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[1.8] Passing data from an entity to the item


Born2Code

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Hello! I have a mod that has an item that will cause lightning to strike at your cursor when you right-click it. I want it to not strike lightning if I right-click on a slime. I know I could use itemInteractionForEntity or something like that but the reach is too short for what I want to do. So I made an invisible entity that will fly out to where my cursor (instantly) is pointing at to detect if I'm looking at an entity. If I add a println in the detection entity, it will print out the name of the entity I'm looking at if I am looking at one. So I changed that to only print when I'm looking at a slime. Everything is working so far. But I don't know how to only strike lightning, if I'm looking at a slime. Currently, only the detection entity knows what I'm looking at, so ....

 

1. Spawn lightning inside of the detection entity class... (which I can't get to work)

2. Somehow pass that information over to the item in order to cause the lightning to strike or not strike (can cause the lightning but don't know how to pass the info over)

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Seriously?  This is like your third thread on this topic.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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