] [Server thread/INFO]: Hiklee[/127.0.0.1:41122] logged in with entity id 210 at (92.23203876864889, 95.6183020148442, 68.24087802017877) [22:45:28] [Async Chat Thread - #0/INFO]: ✅ Скасовано стандартне відправлення чату! [22:45:28] [Async Chat Thread - #0/ERROR]: Exception caught during firing event: net.minecraft.entity.player.ServerPlayerEntity.getUUID()Ljava/util/UUID; Index: 1 Listeners: 0: NORMAL 1: ASM: class com.example.chatmod.ChatEventHandler onPlayerChat(Lnet/minecraftforge/event/ServerChatEvent;)V java.lang.NoSuchMethodError: net.minecraft.entity.player.ServerPlayerEntity.getUUID()Ljava/util/UUID; at com.example.chatmod.ChatPacketHandler.getPlayerPrefix(ChatPacketHandler.java:46) at com.example.chatmod.ChatEventHandler.onPlayerChat(ChatEventHandler.java:32) at net.minecraftforge.eventbus.ASMEventHandler_1_ChatEventHandler_onPlayerChat_ServerChatEvent.invoke(.dynamic) at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:85) at net.minecraftforge.eventbus.EventBus.post(EventBus.java:303) at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283) at net.minecraftforge.common.ForgeHooks.onServerChatEvent(ForgeHooks.java:493) at net.minecraft.network.play.ServerPlayNetHandler.chat(ServerPlayNetHandler.java:1717) at net.minecraft.network.play.ServerPlayNetHandler.func_244548_c(ServerPlayNetHandler.java:1666) at net.minecraft.network.play.ServerPlayNetHandler.func_147354_a(ServerPlayNetHandler.java:1605) at net.minecraft.network.play.client.CChatMessagePacket.lambda$handle$0(CChatMessagePacket.java:34) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.run(FutureTask.java:266) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1149) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:624) at java.lang.Thread.run(Thread.java:750
    • Thank you so much for your help, I'll try it as soon as I can. I have a genuine question because I'm not familiar with the matter: Can a recipe error cause something as serious as the AMD error?
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.