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Map Problem


zgamer88

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guess this is the log files

 

[23:23:38 INFO]: Minecraft Launcher 1.6.19 (through bootstrap 100) started on windows...

[23:23:38 INFO]: Current time is Aug 23, 2015 11:23:38 PM

[23:23:38 INFO]: System.getProperty('os.name') == 'Windows 10'

[23:23:38 INFO]: System.getProperty('os.version') == '10.0'

[23:23:38 INFO]: System.getProperty('os.arch') == 'amd64'

[23:23:38 INFO]: System.getProperty('java.version') == '1.8.0_25'

[23:23:38 INFO]: System.getProperty('java.vendor') == 'Oracle Corporation'

[23:23:38 INFO]: System.getProperty('sun.arch.data.model') == '64'

[23:23:38 INFO]: proxy == DIRECT

[23:23:38 INFO]: JFX is already initialized

[23:23:38 INFO]: Refreshing local version list...

[23:23:38 INFO]: Refreshing remote version list...

[23:23:39 INFO]: Refresh complete.

[23:23:39 INFO]: Loaded 2 profile(s); selected 'forge'

[23:23:39 INFO]: Refreshing auth...

[23:23:39 INFO]: Logging in with access token

 

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[22:48:13] [Client thread/INFO]: Setting user: Zhiro

[22:48:16] [Client thread/INFO]: LWJGL Version: 2.9.1

[22:48:18] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge

[22:48:19] [sound Library Loader/INFO]: Starting up SoundSystem...

[22:48:19] [Thread-9/INFO]: Initializing LWJGL OpenAL

[22:48:19] [Thread-9/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

[22:48:19] [Thread-9/INFO]: OpenAL initialized.

[22:48:19] [sound Library Loader/INFO]: Sound engine started

[22:48:20] [Client thread/INFO]: Created: 16x16 textures-atlas

[22:48:21] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge

[22:48:21] [Client thread/INFO]: SoundSystem shutting down...

[22:48:21] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

[22:48:21] [sound Library Loader/INFO]: Starting up SoundSystem...

[22:48:21] [Thread-11/INFO]: Initializing LWJGL OpenAL

[22:48:21] [Thread-11/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

[22:48:21] [Thread-11/INFO]: OpenAL initialized.

[22:48:21] [sound Library Loader/INFO]: Sound engine started

[22:48:22] [Client thread/INFO]: Created: 512x512 textures-atlas

[22:48:22] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:22] [Client thread/ERROR]: @ Pre render

[22:48:22] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge

[22:48:30] [Client thread/INFO]: SoundSystem shutting down...

[22:48:30] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

[22:48:30] [sound Library Loader/INFO]: Starting up SoundSystem...

[22:48:30] [Thread-13/INFO]: Initializing LWJGL OpenAL

[22:48:30] [Thread-13/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

[22:48:30] [Thread-13/INFO]: OpenAL initialized.

[22:48:30] [sound Library Loader/INFO]: Sound engine started

[22:48:31] [Client thread/INFO]: Created: 512x512 textures-atlas

[22:48:31] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:31] [Client thread/ERROR]: @ Pre render

[22:48:31] [Client thread/ERROR]: 1281: Invalid value

[22:48:41] [server thread/INFO]: Starting integrated minecraft server version 1.8

[22:48:41] [server thread/INFO]: Generating keypair

[22:48:41] [server thread/INFO]: Preparing start region for level 0

[22:48:42] [server thread/INFO]: Preparing spawn area: 91%

[22:48:42] [server thread/INFO]: Changing view distance to 12, from 10

[22:48:43] [server thread/INFO]: Zhiro[local:E:02720675] logged in with entity id 96 at (-791.8713502901959, 110.0, 1143.2205670716512)

[22:48:43] [server thread/INFO]: Zhiro joined the game

[22:48:45] [pool-2-thread-1/WARN]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@5f750594[id=9f69620c-a911-4dae-ba7e-cfbfefa97519,name=Zhiro,properties={textures=[com.mojang.authlib.properties.Property@d449860]},legacy=false]

com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time

at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:65) ~[YggdrasilAuthenticationService.class:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:175) [YggdrasilMinecraftSessionService.class:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:59) [YggdrasilMinecraftSessionService$1.class:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:56) [YggdrasilMinecraftSessionService$1.class:?]

at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3524) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2317) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2280) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2195) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache.get(LocalCache.java:3934) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:3938) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4821) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:4827) [guava-17.0.jar:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:165) [YggdrasilMinecraftSessionService.class:?]

at net.minecraft.client.resources.SkinManager$3.run(SourceFile:105) [cvz.class:?]

at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_25]

at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_25]

at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_25]

at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_25]

at java.lang.Thread.run(Thread.java:745) [?:1.8.0_25]

[22:49:40] [server thread/INFO]: Saving and pausing game...

