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[1.7.10]adding effects to an arrow


2FastAssassin

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I need some help on where I can find a place that tells me how to add effects to an arrow or if anyone can help me with it. the types of things im trying to do is add like flame arrows and poison effects

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You should write a custom arrow class.  Note: it will not be easy.

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Check out the Bow class and EntityArrow class in the vanilla code. I believe the arrow just checks if the bow has an enchantment then edits the "onEntityCollided" method to add the effects like lighting someone on fire.

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Well, I have literally same thing. I am for one passing List<Effect> into arrow constructor, inside MyEntityArrow I am holding List<Effect> (server-side only, why would client need that), then simply onImpact you can get entity hit and transfer those effect from list onto entity. The list can be PotionEffect or something else, you can hold anything there actually.

 

 

1.7.10 is no longer supported by forge, you are on your own.

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