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Posted

Is there a way to modify vanilla block's properties without coremods? I would like to lower Cobblestone from Stone drops and I can't find a way to modify Stone's properties.

 

If there was an API for 1.7.10 fulfilling this purpose, I'd also be happy with that.

Probably you will need ASM

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Whenever you want to modify vanilla functionality, I find it is best to consider things in this order:

 

1) Look for public fields and methods in the class.  For example, entity AI list is public so you can totally change the AI of vanilla entities.

2) Use events.  Events are exactly for intercepting vanilla processing and there are events for most of the common stuff people like to mod.  I have a tutorial on events here: http://jabelarminecraft.blogspot.com/p/minecraft-forge-172-event-handling.html.  In your case, this is the way to go -- handle the HarvestBlockDrops event as suggested by diesieben07

3) Use Java reflection to access fields and methods that are not public.  Reflection isn't actually that difficult.

4) Consider replacing vanilla classes with ones that extend that class.  This can be a bit of work and possibly can affect compatibility with other mods, but sometimes makes sense.

5) Use ASM or other more advanced techniques for actual circumvention of vanilla code.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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