Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

I don't know what's happening. I'm using the same code as all other projectiles, just heavily simplified without all the criticals/particles/sounds extras but every time I throw the item at a mob it just goes right through them.

 

Why won't this hit mobs?

 

 

public class EntityThrowingKnife extends EntityThrowable

{

 

public EntityThrowingKnife(World world)

{

super(world);

}

 

public EntityThrowingKnife(World world, EntityLivingBase entity)

{

super(world, entity);

}

 

public EntityThrowingKnife(World world, double x, double y, double z)

{

super(world, x, y, z);

}

 

@Override

protected void onImpact(MovingObjectPosition mop)

{

World world = this.worldObj;

 

if (mop.entityHit != null)

{

mop.entityHit.attackEntityFrom(DamageSource.causeThrownDamage(this, this.getThrower()), 5);

}

if(world.isRemote)

{

setDead();

}

 

}

 

}

 

Try calling super in onImpact().

  • Author

That just makes it crash, repeating this...

at net.minecraft.entity.projectile.EntityThrowable.onUpdate(EntityThrowable.java:229)

at apocalypse.fandomcraft.horror.EntityThrowingKnife.onImpact(EntityThrowingKnife.java:34)

hundreds of times...

if(world.isRemote)
      {
         setDead();
      }

 

You're telling the client to kill the entity on impact, not the server...

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

if(!world.isRemote)

{

      mop.entityHit.setdead();

}

 

use that instead.. otherwise you're telling the knife to kill itself on the client.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.