Posted April 4, 201510 yr The problem is:in eclipse all item' texture is good but when I export it the jar file conatins but I get this: [09:26:23] [Client thread/ERROR] [FML]: Model definition for location modularsuits:modularHelmet#inventory not found [09:26:23] [Client thread/ERROR] [FML]: Model definition for location modularsuits:modularChestplate#inventory not found [09:26:23] [Client thread/ERROR] [FML]: Model definition for location modularsuits:modularLeggings#inventory not found [09:26:23] [Client thread/ERROR] [FML]: Model definition for location modularsuits:modularBoots#inventory not found Sorry for my English
April 4, 201510 yr Armor parts need to be placed inside assets/yourmodid/textures/armor, the items need to go into items.
April 4, 201510 yr Author The armor is rendering on player,but in the inventory not rendering(In the eclipse everything is good) Sorry for my English
April 4, 201510 yr Items go into assets/yourmodid/textures/items. Make sure the texture name path is correct in your item file.
April 4, 201510 yr Author When I debugging everything is good.But when I run gradlew build and install the output in multimc the model's can't find by forge(In the eclipse found it)My folder structure: Sorry for my English
April 4, 201510 yr Make sure your upper case / lower case names match exactly. eg myItemTexture.png vs myitemtexture.png Windows will tolerate upper case/lower case mismatches, but jar files don't. -TGG
April 5, 201510 yr I has the same problem, the problem was that, my item end with ".PNG" instead of ".png".
April 5, 201510 yr Author Make sure your upper case / lower case names match exactly. eg myItemTexture.png vs myitemtexture.png Windows will tolerate upper case/lower case mismatches, but jar files don't. -TGG Fixed it Sorry for my English
April 12, 201510 yr I am still having problems, here is what my item looks like in game, it is not a block it is an item like a stick Here is my code: texture manager http://pastebin.com/aDxGVt5t main registry http://pastebin.com/JsaWNs4C HarryPotterWand.json file in C:\Users\Kyle\Desktop\Minecraft Modding\src\main\java\kwrod13\harrypottercraft\models\items http://pastebin.com/QXtfpVJv ref strings: http://pastebin.com/H9N83HXd
April 12, 201510 yr I am still having problems, here is what my item looks like in game, it is not a block it is an item like a stick Here is my code: texture manager http://pastebin.com/aDxGVt5t main registry http://pastebin.com/JsaWNs4C HarryPotterWand.json file in C:\Users\Kyle\Desktop\Minecraft Modding\src\main\java\kwrod13\harrypottercraft\models\items http://pastebin.com/QXtfpVJv ref strings: http://pastebin.com/H9N83HXd Resources go in src/main/resources , not in src/main/java . Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
April 12, 201510 yr Resources go in src/main/resources , not in src/main/java . Yea, I know they do, I have my resources in there (lang models and textures). Only thing that is not in there is the HarryPotterWand.json which is in the path I had previously said (I tried it in both the src/main/resources/models and src/main/java folder and neither of them show the texture) my texture is 128x128, if that is the problem is there any way I can set it to accept images of that size
April 13, 201510 yr [01:27:12] [Client thread/ERROR] [FML]: Model definition for location harrypottercraft:item.harryPotterWand#inventory not found [01:27:17] [Client thread/ERROR] [FML]: Model definition for location harrypottercraft:item.harryPotterWand#inventory not found this shows up in my console when I run the game
April 13, 201510 yr [01:27:12] [Client thread/ERROR] [FML]: Model definition for location harrypottercraft:item.harryPotterWand#inventory not found [01:27:17] [Client thread/ERROR] [FML]: Model definition for location harrypottercraft:item.harryPotterWand#inventory not found this shows up in my console when I run the game Is your file called harryPotterWand.json with a little h? Because that is what your code is looking for... You might find this link helpful http://greyminecraftcoder.blogspot.com.au/2015/03/troubleshooting-block-and-item-rendering.html -TGG
April 13, 201510 yr Yup, when I made the post it was not but I renamed my .json and my picture to harryPotterWand because I figured that was the case and I figured it would be easier to find the problem if everything was consistent.... however that didn't change the fact the texture is still a purple and black block. I did read your mod post a few times looking for the answer and I couldn't find it, I also looked through your files and your MBE block 10 or 11, whichever one you set the texture up in. In my code I made it so where ever it says HarryPotterWand it is now harryPotterWand, I will re-upload the code if needed but I don't think the problem is with those lines of code
April 13, 201510 yr For some reason harryPotterWand.getUnlocalizedName() in the code GameRegistry.registerItem(harryPotterWand, harryPotterWand.getUnlocalizedName()); was not actually working correctly. I changed the line harryPotterWand.getUnlocalizedName() to "harryPotterWand" and it worked
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