Jump to content

Recommended Posts

Posted

I changed my Entity registry code to:

int ArtifactID = EntityRegistry.findGlobalUniqueEntityId();
EntityRegistry.registerGlobalEntityID(Artifact.class, "AncientArtifact", ArtifactID);
EntityRegistry.registerModEntity(Artifact.class, "AncientArtifact", ArtifactID, this.instance, 0, 20, false);

The Entity stays in world now.

 

I'm re-using the RenderEnderCrystal class to render my entity, but it isn't rendering anything.

RenderManager renderer = Minecraft.getMinecraft().getRenderManager();
RenderingRegistry.registerEntityRenderingHandler(Artifact.class, new RenderEnderCrystal(renderer));

The proud(ish) developer of Ancients

Posted

Well of course it's not rendering anything.

 

public void doRender(EntityEnderCrystal entity, double x, double y, double z, float p_76986_8_, float partialTicks)

{

    -snip-

}

 

The default renderer uses it's own entity (which I thing is true with all vanilla  renderers), so you need to make your own renderer, which can do everything the same, except use your own entities and such  8)

Posted

Does the symptom occurs every time you logs out and back in?

+ Don't register an entity globally. It can cause too many issues.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Posted

We figured out while it kept disappearing haha, his only problem now is he's using a vanilla renderer, that automatically uses it's own entity.

Then the code of the entity(Artifact) is needed.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Posted

My artifact is basically the EntityEnderCrystal, with the names and a public string called 'research' that's stored in nbt. It also extends EntityEnderCrystal.

The proud(ish) developer of Ancients

Posted

My artifact is basically the EntityEnderCrystal, with the names and a public string called 'research' that's stored in nbt. It also extends EntityEnderCrystal.

Then just using RenderEnderCrystal should work.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.