Posted June 9, 201510 yr When I run Minecraft,the forge loading screen shows up,and when it gets to loading the textures,as far as I can tell,it crashes and kicks me back to the launcher It doesnt create a forge log,but it does create a normal log,and here it is ---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 6/9/15 4:26 PM Description: Registering texture net.minecraft.client.renderer.StitcherException: Unable to fit: lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(SourceFile:56) at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:252) at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:90) at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:72) at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(SourceFile:61) at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(SourceFile:52) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at net.minecraft.client.renderer.texture.Stitcher.func_94305_f(SourceFile:56) at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:252) at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:90) -- Resource location being registered -- Details: Resource location: minecraft:textures/atlas/blocks.png Texture object class: net.minecraft.client.renderer.texture.TextureMap Stacktrace: at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:72) at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(SourceFile:61) at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(SourceFile:52) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows XP (x86) version 5.1 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation Memory: 138074752 bytes (131 MB) / 257228800 bytes (245 MB) up to 523501568 bytes (499 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.3.1428 3 mods loaded, 3 mods active mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.3.1428-1.7.10.jar) Unloaded->Constructed->Pre-initialized Forge{10.13.3.1428} [Minecraft Forge] (forge-1.7.10-10.13.3.1428-1.7.10.jar) Unloaded->Constructed->Pre-initialized GL info: ' Vendor: 'Intel' Version: '1.4.0 - Build 7.15.10.5218' Renderer: 'Intel Bear Lake B' Launched Version: 1.7.10-Forge10.13.3.1428-1.7.10 LWJGL: 2.9.1 OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.15.10.5218, Intel GL Caps: Using GL 1.3 multitexturing. Not using framebuffer objects because OpenGL 1.4 is supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported. Anisotropic filtering is supported and maximum anisotropy is 4. Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1)
June 9, 201510 yr Author I did some reasearch,and it seems to be the game not liking the size of a texture in the minecraft JAR i tried fixing it,and it still didnt work[by fix i mean change image size]
June 9, 201510 yr What texture pack are you using? This is caused by your graphics card not supporting large enough texture to hold your texture pack. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
June 9, 201510 yr Author i dont think its the graphics card,its something with the jar i checked the texture that the game seems to have a hissyfit over,and it appears to be too big,as in the image itself is 32px wide instead of 16px i think thats whats causing the issue,and it seems to be unfixable
June 9, 201510 yr Fluids are 32x32 by default because they are really '4' textures that get used for flowing fluids. So this isnt something wrong with the jar, this is how it's supposed to be. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
June 9, 201510 yr Author ok,thanks for telling me about that but i guess it crashes because it doesnt like how its stored
June 10, 201510 yr Let me repeat and be perfectly clear THIS HAS NOTHING TO DO WITH THE FILES ON DISK OR HOW THEY ARE STORED. This is simply a case where it can not create a large enough texture atlas on your graphics card and can not stitch the textures together. This doesn't actually touch the graphics file at all except to read how big it is. It asks your graphics card 'how big of a texture can you store?' and then treis to fix all the boxes for textures in there. From the sounds of it you can't even load vanilla minecraft, this isn't a Forge issue it's something wrong/old with your graphics card. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
June 10, 201510 yr Author the thing is though i can run vanilla minecraft,its just that when i have forge installed,it doesnt run and yes,you are right about my graphics card being terrible(IT IS)
June 10, 201510 yr Post logs. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
June 10, 201510 yr That should not have anything to do with it consdering this doesn't do anything with the graphics. But hey whatever your gfx card sounds like it's derped. Glad you fixed it. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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