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Posted

Hello guys, I tried to generate my own block by replacing granite (Blocks.stone.getStateFromMeta(1)); however, I don't know how to do it properly... the worldGen just replace all stone types (stone, granite, diorite, and andesite). Do you guys know how to replace a specific IBlockState?

Posted

Check if the metadata of the block to be replaced is 1(Granite).

If you cannot, please post the code.

 

EDIT: Do not use metadata. You might be able to get the state 'Granite', and just compare it with state of a block.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

Posted

try...

 

if(blockToReplace.getBlock() == Blocks.stone && blockToReplace.getValue(BlockStone.VARIANT_PROP) == BlockStone.EnumType.GRANITE){ ... }

 

Seemed to work when i tried it.

Posted

The "Predicates.equalTo(<yourIBlockState>)" works! I didn't know how the Predicate works; I was using the "BlockHelper.forBlock(Block)". Thanks diesieben07.

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