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[1.7.10]onDeathUpdate?[SOLVED]


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Hey guys, so I want to make an onDeath method in my entity class, basically when the entity dies it spawns two more of its self, so yeah what I have set up isn't really working at all, so I tried looking for a method in the EntityDragon.

public void onDeathUpdate(World world, EntityPlayer player){ 
	if(!world.isRemote){


		for (int i = 0 ; i < 2 ; i++){
		EntityCell cell = new EntityCell(world);
		cell.setPosition(player.posX, player.posY, player.posZ);
		world.spawnEntityInWorld(cell);
}
}
}

 

is there a method for a death event sorta thing. thanks

Im serious don't look at it!!

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You can override EntityLivingBase#onDeath(DamageSource). What is your problem with that?

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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