Jump to content

Recommended Posts

Posted

How do i fix this?

I'm using this code:

package com.neosup.VampZ.handler;

import java.util.Random;

import net.minecraft.entity.EntityList;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.world.biome.BiomeGenBase;

import com.neosup.VampZ.MainClass;
import com.neosup.VampZ.entity.EntityChief;
import com.neosup.VampZ.entity.EntityForestHunter;
import com.neosup.VampZ.entity.EntityHunter;
import com.neosup.VampZ.entity.EntityVChicken;
import com.neosup.VampZ.entity.EntityVCow;
import com.neosup.VampZ.entity.EntityVPig;
import com.neosup.VampZ.entity.EntityVVillager;

import cpw.mods.fml.common.registry.EntityRegistry;

public class EntityHandler {


public static void registerMonsters(Class entityClass, String name) {
	int entityId = EntityRegistry.findGlobalUniqueEntityId();
	long x = name.hashCode();
	Random random = new Random(x); 
	int mainColor = random.nextInt() * 16777215;
	int SubColor = random.nextInt() * 16777215;

	EntityRegistry.registerGlobalEntityID(entityClass, name, entityId);
	EntityRegistry.registerModEntity(entityClass, name, entityId, MainClass.instance, 64, 1, true);
	EntityList.entityEggs.put(Integer.valueOf(entityId), new EntityList.EntityEggInfo(entityId, mainColor, SubColor));


	EntityRegistry.addSpawn(entityClass, 5, 2, 4, EnumCreatureType.monster, 
			BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.forest, BiomeGenBase.plains, BiomeGenBase.birchForest,
			BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills,
			BiomeGenBase.deepOcean, BiomeGenBase.desertHills, BiomeGenBase.extremeHills, BiomeGenBase.extremeHillsEdge,
			BiomeGenBase.extremeHillsPlus, BiomeGenBase.iceMountains, BiomeGenBase.forestHills, BiomeGenBase.savanna,
			BiomeGenBase.savannaPlateau, BiomeGenBase.taigaHills, BiomeGenBase.taiga, BiomeGenBase.swampland, BiomeGenBase.stoneBeach,
			BiomeGenBase.roofedForest, BiomeGenBase.mesaPlateau_F, BiomeGenBase.mesaPlateau, BiomeGenBase.mesa, 
			BiomeGenBase.megaTaigaHills, BiomeGenBase.megaTaiga, BiomeGenBase.jungle);		

	EntityRegistry.addSpawn(EntityHunter.class, 1, 1, 2, EnumCreatureType.creature, 
			BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.forest, BiomeGenBase.plains, BiomeGenBase.birchForest,
			BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills,
			BiomeGenBase.deepOcean, BiomeGenBase.desertHills, BiomeGenBase.extremeHills, BiomeGenBase.extremeHillsEdge,
			BiomeGenBase.extremeHillsPlus, BiomeGenBase.iceMountains, BiomeGenBase.forestHills, BiomeGenBase.savanna,
			BiomeGenBase.savannaPlateau, BiomeGenBase.taigaHills, BiomeGenBase.taiga, BiomeGenBase.swampland, BiomeGenBase.stoneBeach,
			BiomeGenBase.roofedForest, BiomeGenBase.mesaPlateau_F, BiomeGenBase.mesaPlateau, BiomeGenBase.mesa, 
			BiomeGenBase.megaTaigaHills, BiomeGenBase.megaTaiga, BiomeGenBase.jungle);

	EntityRegistry.removeSpawn(EntityChief.class, EnumCreatureType.ambient,
			BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.forest, BiomeGenBase.plains, BiomeGenBase.birchForest,
			BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills,
			BiomeGenBase.deepOcean, BiomeGenBase.desertHills, BiomeGenBase.extremeHills, BiomeGenBase.extremeHillsEdge,
			BiomeGenBase.extremeHillsPlus, BiomeGenBase.iceMountains, BiomeGenBase.forestHills, BiomeGenBase.savanna,
			BiomeGenBase.savannaPlateau, BiomeGenBase.taigaHills, BiomeGenBase.taiga, BiomeGenBase.swampland, BiomeGenBase.stoneBeach,
			BiomeGenBase.roofedForest, BiomeGenBase.mesaPlateau_F, BiomeGenBase.mesaPlateau, BiomeGenBase.mesa, 
			BiomeGenBase.megaTaigaHills, BiomeGenBase.megaTaiga, BiomeGenBase.jungle);

	EntityRegistry.addSpawn(EntityForestHunter.class, 5, 2, 4, EnumCreatureType.creature, BiomeGenBase.forest, BiomeGenBase.forestHills);


}
}

And why do i get an error when i put || this like this

EntityVPig.class || EntityVCow.class

VampZ modder

Posted

In my code i have put

EntityRegistry.removeSpawn(EntityChief.class, EnumCreatureType.ambient,
			BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.forest, BiomeGenBase.plains, BiomeGenBase.birchForest,
			BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills,
			BiomeGenBase.deepOcean, BiomeGenBase.desertHills, BiomeGenBase.extremeHills, BiomeGenBase.extremeHillsEdge,
			BiomeGenBase.extremeHillsPlus, BiomeGenBase.iceMountains, BiomeGenBase.forestHills, BiomeGenBase.savanna,
			BiomeGenBase.savannaPlateau, BiomeGenBase.taigaHills, BiomeGenBase.taiga, BiomeGenBase.swampland, BiomeGenBase.stoneBeach,
			BiomeGenBase.roofedForest, BiomeGenBase.mesaPlateau_F, BiomeGenBase.mesaPlateau, BiomeGenBase.mesa, 
			BiomeGenBase.megaTaigaHills, BiomeGenBase.megaTaiga, BiomeGenBase.jungle);

But that mob still spawns

And i want to remove multiple mobs from spawning, but do i have to copy and paste the above code and renaming the EntityClass?

 

VampZ modder

Posted

EntityChief is not a vanilla mob, why do you remove a spawn entry for your own mob?

And yes, if you want to remove multiple spawns you have to call that method multiple times. That does not require copy and paste.

Because he's a boss mob and what do you mean with "That does not require copy and paste" do you mean i have to type it out or can i use an arry list?

 

VampZ modder

Posted

In this case you want some kind of loop.

I can't figure it out....

this is the code where i use a loop

while(name.equals(EntityChief.class) || name.equals(EntityVVillager.class) || name.equals(EntityVPig.class) || name.equals(EntityVChicken.class) || name.equals(EntityVCow.class)){
	EntityRegistry.removeSpawn(entityClass, EnumCreatureType.ambient, 
	BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.forest, BiomeGenBase.plains,    BiomeGenBase.birchForest,BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills,BiomeGenBase.deepOcean, BiomeGenBase.desertHills, BiomeGenBase.extremeHills, BiomeGenBase.extremeHillsEdge,
BiomeGenBase.extremeHillsPlus, BiomeGenBase.iceMountains, BiomeGenBase.forestHills, BiomeGenBase.savanna,	BiomeGenBase.savannaPlateau, BiomeGenBase.taigaHills, BiomeGenBase.taiga, BiomeGenBase.swampland, BiomeGenBase.stoneBeach,BiomeGenBase.roofedForest, BiomeGenBase.mesaPlateau_F, BiomeGenBase.mesaPlateau, BiomeGenBase.mesa, 
BiomeGenBase.megaTaigaHills, BiomeGenBase.megaTaiga, BiomeGenBase.jungle);
	}

VampZ modder

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.