Posted April 14, 201510 yr I've looked a lot of other places on the web and I cannot figure this out, this is what I want to do, when a tool runs out of durability I want it to render dysfunctional (not break but not being able to use the tool, disabling its ability do damage or mine). how should I do this??? thank you all for your time. Im serious don't look at it!!
April 14, 201510 yr Try adding the onUpdate method to your tool class. In it try telling it this: if(this.getDamage <= 0) { //set damage to 0 //change tool material to something that can not mine or cause damage? //Do whatever else you want } The onUpdate method runs every tick for the item. Pretty sure you can do what you want in there. I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.
April 14, 201510 yr @HappyKiller101: That would not work, because damage value increases when tool is damaged. @BoonieQuafter-CrAfTer: Subscribe to the PlayerDestroyItemEvent, and give the dysfunctional itemstack to the player. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
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