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Posted

so earlier I made a thread about attack animations, it did eventually get solved but im wondering, since there isn't any attack animations for ranged mobs, if its possible. I do know that it is, im pretty sure we have all seen them in other mods. how should I code this correctly?

 

entity code:

package com.OlympiansMod.entity;

import com.OlympiansMod.Item.ModItems;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIArrowAttack;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveTowardsTarget;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.boss.BossStatus;
import net.minecraft.entity.boss.IBossDisplayData;
import net.minecraft.entity.monster.EntityGolem;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.monster.EntityWitch;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityPotion;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;

public class Zeus extends EntityGolem implements IBossDisplayData, IRangedAttackMob{  
 private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 20, 60, 15.0F);
 private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
private int attackTimer;

    private static final String __OBFID = "CL_00001697";


public Zeus(World world) { 
	super(world);
	 {
	   this.isImmuneToFire = true;
	   this.setHealth(this.getMaxHealth());
	   this.experienceValue = 10000;
	   this.setSize(1.1F, 2F);	  
	   this.getNavigator().setAvoidsWater(true);    
	   this.tasks.addTask(1, new EntityAISwimming(this));
	   this.tasks.addTask(2, new EntityAIWander(this, 0.5D));
	   this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 1.0F));
	   this.tasks.addTask(3, new EntityAILookIdle(this));
	   this.tasks.addTask(5, new EntityAIMoveTowardsTarget(this, 0.7D, 100.0F));
	   this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
	   this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
	   this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
	   
        
	   if (world != null && !world.isRemote)
        {
            this.setCombatTask();
        }
    }
	    } 
 public void onLivingUpdate()
 {
	super.onLivingUpdate();
  BossStatus.setBossStatus(this, true);
  
  {
  
  }
    {
        super.onLivingUpdate();

        if (this.attackTimer > 0)
        {
            --this.attackTimer;
        }
    }

    }
  
    


	    	   

public boolean isAIEnabled(){

	return true;
}
@Override
protected void entityInit() {
	super.entityInit();
	dataWatcher.addObject(21, (byte) 0);
}


public void setAggressive(boolean par2)
    {
        this.getDataWatcher().updateObject(21, Byte.valueOf((byte)(par2 ? 1 : 0)));
    }

   
    public boolean getAggressive()
    {
        return this.getDataWatcher().getWatchableObjectByte(21) == 1;
    }
   // protected void addRandomArmor()
    //{
       // super.addRandomArmor();
        //this.setCurrentItemOrArmor(0, new ItemStack(ModItems.MasterBolt));
    //}

	    protected void applyEntityAttributes(){
	        super.applyEntityAttributes();
	        this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(70.0D);
	        this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(5000.0D);
	        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.5D);
	       
	    }
	    public boolean attackEntityAsMob(Entity entity)
	    {
	        this.attackTimer = 0;
	        this.worldObj.setEntityState(this, (byte)4);
	        boolean flag = entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float)(10 + this.rand.nextInt(15)));



	        this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
	        return flag;
	    }
	    
	public void setCombatTask()
	 {
	   
	      {
	      this.tasks.addTask(4, this.aiArrowAttack);
	      }
	     
	      {
	      this.tasks.addTask(4, this.aiAttackOnCollide);
	      }
	 }
   


@Override 
   public void attackEntityWithRangedAttack(EntityLivingBase entity, float par1)
    {
        if (!this.getAggressive())
        {
        	this.attackTimer = 5;
            EntityMasterBolt Bolt = new EntityMasterBolt(this.worldObj, this);
            Bolt.rotationPitch -= -20.0F;
            double d0 = entity.posX + entity.motionX - this.posX;
            double d1 = entity.posY + (double)entity.getEyeHeight() - 1.900000023841858D - this.posY;
            double d2 = entity.posZ + entity.motionZ - this.posZ;
            float f1 = MathHelper.sqrt_double(d0 * d0 + d2 * d2);

