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Forge 1.8 - Localizing with en_US.lang Dynamically


longlostbro

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LanguageRegistry.instance().addStringLocalization is now deprecated for removal for 1.8, will there be another method created to alter localization at run-time?

 

currently I am able to dynamically add string localization, will that functionality be removed?

 

Example: I am creating a mod that dynamically adds achievements from a config file. My mod reads all categories and creates an achievement for each one. Those achievements then can be unlocked using a command, which checks to see if they met the conditions. (by checking their inventory to see if they have the blocks required for the achievement)

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