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[1.7.10]Inventory, Containers and stuff


BuddingDev

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I have several questions...

 

1. What does those 2 ints and the boolean in mergeItemStack(ItemStack, int, int, boolean) mean?

 

2. Is it possible to shift player inventory slot IDs up and down? (I know it cant go below 0)

 

3. What is the range of player inventory slot IDs?

 

You can just reply on 1 question, that will be fine.

I am currently learning to make Gui and stuff.

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1) The two ints are the search range.  From which slot to which slot.

 

2) What do you mean?

 

3) 0 to 35.

 

By the way, if you're looking at the Forge wiki, I recently updated the mergeStack function there to not rely so heavily on Magic Numbers.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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It appears to make the search function search either forwards or backwards.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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