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Forge 1.8 11.14.3.1464 small laggs with 'Can't keep up...' Warning (Vanilla)


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Hi,

 

i have a Server Forge 11.14.3.1464 with 'Installer-Win' installed.

 

I have some laggs and in the Console is the Warning: Can't keep up! Did the system time change, or is the server overloaded?

 

Especially when I go through the Nether Portal.

 

I have start the Server with 8GB RAM and no Mods installed.

 

 

Why is that?

 

 

My system:

 

I7 - 2700K 3,50 Ghz

 

16GB RAM

 

Windows Ultimate 64 bit

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Because your server cant keep up. Your computer is to slow in one of the MANY possible things it does that would take time.

These 'cant keep up' messages can't be diagnosed directly.

 

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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Hello and THX for Help :-)

 

I have now rent a server on Nitrado for test it.

 

And here is the same thing.

 

Here the Log:

 

[13:58:01] [server thread/INFO]: Starting minecraft server version 1.8

[13:58:02] [server thread/INFO]: Loading properties

[13:58:02] [server thread/INFO]: Default game type: CREATIVE

[13:58:02] [server thread/INFO]: Generating keypair

[13:58:02] [server thread/INFO]: Starting Minecraft server on 85.190.142.58:25565

[13:58:03] [server thread/INFO]: Preparing level "world"

[13:58:03] [server thread/INFO]: Preparing start region for level 0

[13:58:04] [server thread/INFO]: Preparing spawn area: 58%

[13:58:04] [server thread/INFO]: Done (1.648s)! For help, type "help" or "?"

[13:58:04] [server thread/INFO]: Starting GS4 status listener

[13:58:04] [server thread/INFO]: Setting default query port to 25565

[13:58:04] [Query Listener #1/INFO]: Query running on 85.190.142.58:25565

[13:58:06] [server thread/INFO]: Saving...

[13:58:06] [server thread/INFO]: Saved the world

[13:58:13] [user Authenticator #1/INFO]: UUID of player Cha0sPudd1ng is cc989db1-52ab-4033-9d4c-c2086acce801

[13:58:14] [server thread/INFO]: Cha0sPudd1ng[/217.229.17.218:49811] logged in with entity id 279 at (-66.5, 65.0, 242.5)

[13:58:14] [server thread/INFO]: Cha0sPudd1ng joined the game

[13:58:18] [server thread/INFO]: Cha0sPudd1ng has just earned the achievement [Taking Inventory]

[13:58:58] [server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 7600ms behind, skipping 152 tick(s)

[13:59:10] [server thread/INFO]: Cha0sPudd1ng lost connection: TextComponent{text='Disconnected', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null, insertion=null}}

[13:59:10] [server thread/INFO]: Cha0sPudd1ng left the game

[13:59:40] [server thread/INFO]: [server] nitrado.net Gameserver: STOP

[13:59:41] [server thread/INFO]: [server] Server STOP in 3 seconds

[13:59:42] [server thread/INFO]: [server] 3...

[13:59:43] [server thread/INFO]: [server] 2...

[13:59:44] [server thread/INFO]: [server] 1...

[13:59:45] [server thread/INFO]: [server] --> STOP <--

[13:59:45] [server thread/INFO]: Saving...

[13:59:45] [server thread/INFO]: Saved the world

[13:59:48] [server thread/INFO]: Stopping the server

[13:59:48] [server thread/INFO]: Stopping server

[13:59:48] [server thread/INFO]: Saving players

[13:59:48] [server thread/INFO]: Saving worlds

[13:59:48] [server thread/INFO]: Saving chunks for level 'world'/Overworld

[13:59:48] [server thread/INFO]: Saving chunks for level 'world'/Nether

[13:59:48] [server thread/INFO]: Saving chunks for level 'world'/The End

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Yes, that can be caused by many things, typically not forge as we don't add that much to the tick times {typically we speed them up when forge is used by itself}

This isn't something that can be diagnosed/fixed through logs. You're gunna have to boot up a profiler and learn how to read performance snapshots.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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