            
            Bolt.setThrowableHeading(d0, d1 + (double)(f1 * 0.2F), d2, 0.75F, 8.0F);
            this.worldObj.spawnEntityInWorld(Bolt);
        }
    } 
 @SideOnly(Side.CLIENT)
    public void handleHealthUpdate(byte p_70103_1_)
    
    {
        if (p_70103_1_ == 15)
        {
        	this.attackTimer = 1;
            for (int i = 0; i < this.rand.nextInt(35) + 10; ++i)
            {
                this.worldObj.spawnParticle("witchMagic", this.posX + this.rand.nextGaussian() * 0.12999999523162842D, this.boundingBox.maxY + 0.5D + this.rand.nextGaussian() * 0.12999999523162842D, this.posZ + this.rand.nextGaussian() * 0.12999999523162842D, 0.0D, 0.0D, 0.0D);
            }
        }
        else
        {
            super.handleHealthUpdate(p_70103_1_);
        }
    }	
       
        @SideOnly(Side.CLIENT)
        public int getAttackTimer()
        {
            return this.attackTimer;
        }
        }



        










 

Model code:

package  com.OlympiansMod.entity;



import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.MathHelper;

public class ZeusModel extends ModelBase
{
    protected ModelRenderer head;
    protected ModelRenderer body;
    protected ModelRenderer rightarm;
    protected ModelRenderer leftarm;
    protected ModelRenderer rightleg;
    protected ModelRenderer leftleg;
  
  public ZeusModel()
  {
    this.textureWidth = 64;
    this.textureHeight = 128;
    
      this.head = new ModelRenderer(this, 0, 0);
      this.head.mirror = true;
      this.head.addBox(-4F, -8F, -4F, 10, 10, 10);
      this.head.setRotationPoint(-1F, -10F, 0F);
      this.head.setTextureSize(64, 128);
      setRotation(this.head, 0F, 0F, 0F);

      this.body = new ModelRenderer(this, 2, 20);
      this.body.mirror = true;
      this.body.addBox(-4F, 0F, -2F, 12, 16, 6);
      this.body.setRotationPoint(-2F, -8F, 0F);
      this.body.setTextureSize(64, 128);
      setRotation(this.body, 0F, 0F, 0F);

      this.rightarm = new ModelRenderer(this, 40, 0);
      this.rightarm.mirror = true;
      this.rightarm.addBox(-3F, -2F, -2F, 6, 16, 6);
      this.rightarm.setRotationPoint(-9F, -6F, 0F);
      this.rightarm.setTextureSize(64, 128);
      setRotation(this.rightarm, 0F, 0F, 0F);

      this.leftarm = new ModelRenderer(this, 40, 22);
      this.leftarm.mirror = true;
      this.leftarm.addBox(-1F, -2F, -2F, 6, 16, 6);
      this.leftarm.setRotationPoint(7F, -6F, 0F);
      this.leftarm.setTextureSize(64, 128);
      setRotation(this.leftarm, 0F, 0F, 0F);

      this.rightleg = new ModelRenderer(this, 40, 44);
      this.rightleg.mirror = true;
      this.rightleg.addBox(-2F, 0F, -2F, 6, 16, 6);
      this.rightleg.setRotationPoint(-4F, 8F, 0F);
      this.rightleg.setTextureSize(64, 128);
      setRotation(this.rightleg, 0F, 0F, 0F);

      this.leftleg = new ModelRenderer(this, 40, 66);
      this.leftleg.mirror = true;
      this.leftleg.addBox(-2F, 0F, -2F, 6, 16, 6);
      this.leftleg.setRotationPoint(2F, 8F, 0F);
      this.leftleg.setTextureSize(64, 128);
      setRotation(this.leftleg, 0F, 0F, 0F);

