Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hello! I am currently trying to make a block that shows the item content within it. I know how to get the item and all so that's not an issue. My issue is when it comes to rendering, I just cannot figure out a manner at which I grab the rendered icon for an item in inventory and render it on Tessellator. I have gotten a tessellator running but the issue is getting the texture.

 

How would I do this for a given item or stack?

 

Best regards and thanks in advance.

  • Author

does that include ALL items, including those added by mods?

 

Edit:

It seems to work for that so thank you, but what about the icon of blocks? As they are rendered in inventories

  • Author

When I use blocks I get it trying to render items that is somewhere along and it doesn't seem to fit.

 

ItemStack stack = new ItemStack(Item.getItemFromBlock(Blocks.brick_block), 1, 0);
drawIcon(0,0,stack.getIconIndex(),ForgeDirection.SOUTH);

private void drawIcon(int posX, int posY, IIcon icon, ForgeDirection side){
	Tessellator t = Tessellator.instance;
	float minU = icon.getMinU();
	float minV = icon.getMinV();
	float maxU = icon.getMaxU();
	float maxV = icon.getMaxV();
	int sizeX = 16;
	int sizeY = 16;
	GL11.glTranslated(posX, posY, 0.0D);
	//GL11.glBindTexture(TextureMap.locationItemsTexture);
	Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
	//GL11.glEnable(GL11.GL_BLEND);
	t.startDrawingQuads();
	t.addVertexWithUV(0, 0, 0, minU, maxV); //Bottom left texture
	t.addVertexWithUV(0, 1, 0, maxU, maxV); //Top left
	t.addVertexWithUV(1, 1, 0, maxU, minV); //Top right
	t.addVertexWithUV(1, 0, 0, minU, minV); //Bottom right

	/*t.addVertexWithUV(posX, posY+sizeY, 0D, minU, maxV);
	t.addVertexWithUV(posX + sizeX, posY + sizeY, 1D, maxU, maxV);
	t.addVertexWithUV(posX + sizeX, posY + 0, 1D, maxU, minV);
	t.addVertexWithUV(posX + 0, posY + 0, 0.0D, minU, minV);*/
	t.draw();
}

  • Author

While that does certainly give me the texture of the block, it unfortunately does not give me the icon of the block one sees in the inventory. I mean the 3D rendition in the inventory one see of blocks, like for hte anvil and such.

  • Author

Which I have dangerously low experience with unfortunately, do you know any guide that can make this work where I can get the icon and all rendered and shown? If I got that far I could play around and learn it.

The thing you see in your inventory is a 3D model of it in the world, seen from a diagonal, orthographic,  viewpoint.

You are unlikely to get this representation as a flat texture to draw on the face of a block. Which is why barrel mods draw a 3D block sticking out.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.