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Posted

I want to reset the CraftingManager - I have an access transformer, which transforms everything i need to public, but I can't work out how to remove the final part from the declaration through the access transformer.

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Posted

I worked it out :)

 

You append -f to the access in the at cfg:

public-f CraftingManager.instance

Protip: try and find answers yourself before asking on the forum.

It's pretty likely that there is an answer.

 

Was I helpful? Give me a thank you!

 

 

width=635 height=903http://bit.ly/HZ03zy[/img]

 

 

Tired of waiting for mods to port to bukkit?

use BukkitForge! (now with a working version of WorldEdit!)

  • 3 months later...
Posted

Just out of curiosity, why wouldn't  you grab an accessible instance of CraftingManager.instance and replace it with your modified crafting manager with some reflection?

I think its my java of the variables.

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