Posted June 14, 201510 yr comment_162808 It is still happening till now. When you are loading up the world, and if you are extremely unlucky to encounter this bug, the log tells you that you have entered a single-player world, but the GUI brings you back to the title screen. Then when you tries to reload by re-entering the target world, the game unloads the world and loads it back! Usually you may be sent back to the original spawn-point...
June 14, 201510 yr comment_162812 I know this behavior too. I think this should be on bug report. (Or is this intended feature? I want to know) Anyway, the mechanism would be in calling Minecraft#displayGuiScreen(null); while world is not loaded so Minecraft#theWorld is null. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
June 14, 201510 yr Author comment_162814 It isnt any bug. The logs still output normally, for example: Loading world: How-many% Player has joined the world and then it brings me back.
June 14, 201510 yr comment_162817 It isnt any bug. The logs still output normally, for example: Loading world: How-many% Player has joined the world and then it brings me back. So is it problem with your mod? Then you should describe what your mod does. I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP) II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.
June 14, 201510 yr comment_162819 I'll just note that I too had this issue (on 1.. In my dev - randomly (but seriously - it was like few times, 0.1% to happen). I don't know why but I always felt like it was internet fault. Whenever that happened (very rare) - I was downloading something and had huge lag, almost couldnt login into game (mojang auth was taking about 10sec). So just saying - it might be forge/mc fault. 1.7.10 is no longer supported by forge, you are on your own.
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