  }
  
  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
  {
    super.render(entity, f, f1, f2, f3, f4, f5);
    setRotationAngles(f, f1, f2, f3, f4, f5, entity);
    this.head.render(f5);
    this.body.render(f5);
    this.rightarm.render(f5);
    this.leftarm.render(f5);
    this.rightleg.render(f5);
    this.leftleg.render(f5);
  }
  
  public static void setRotation(ModelRenderer model, float x, float y, float z)
  {
    model.rotateAngleX = x;
    model.rotateAngleY = y;
    model.rotateAngleZ = z;
  }
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
  {
    super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
    this.head.rotateAngleY = f3 / (180F / (float)Math.PI);
    this.head.rotateAngleX = f4 / (180F / (float)Math.PI);
rightleg.rotateAngleX = MathHelper.cos(f * 0.6662F) * 1.4F * f1;
    leftleg.rotateAngleX = MathHelper.cos(f * 0.6662F + (float)Math.PI) * 1.4F * f1;
    rightarm.rotateAngleX = MathHelper.cos(f * 0.6662F) * 1.4F * f1;
    leftarm.rotateAngleX = MathHelper.cos(f * 0.6662F + (float)Math.PI) * 1.4F * f1;
    Zeus zeus = (Zeus)entity;
    int i = zeus.getAttackTimer();

    if (i > 0)
    {
        this.rightarm.rotateAngleX =  MathHelper.cos(f * 0.6662F) * this.func_78172_a((float)i - f2, 10.0F);
        
    }


}



  private float func_78172_a(float p_78172_1_, float p_78172_2_)
  {
      return (Math.abs(p_78172_1_ % p_78172_2_ - p_78172_2_ * 0.5F) - p_78172_2_ * 0.25F) / (p_78172_2_ * 0.25F);
  }



  }


Im serious don't look at it!!

Posted

so like this?

 

package com.OlympiansMod.entity;

import com.OlympiansMod.Item.ModItems;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIArrowAttack;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveTowardsTarget;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.boss.BossStatus;
import net.minecraft.entity.boss.IBossDisplayData;
import net.minecraft.entity.monster.EntityGolem;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.monster.EntityWitch;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityPotion;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;

public class Zeus extends EntityGolem implements IBossDisplayData, IRangedAttackMob{  
 private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 20, 60, 15.0F);
 private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
private int TotalWorldTime;

    private static final String __OBFID = "CL_00001697";


public Zeus(World world) { 
	super(world);
	 {
	   this.isImmuneToFire = true;
	   this.setHealth(this.getMaxHealth());
	   this.experienceValue = 10000;
	   this.setSize(1.1F, 2F);	  
	   this.getNavigator().setAvoidsWater(true);    
	   this.tasks.addTask(1, new EntityAISwimming(this));
	   this.tasks.addTask(2, new EntityAIWander(this, 0.5D));
	   this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 1.0F));
	   this.tasks.addTask(3, new EntityAILookIdle(this));
	   this.tasks.addTask(5, new EntityAIMoveTowardsTarget(this, 0.7D, 100.0F));
	   this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
	   this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
	   this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
	   
        
	   if (world != null && !world.isRemote)
        {
            this.setCombatTask();
        }
    }
	    } 
 public void onLivingUpdate()
 {
	super.onLivingUpdate();
  BossStatus.setBossStatus(this, true);
  
  {
  
  }
    {
        super.onLivingUpdate();

        if (this.TotalWorldTime > 0)
        {
            --this.TotalWorldTime;
        }
    }

    }
  
    


	    	   

public boolean isAIEnabled(){

	return true;
}
@Override
protected void entityInit() {
	super.entityInit();
	dataWatcher.addObject(21, (byte) 0);
}


public void setAggressive(boolean par2)
    {
        this.getDataWatcher().updateObject(21, Byte.valueOf((byte)(par2 ? 1 : 0)));
    }

   
    public boolean getAggressive()
    {
        return this.getDataWatcher().getWatchableObjectByte(21) == 1;
    }
   // protected void addRandomArmor()
    //{
       // super.addRandomArmor();
        //this.setCurrentItemOrArmor(0, new ItemStack(ModItems.MasterBolt));
    //}

	    protected void applyEntityAttributes(){
	        super.applyEntityAttributes();
	        this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(70.0D);
	        this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(5000.0D);
	        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.5D);
	       
