Posted November 6, 201212 yr Hi folks, after searching for more than an hour i overcome myself to create a new topic although i fear the answer is out there already. First what i did already: 1) set up a new Version of MCP 7.19 (including coping stuff into the ./jars folder) 2) copy Forge 6.0.1 build 349 sources into the ./forge folder 3) ran the ./forge/install.cmd 4) started eclipse and chose the ./eclipse folder as workspace 5) added a new source folder and created a package structure with new classes and stuff I can test the mod i wrote via the "play" button of eclipse and it all works fine but when i use the ./recombile.bat and the ./reobfuscate.bat the ./robf folder only contains an empty "minecraft" folder but since many of my classes extend base minecraft classes i need them to be reobfuscated or i get "ClassNotFoundExceptions" (obvioulsy). My final question is: Do i have to copy the source files of my mod to a special location outside of the eclipse workspace? Or do i need to use a special structure for my packages? ./eclipse/Minecraft/modSrc (the new source folder added to the workspace) and within that folder i got my packages and class sources. Thanks in advance for every answer
November 6, 201212 yr All sources need to be in the src/ folder, namely src/common or stc/minecraft in order for the mcp scripts to see them, symlinks work if you want to have them in a seperate place. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
November 6, 201212 yr Author Thats exactly what i needed to know. thank you very much (in particular for the hint with the symlink) But i wonder why create a eclipse project if it doesn't compile code within it?
November 7, 201212 yr It does compile the code in it, just not the extra random things that you add outside the already defined places. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
January 20, 201312 yr Hello, I've exactly same problem, but even i put my source in src/common folder and when reobfuscate prompt says: == MCP 7.25 (data: 7.25, client: 1.4.6, server: 1.4.6) == # found ff, ff patches, srgs, name csvs, doc csvs, param csvs, renumber csv, ast yle, astyle config > Creating Retroguard config files == Reobfuscating client == > Cleaning reobf > Generating md5s > Packing jar > Reobfuscating jar > Extracting modified classes > Modified class found : xxxxxxx/yyyyyyyyy > Modified class found : xxxxxxx/zzzzzzzzzz > Outputted xxxxxxx/yyyyyyyyy to reobf\minecraft as xxxxxxx/yyyyyyyyy.class > Outputted xxxxxxx/zzzzzzzzzz to reobf\minecraft as xxxxxxx/zzzzzzzzzzi.class - Done in 83.33 seconds == Reobfuscating server == > Cleaning reobf > Generating md5s > Packing jar > Reobfuscating jar > Extracting modified classes - Done in 39.66 seconds in fact reobfuscated only two classes, but I've many more in my mod. why? please help.
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