Jump to content

[1.7.10][SMP] Is it possible to get, clientside, a world the player is not in?


Recommended Posts

Posted

I know normally the server does not send data about "other" worlds to a client. However, I find myself in need of this and with no way around it that I can forsee. DimensionManager only works serverside (it returns null clientside), so that is not a solution.

 

Basically, I need the ability, clientside, to have the ability to do something like world.getBlock() where world is, say, the Nether while the client player is in the overworld.

 

Perhaps Packet#MapChunk is involved, but I have no idea how to use it for this.

 

 

No, rewriting the system to just send the checks to the server and back is not possible because of how complex and dynamic it is, as well as the fact that "delayed response" is not acceptable for my application.

Posted

It can be done. Look at XCompWiz's Looking Glass mod.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

The only way I can think to do it is passing packets back and forth for that block.  This would be just as fast or faster than vanilla depending what you are wanting to do.

 

Are you wanting to destroy it or find out something about it?

Long time Bukkit & Forge Programmer

Happy to try and help

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.