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[1.7.10] Custom mob render glitch?


ChaKha

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Hello,

 

I've been making my own custom mob for a while now, and I've come across this issue. My mob is pretty tall (about 15 blocks tall if you want numbers), so whenever I look up at it and don't look at its base (on the ground), it disappears. Whenever I look back down at its base, it pops back up. How can I fix it to be rendered persistently or something like that?

 

Thanks for reading!

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In your entity on init, set the entitys

ignoreFrustumCheck

field to

true

.

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mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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