	    }
	    public boolean attackEntityAsMob(Entity entity)
	    {
	        this.TotalWorldTime = 0;
	        this.worldObj.setEntityState(this, (byte)4);
	        boolean flag = entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float)(10 + this.rand.nextInt(15)));



	        this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
	        return flag;
	    }
	    
	public void setCombatTask()
	 {
	   
	      {
	      this.tasks.addTask(4, this.aiArrowAttack);
	      }
	     
	      {
	      this.tasks.addTask(4, this.aiAttackOnCollide);
	      }
	 }
   


@Override 
   public void attackEntityWithRangedAttack(EntityLivingBase entity, float par1)
    {
        if (!this.getAggressive())
        {
        	this.TotalWorldTime = 5;
            EntityMasterBolt Bolt = new EntityMasterBolt(this.worldObj, this);
            Bolt.rotationPitch -= -20.0F;
            double d0 = entity.posX + entity.motionX - this.posX;
            double d1 = entity.posY + (double)entity.getEyeHeight() - 1.900000023841858D - this.posY;
            double d2 = entity.posZ + entity.motionZ - this.posZ;
            float f1 = MathHelper.sqrt_double(d0 * d0 + d2 * d2);

            
            Bolt.setThrowableHeading(d0, d1 + (double)(f1 * 0.2F), d2, 0.75F, 8.0F);
            this.worldObj.spawnEntityInWorld(Bolt);
        }
    } 
 @SideOnly(Side.CLIENT)
    public void handleHealthUpdate(byte p_70103_1_)
    
    {
        if (p_70103_1_ == 15)
        {
        	this.TotalWorldTime = 1;
            for (int i = 0; i < this.rand.nextInt(35) + 10; ++i)
            {
                this.worldObj.spawnParticle("witchMagic", this.posX + this.rand.nextGaussian() * 0.12999999523162842D, this.boundingBox.maxY + 0.5D + this.rand.nextGaussian() * 0.12999999523162842D, this.posZ + this.rand.nextGaussian() * 0.12999999523162842D, 0.0D, 0.0D, 0.0D);
            }
        }
        else
        {
            super.handleHealthUpdate(p_70103_1_);
        }
    }	
       
        @SideOnly(Side.CLIENT)
        public int  getTotalWorldTime()
        {
            return this.TotalWorldTime;
        }
        }



        










Im serious don't look at it!!

Posted

Why do you have your own

getTotalWorldTime()

method? It is a method in the World class you have to use, and not make your own.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted

ok so how about now, it doesn't work so what am I doing wrong at this point.

package com.OlympiansMod.entity;

import com.OlympiansMod.Item.ModItems;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIArrowAttack;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveTowardsTarget;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.boss.BossStatus;
import net.minecraft.entity.boss.IBossDisplayData;
import net.minecraft.entity.monster.EntityGolem;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.monster.EntityWitch;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityPotion;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;

public class Zeus extends EntityGolem implements IBossDisplayData, IRangedAttackMob{  
 private EntityAIArrowAttack aiArrowAttack = new EntityAIArrowAttack(this, 1.0D, 20, 60, 15.0F);
 private EntityAIAttackOnCollide aiAttackOnCollide = new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.2D, false);
private long attackTimer;

    private static final String __OBFID = "CL_00001697";


public Zeus(World world) { 
	super(world);
	 {
	   this.isImmuneToFire = true;
	   this.setHealth(this.getMaxHealth());
	   this.experienceValue = 10000;
	   this.setSize(1.1F, 2F);	  
	   this.getNavigator().setAvoidsWater(true);    
	   this.tasks.addTask(1, new EntityAISwimming(this));
	   this.tasks.addTask(2, new EntityAIWander(this, 0.5D));
	   this.tasks.addTask(3, new EntityAIWatchClosest(this, EntityPlayer.class, 1.0F));
	   this.tasks.addTask(3, new EntityAILookIdle(this));
	   this.tasks.addTask(5, new EntityAIMoveTowardsTarget(this, 0.7D, 100.0F));
	   this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
	   this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
	   this.targetTasks.addTask(3, new EntityAINearestAttackableTarget(this, EntityLiving.class, 0, false, true, IMob.mobSelector));
	   
        
	   if (world != null && !world.isRemote)
        {
            this.setCombatTask();
        }
    }
	    } 
 public void onLivingUpdate()
 {
	super.onLivingUpdate();
  BossStatus.setBossStatus(this, true);
  
