Jump to content

Recommended Posts

Posted

What is the right way to render a bounding box for a selection of points on screen (with the blocks in the bounding box highlighted in some fashion (like transluscent red) ?

 

There appear to be some functions way down in the source code for handling bounding boxes and was wondering how to maybe use those to achieve the effect (e.g. area selected by the player is highlighted).....

I don't keep an open mind lest someone try to fill it with garbage - Mark Twain

Posted

Thanks ! I was on the right track and looking at looking at some nifty code from: Irtimaled:

 

https://github.com/irtimaled

 

BoundingBoxReloaded...

 

Got to reading about the tessalotor thing on the minecraft.net page and figured it was the way to go... j

 

ust couldn't figure where (which event) to fire it (still rudamentary knowledge of all the proper events at this point)....

 

I don't keep an open mind lest someone try to fill it with garbage - Mark Twain

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.