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Posted

So I made my own mob and its everything works except it is not rendering. I know it is there because if I spawn one in, and type in

/kill @e[r=2,type=EntityRobot] 

then the entity is killed.

 

EntityRobot:

public class EntityRobot extends EntityCreature {

Program program = null;
boolean isRunning = false;

public EntityRobot(World worldIn) {
	super(worldIn);
        this.setSize(0.85F, 0.85F);
        System.out.println("Robot spawned!"); //This does get called
}

@Override
protected void applyEntityAttributes(){
	super.applyEntityAttributes();
	this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(50.0F);
	this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1.0D);
}

@Override
    public void onLivingUpdate(){
	super.onLivingUpdate();
	if(program != null && isRunning){
		program.startRunning(this);
	}
	if(program != null && !isRunning){
		program.stopRunning(this);
	}
}

    
}

 

Called during preinit:

public static void registerEntity(){
createEntity(EntityRobot.class, "EntityRobot", 0xA1A1A1, 0x545454);
}

public static void createEntity(Class entityClass, String entityName, int solidColor, int spotColor){
int id = EntityRegistry.findGlobalUniqueEntityId();
EntityRegistry.registerGlobalEntityID(entityClass, entityName, id);
EntityRegistry.registerModEntity(entityClass, entityName, id, Main.instance, 0, 1, true);
EntityList.entityEggs.put(Integer.valueOf(id), new EntityList.EntityEggInfo(id, solidColor, spotColor));
}

 

Called during init (in client proxy):

RenderingRegistry.registerEntityRenderingHandler(EntityRobot.class, new RenderRobot(Minecraft.getMinecraft().getRenderManager(), new ModelRobot(), 0.5F));

 

RenderRobot:

public class RenderRobot extends RenderLiving{

private static final ResourceLocation texture = new ResourceLocation(Main.MODID + ":textures/entity/Robot.png"); //Texture DOES exist

    public RenderRobot(RenderManager manager, ModelRobot model, float p_i46169_3_){
        super(manager, model, p_i46169_3_);
    }
    
    protected ResourceLocation getEntityTexture(EntityRobot entity)
    {
        return texture;
    }


    protected ResourceLocation getEntityTexture(Entity entity)
    {
        return this.getEntityTexture((EntityRobot)entity);
    }



}

 

ModelRobot:

public class ModelRobot extends ModelBase{
  //fields
    ModelRenderer Plate;
    ModelRenderer body;
    ModelRenderer head;
  
  public ModelRobot(){
    textureWidth = 512;
    textureHeight = 512;
    
      Plate = new ModelRenderer(this, 0, 0);
      Plate.addBox(-7F, 0F, -7F, 14, 1, 14);
      Plate.setRotationPoint(0F, 23F, 0F);
      Plate.setTextureSize(512, 512);
      Plate.mirror = true;
      setRotation(Plate, 0F, 0F, 0F);
      body = new ModelRenderer(this, 0, 0);
      body.addBox(-2.5F, 0F, -2.5F, 5, 24, 5);
      body.setRotationPoint(0F, 0F, 0F);
      body.setTextureSize(512, 512);
      body.mirror = true;
      setRotation(body, 0F, 0F, 0F);
      head = new ModelRenderer(this, 0, 0);
      head.addBox(-4F, -2F, -4F, 8, 5, ;
      head.setRotationPoint(0F, 0F, 0F);
      head.setTextureSize(512, 512);
      head.mirror = true;
      setRotation(head, 0F, 0F, 0F);
  }
  
  @Override
  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5){
    super.render(entity, f, f1, f2, f3, f4, f5);
    setRotationAngles(f, f1, f2, f3, f4, f5, entity);
    Plate.render(f5);
    body.render(f5);
    head.render(f5);
  }
  
  private void setRotation(ModelRenderer model, float x, float y, float z){
    model.rotateAngleX = x;
    model.rotateAngleY = y;
    model.rotateAngleZ = z;
  }
  
  @Override
  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity){
    super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
    //TODO
  }

}

  • Author

First stop using global IDs. Then we can continue.

What else am I supposed to use then?

  • Author

registerModEntity

NOT findGlobalUniqueEntityId, registerModEntity or anything with EntityList.

wut

Lookup ANY tutorial on google, bro. Really, stuff as simple as that has milion of tuts.

 

Don't do any other registration, but:

EntityRegistry.registerModEntity(...)

 

Update posted code.

1.7.10 is no longer supported by forge, you are on your own.

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