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Featured Replies

Hm, how do you draw the objects? The code only contains code drawing single gui.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Please let us know that how you call the method 'draw'/

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Where do you changes the color to green? I cannot find it. Does that related with commented lines?

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

  • Author

That's the issue, I don't know. Its worth mentioning the I believe that it is due to blending as the texture for each of those blocks is 256x256 with blank space

That's the issue, I don't know. Its worth mentioning the I believe that it is due to blending as the texture for each of those blocks is 256x256 with blank space

Does that related with commented lines? Or did you keep it commenting when you got the issue?

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

  • Author

The commented code was a bunch of experiments, I have a hunch that it is something to do with the blending but I don't know enough about opengl to ask the right question :|

The color is set to green when drawing the text, and that stays the same until you clear it, which you don't, so everything you draw after that is a bit greenish. You should clear the color at the start of the draw method.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

You are probablyusing the Tessellator to draw the gui, so after

Tessellator#startDrawing(*);

, add a

Tessellator#setColorRGB_F(1F,1F,1F);

. That should fix the issue.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Ah, I was being stupid. Copy the

drawTexturedModalRect

method you are using, than add the line to set the color after the

Tessellator#startDrawingQuads()

, but before the vertices are added. And use that method instead of the vanilla one.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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