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Posted

Hi folks,

 

after searching for more than an hour i overcome myself to create a new topic although i fear the answer is out there already.

 

First what i did already:

1) set up a new Version of MCP 7.19 (including coping stuff into the ./jars folder)

2) copy  Forge 6.0.1 build 349 sources into the ./forge folder

3) ran the ./forge/install.cmd

4) started eclipse and chose the ./eclipse folder as workspace

5) added a new source folder and created a package structure with new classes and stuff

 

I can test the mod i wrote via the "play" button of eclipse and it all works fine but when i use the ./recombile.bat and the ./reobfuscate.bat the ./robf folder only contains an empty "minecraft" folder but since many of my classes extend base minecraft classes i need them to be reobfuscated or i get "ClassNotFoundExceptions" (obvioulsy).

 

My final question is: Do i have to copy the source files of my mod to a special location outside of the eclipse workspace? Or do i need to use a special structure for my packages?

 

./eclipse/Minecraft/modSrc (the new source folder added to the workspace) and within that folder i got my packages and class sources.

 

Thanks in advance for every answer

 

 

 

Posted

All sources need to be in the src/ folder, namely src/common or stc/minecraft in order for the mcp scripts to see them, symlinks work if you want to have them in a seperate place.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

Thats exactly what i needed to know.

thank you very much (in particular for the hint with the symlink)

 

But i wonder why create a eclipse project if it doesn't compile code within it?

Posted

It does compile the code in it, just not the extra random things that you add outside the already defined places.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

  • 2 months later...
Posted

Hello,

 

I've exactly same problem, but even i put my source in src/common folder and when reobfuscate prompt says:

 

 

== MCP 7.25 (data: 7.25, client: 1.4.6, server: 1.4.6) ==

# found ff, ff patches, srgs, name csvs, doc csvs, param csvs, renumber csv, ast

yle, astyle config

> Creating Retroguard config files

== Reobfuscating client ==

> Cleaning reobf

> Generating md5s

> Packing jar

> Reobfuscating jar

> Extracting modified classes

> Modified class found : xxxxxxx/yyyyyyyyy

> Modified class found : xxxxxxx/zzzzzzzzzz

> Outputted xxxxxxx/yyyyyyyyy to reobf\minecraft as xxxxxxx/yyyyyyyyy.class

> Outputted xxxxxxx/zzzzzzzzzz to reobf\minecraft as xxxxxxx/zzzzzzzzzzi.class

- Done in 83.33 seconds

== Reobfuscating server ==

> Cleaning reobf

> Generating md5s

> Packing jar

> Reobfuscating jar

> Extracting modified classes

- Done in 39.66 seconds

 

 

in fact reobfuscated only two classes, but I've many more in my mod. why? please help.

 

 

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sodium-extra-fabric-0.6.0+mc1.21.1   [✔] sodiumextras-fabric-1.0.6-1.21.1   [✔] sodium-fabric-0.6.5+mc1.21.1   [✔] sodiumleafculling-fabric-1.0.0-1.21.1   [✔] sodiumoptionsapi-fabric-1.0.8-1.21.1   [✔] sodiumoptionsmodcompat-fabric-1.0.0-1.21.1   [✔] sodium-shadowy-path-blocks-fabric-4.0.0   [✔] stendhal-1.4.1-1.21   [✔] superflatworldnoslimes-1.21.1-3.4   [✔] swingthrough-1.0.5+1.21   [✔] titlefixer-1.0+1.21   [✔] tooltipfix-1.1.1-1.20   [✔] txnilib-fabric-1.0.21-1.21.1   [✔] UniLib-1.0.4+1.21.1-fabric   [✔] visuality-0.7.7+1.21   [✔] wakes-0.2.2-1.21   [✔] Xaeros_Minimap_24.7.1_Fabric_1.21   [✔] XaerosWorldMap_1.39.2_Fabric_1.21   [✔] YetAnotherConfigLib-3.6.2+1.21-fabric   [✔] yosbr-0.1.2 Params:   --username  --version 1.21.1 --gameDir C:/Users/reece/AppData/Roaming/PrismLauncher/instances/Cobblemon Official Modpack [Fabric]/minecraft --assetsDir C:/Users/reece/AppData/Roaming/PrismLauncher/assets --assetIndex 17 --uuid  --accessToken  --userType  --versionType release Window size: 854 x 480 Launcher: standard Failed to reconstruct Minecraft assets. Java Arguments: [-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump, -Xms512m, -Xmx5632m, -Duser.language=en] Minecraft process ID: 74920 Exception caught from launcher java.lang.ClassNotFoundException: net.fabricmc.loader.impl.launch.knot.KnotClient     at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(Unknown Source)     at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(Unknown Source)     at java.base/java.lang.ClassLoader.loadClass(Unknown Source)     at org.prismlauncher.utils.ReflectionUtils.findMainMethod(ReflectionUtils.java:88)     at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:104)     at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129)     at org.prismlauncher.EntryPoint.main(EntryPoint.java:70) Exiting with ERROR Process exited with code 2. Log upload triggered at: 02 Jan 2025 22:41:36 -0800 Log uploaded to: https://mclo.gs/thSD0Is Clipboard copy at: 02 Jan 2025 22:41:43 -0800  
    • I solved this already, but basically I was getting java.io.EOFException while installing Forge. From the (scarce) other forum postings on this, I needed to either clear the temp directory or delete some folder in `.minecraft/libraries`.  The other forum posts were for Windows, so I have no idea what temp folder they mean exactly, I doubt it is `/tmp`.  If someone can clarify where the download cache is for the Forge installer on Linux, that would be really nice.   Solution: In terminal, `cd` to your `.minecraft` folder, likely this command is what you want: `cd ~/.minecraft`. Run `find -name '*1.20.1*'`, or replace 1.20.1 with the version you're installing.  This shows where the damaged files might be which cause this error. Very carefully, determine which folders are safe to delete with `rm -rf`.  The commands I ran were: rm -rf ./versions/1.20.1* rm -rf ./libraries/de/oceanlabs/mcp/mcp_config/1.20.1* rm -rf ./libraries/net/minecraftforge/fmlcore/1.20.1-47.3.22 rm -rf ./libraries/net/minecraftforge/forge/1.20.1-47.3.22 rm -rf ./libraries/net/minecraftforge/mclanguage/1.20.1-47.3.22 After this I reran the install and it worked fine.
    • Hi everyone, I’m working on creating a UI similar to the one shown in the picture below. Most of the functionality is working perfectly, but I’m struggling to achieve a smooth blur effect for the background. Currently, I’m rendering the black transparent box using: "Gui.drawRect();" While the rest of the elements work as intended, the blur effect either drastically impacts performance or doesn’t look smooth at all. I’ve tried implementing the classes from Github, but I can’t seem to achieve the desired results.   I’d greatly appreciate your guidance or tips! Thanks in advance for your help! (This is on the hud no opened gui or something)
    • Please read the FAQ, and post logs as directed in your own new post in the support forum.
    • Hello, i Play Modded Minecraft on the Version 1.20.1. About half of the time my Minecraft crashes while starting the Game with the following Crash log. Any help would be appreciated.    Crashlog: https://mclo.gs/nB6kdBb  
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