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Same Blocks - Different Redstone Signals


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From the WirelessControllerGuiContainer, I send a packet to the Server with the Redstone-signal and the frequency. In the onMessage()-method, I iterate through the loadedEntityList, check for the frequency and if everything's correct, i change the redstonesignal in the TileEntity. That's all working for now.


In the WirelessReceiverTileEntity the setRedstoneSignal(bool) looks as follow:



public void setRedstonesignal(boolean redstonesignal)
        this.redstonesignal = redstonesignal;




In the WirelessReceiver-Block-class, I implemented these two methods which get the Redstonesignal from the TileEntity and set it:



    public boolean canProvidePower()
        return true;

    public int isProvidingWeakPower(IBlockAccess iba, int x, int y, int z, int p_149709_5_)
        if(iba.getTileEntity(x,y,z) instanceof WirelessReceiverTileEntity)
            WirelessReceiverTileEntity wrte = (WirelessReceiverTileEntity) iba.getTileEntity(x,y,z);
            return wrte.isRedstonesignal() ? 20:0;

        return 0;



I hope that i set up these methods correctly, otherwise it's going to be embarrassing :/






I had to call the method "notifyBlocksOfNeighborChange" in the TileEntity and call a few times the updateTick()-method.


Thanks for your help coolAlias,

you helped a lot. ;)



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