Posted March 4, 201510 yr I'm getting errors EVERYTIME the Wither attacks something, it's making the game really slow and it seems to be going on only on the 11.14.1.1333 and 11.14.1.1334 builds. Log https://gist.github.com/NovaViper/7c83e938e4ee637dd8ec Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
March 4, 201510 yr One of the entities you're adding to the game and spawning is not spawning correctly. Oddly its not giving the error but its catching a error when trying to call that entitie's constructor. This should have nothing to do with the wither as that goes through normal spawning mechanics not the mod mechanics. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
March 4, 201510 yr Author It's not mine though, the errors appears only when I spawn the Wither Boss. None of my entities should cause an error to the Wither boss, especially since I don't even have them spawning Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
March 4, 201510 yr Author Oh, I also forgot to mention, when the Wither Boss attacks, the skulls don't spawn and thats when the errors appear Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
March 4, 201510 yr As stated, vanilla minecraft mobs do not run through the code that is erroring. You have something in your mod that is causing this. Wither works just fine on Forge alone. I don't have your code, and I don't have time to debug it for you. So I can't really do anything for you besides say something in your code is broken. Start disabling parts of you mod and figure out what. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
March 4, 201510 yr Author Here's my Github: https://github.com/NovaViper/ZeroQuest/ And I can't turn off certain parts of the mod or it cause the game to crash on me Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
March 4, 201510 yr You forget the part where I also said I don't have time to debug it for you. Should be simple and straightforward something is causing one of your entities to spawn. Hell you could even set a breakpoint in the spawn packet send function to see what is causing it on the server. This is basic level debugging stuff you should know how to do. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
March 4, 201510 yr Author Ok, So I nulled out the following: //MinecraftForge.EVENT_BUS.register(new LivingEvents()); //TODO ... Log.info("Loading Entities and Ore Dictionary..."); //ModEntities.loadCreatures(); //ModEntities.loadOthers(); .... //ModEntities.loadDarkCreatures(); //ModEntities.loadSpawns(); if(Constants.DEF_DARKLOAD == true){ //ModEntities.loadDarkSpawns(); } Log.info("Loading Crucial Stuff..."); //proxy.registerRenderThings(); //proxy.registerChestItems(); Somewhere around here was causing the problem but not sure where ---EDIT---- It looks like the throwable entities I am registering are causing the problem (the ones in ModEntites.loadOthers() ), I'm testing to see which ones are causing the problem Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
March 4, 201510 yr Author I found the problem, I accidentally left something that was not being used at all Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
March 5, 201510 yr Good good, now next time trust me when I say its your code and not ours, it's almost like I know what i'm talking about <3 I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
March 5, 201510 yr Author Thanks and I will! Main Developer and Owner of Zero Quest Visit the Wiki for more information If I helped anyone, please give me a applaud and a thank you!
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