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[1.7.10] Are events client side or server side?


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Posted

Ok, so I was looking through my key bindings code when I found something a bit questionable.

 	@SubscribeEvent
    public void onKeyInput(InputEvent.KeyInputEvent event) {
        if(KeyBindings.start.isPressed()){
        	PlayerUtils.startPlayer(Minecraft.getMinecraft().thePlayer);
        }
    }

 

The event itself isn't the problem, Minecraft.getMinecraft().thePlayer is the questionable part. That is client side code right? So I guess what I'm getting at is the question above: Are events client side or server side?

Posted

Most events are referenced on both sides, but since the server can't pick up on a specific player's key presses, it should never technically get called on the server. It would probably be a good idea to insert a check just to be safe though.

If I ever say something stupid, or simply incorrect, please excuse me. I don't know anything about 1.8 modding, and I don't know much about entities either, But I try to help when I can.

Posted

Most events are referenced on both sides, but since the server can't pick up on a specific player's key presses, it should never technically get called on the server. It would probably be a good idea to insert a check just to be safe though.

 

Ok so how do I insert a check for that?

Posted

if(FMLCommonHandler.instance().getSide().equals(Side.CLIENT)){
    //do client side stuff here
}

 

Be wary though, although I have never had problems with it, I have heard of people having issues where it returns true on an integrated server.

If I ever say something stupid, or simply incorrect, please excuse me. I don't know anything about 1.8 modding, and I don't know much about entities either, But I try to help when I can.

Posted

Ok, that will do. I guess if it has those problems it will just have an error.

 

Edit: Oh wait, on the event could I add a @SideOnly(Side.CLIENT) annotation? Would that work?

Posted

Ok, that will do. I guess if it has those problems it will just have an error.

 

Edit: Oh wait, on the event could I add a @SideOnly(Side.CLIENT) annotation? Would that work?

 

No.

http://www.minecraftforge.net/forum/index.php/topic,22764.0.html

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Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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