  {
  
  }
    {
        super.onLivingUpdate();

        if (this.attackTimer > 0)
        {
            --this.attackTimer;
        }
    }

    }
  
    


	    	   

public boolean isAIEnabled(){

	return true;
}
@Override
protected void entityInit() {
	super.entityInit();
	dataWatcher.addObject(21, (byte) 0);
}


public void setAggressive(boolean par2)
    {
        this.getDataWatcher().updateObject(21, Byte.valueOf((byte)(par2 ? 1 : 0)));
    }

   
    public boolean getAggressive()
    {
        return this.getDataWatcher().getWatchableObjectByte(21) == 1;
    }
   // protected void addRandomArmor()
    //{
       // super.addRandomArmor();
        //this.setCurrentItemOrArmor(0, new ItemStack(ModItems.MasterBolt));
    //}

	    protected void applyEntityAttributes(){
	        super.applyEntityAttributes();
	        this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(70.0D);
	        this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(5000.0D);
	        this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.5D);
	       
	    }
	    public boolean attackEntityAsMob(Entity entity)
	    {
	        this.attackTimer = worldObj.getTotalWorldTime();
	        this.worldObj.setEntityState(this, (byte)4);
	        boolean flag = entity.attackEntityFrom(DamageSource.causeMobDamage(this), (float)(10 + this.rand.nextInt(15)));



	        this.playSound("mob.irongolem.throw", 1.0F, 1.0F);
	        return flag;
	    }
	    
	public void setCombatTask()
	 {
	   
	      {
	      this.tasks.addTask(4, this.aiArrowAttack);
	      }
	     
	      {
	      this.tasks.addTask(4, this.aiAttackOnCollide);
	      }
	 }
   


@Override 
   public void attackEntityWithRangedAttack(EntityLivingBase entity, float par1)
    {
        if (!this.getAggressive())
        {
        	this.attackTimer = worldObj.getTotalWorldTime();
            EntityMasterBolt Bolt = new EntityMasterBolt(this.worldObj, this);
            Bolt.rotationPitch -= -20.0F;
            double d0 = entity.posX + entity.motionX - this.posX;
            double d1 = entity.posY + (double)entity.getEyeHeight() - 1.900000023841858D - this.posY;
            double d2 = entity.posZ + entity.motionZ - this.posZ;
            float f1 = MathHelper.sqrt_double(d0 * d0 + d2 * d2);

            
            Bolt.setThrowableHeading(d0, d1 + (double)(f1 * 0.2F), d2, 0.75F, 8.0F);
            this.worldObj.spawnEntityInWorld(Bolt);
        }
    } 
 @SideOnly(Side.CLIENT)
    public void handleHealthUpdate(byte p_70103_1_)
    
    {
        if (p_70103_1_ == 15)
        {
        	worldObj.getTotalWorldTime();
            for (int i = 0; i < this.rand.nextInt(35) + 10; ++i)
            {
                this.worldObj.spawnParticle("witchMagic", this.posX + this.rand.nextGaussian() * 0.12999999523162842D, this.boundingBox.maxY + 0.5D + this.rand.nextGaussian() * 0.12999999523162842D, this.posZ + this.rand.nextGaussian() * 0.12999999523162842D, 0.0D, 0.0D, 0.0D);
            }
        }
        else
        {
            super.handleHealthUpdate(p_70103_1_);
        }
    }	
       
        @SideOnly(Side.CLIENT)
        public long  getattackTimer()
        {
            return this.attackTimer = worldObj.getTotalWorldTime();
        }
        }




        










Im serious don't look at it!!

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