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[1.8] Flamability


nokel81
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Hello, so I have made a block but would like to make it burn (like planks). I have found the two function .isFlamable() and .getFlamability() but both don't seem to be able to set it. How would I do this as looking at the code in FML doesn't help very much and neither is the API documentation. Here is my block code.

 

public class blockStackOfSticks extends blockMinePlus {
    public blockStackOfSticks(){
        super(Material.wood);
        this.setUnlocalizedName(blockNames.unLocStackOfSticks);
        this.setCreativeTab(CreativeTabs.tabBlock);
        this.setHardness(0.75f);
        this.setHarvestLevel("axe", 0);
        this.setStepSound(soundTypeWood);
        this.setLightOpacity(0);
        this.setLightLevel(0f);
        this.setResistance(0.5f);
    }
}

 

Thank you

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Also, most of the flamable stuff is handled by code in the BlockFire class.

 

Blocks.fire.setFireInfo(myBlock, spread_rate, consume_rate);

 

spread rate is the chance that a fire block not burning the target block will spread over and start burning it.  The consume rate is an integer that represent 0.33% chance per tick that the fire will consume the block.  Most full-block blocks are 60 or less (flowers, etc. are 100).  Spread rates are also typically 60 or lower (a number > 300 is effectively "as soon as the check is made, the fire spreads over, but I never did figure out how the probability was determined, it's complex).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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