Posted May 27, 201510 yr After logging out and logging back in, my entity disappears. Anyone know why? The proud(ish) developer of Ancients
May 27, 201510 yr Author I changed my Entity registry code to: int ArtifactID = EntityRegistry.findGlobalUniqueEntityId(); EntityRegistry.registerGlobalEntityID(Artifact.class, "AncientArtifact", ArtifactID); EntityRegistry.registerModEntity(Artifact.class, "AncientArtifact", ArtifactID, this.instance, 0, 20, false); The Entity stays in world now. I'm re-using the RenderEnderCrystal class to render my entity, but it isn't rendering anything. RenderManager renderer = Minecraft.getMinecraft().getRenderManager(); RenderingRegistry.registerEntityRenderingHandler(Artifact.class, new RenderEnderCrystal(renderer)); The proud(ish) developer of Ancients
May 28, 201510 yr Well of course it's not rendering anything. public void doRender(EntityEnderCrystal entity, double x, double y, double z, float p_76986_8_, float partialTicks) { -snip- } The default renderer uses it's own entity (which I thing is true with all vanilla renderers), so you need to make your own renderer, which can do everything the same, except use your own entities and such
May 28, 201510 yr Does the symptom occurs every time you logs out and back in? + Don't register an entity globally. It can cause too many issues. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
May 28, 201510 yr He figured out why it kept disappearing haha, his only problem now is he's using a vanilla renderer, that automatically uses it's own entity.
May 28, 201510 yr We figured out while it kept disappearing haha, his only problem now is he's using a vanilla renderer, that automatically uses it's own entity. Then the code of the entity(Artifact) is needed. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
May 28, 201510 yr Author My artifact is basically the EntityEnderCrystal, with the names and a public string called 'research' that's stored in nbt. It also extends EntityEnderCrystal. The proud(ish) developer of Ancients
May 29, 201510 yr My artifact is basically the EntityEnderCrystal, with the names and a public string called 'research' that's stored in nbt. It also extends EntityEnderCrystal. Then just using RenderEnderCrystal should work. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
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