[22:49:40] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:49:41] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:49:41] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:49:58] [server thread/INFO]: Stopping server

[22:49:58] [server thread/INFO]: Saving players

[22:49:58] [server thread/INFO]: Saving worlds

[22:49:58] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:49:58] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:49:58] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:50:09] [server thread/INFO]: Starting integrated minecraft server version 1.8

[22:50:09] [server thread/INFO]: Generating keypair

[22:50:09] [server thread/INFO]: Converting map!

[22:50:09] [server thread/INFO]: Scanning folders...

[22:50:09] [server thread/INFO]: Total conversion count is 0

[22:50:10] [server thread/INFO]: Preparing start region for level 0

[22:50:11] [server thread/INFO]: Preparing spawn area: 12%

[22:50:12] [server thread/INFO]: Preparing spawn area: 27%

[22:50:13] [server thread/INFO]: Preparing spawn area: 42%

[22:50:14] [server thread/INFO]: Preparing spawn area: 56%

[22:50:15] [server thread/INFO]: Preparing spawn area: 72%

[22:50:16] [server thread/INFO]: Preparing spawn area: 89%

[22:50:16] [server thread/INFO]: Changing view distance to 12, from 10

[22:50:16] [server thread/INFO]: Zhiro[local:E:82139caf] logged in with entity id 2363 at (198.5, 68.0, 143.5)

[22:50:16] [server thread/INFO]: Zhiro joined the game

[22:50:30] [server thread/INFO]: Saving and pausing game...

[22:50:30] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:50:30] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:50:30] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:50:31] [server thread/INFO]: Stopping server

[22:50:31] [server thread/INFO]: Saving players

[22:50:31] [server thread/INFO]: Saving worlds

[22:50:31] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:50:31] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:50:31] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:50:38] [Client thread/INFO]: Deleting level New World----

[22:50:38] [Client thread/INFO]: Attempt 1...

[22:50:40] [Client thread/INFO]: Deleting level New World-----

[22:50:40] [Client thread/INFO]: Attempt 1...

[22:50:42] [Client thread/INFO]: Deleting level New World---

[22:50:42] [Client thread/INFO]: Attempt 1...

[22:50:45] [Client thread/INFO]: Deleting level New World--

[22:50:45] [Client thread/INFO]: Attempt 1...

[22:50:46] [Client thread/INFO]: Deleting level New World-

[22:50:46] [Client thread/INFO]: Attempt 1...

[22:50:49] [Client thread/INFO]: Deleting level New World

[22:50:49] [Client thread/INFO]: Attempt 1...

[22:50:51] [Client thread/INFO]: Deleting level Zhiro's World

[22:50:51] [Client thread/INFO]: Attempt 1...

[22:51:17] [server thread/INFO]: Starting integrated minecraft server version 1.8

[22:51:17] [server thread/INFO]: Generating keypair

[22:51:17] [server thread/INFO]: Converting map!

[22:51:17] [server thread/INFO]: Scanning folders...

[22:51:17] [server thread/INFO]: Total conversion count is 0

[22:51:17] [server thread/WARN]: Unable to find spawn biome

[22:51:17] [server thread/INFO]: Preparing start region for level 0

[22:51:18] [server thread/INFO]: Preparing spawn area: 19%

[22:51:19] [server thread/INFO]: Preparing spawn area: 35%

[22:51:20] [server thread/INFO]: Preparing spawn area: 51%

[22:51:21] [server thread/INFO]: Preparing spawn area: 67%

[22:51:22] [server thread/INFO]: Preparing spawn area: 84%

[22:51:23] [server thread/INFO]: Changing view distance to 12, from 10

[22:51:23] [server thread/INFO]: Zhiro[local:E:1ff0f7ed] logged in with entity id 7521 at (174.5, 83.0, 93.5)

[22:51:23] [server thread/INFO]: Zhiro joined the game

[22:51:39] [server thread/INFO]: Saving and pausing game...

[22:51:39] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:51:39] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:51:39] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:52:18] [server thread/INFO]: Saving and pausing game...

[22:52:18] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:52:19] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:52:19] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:52:39] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge

[22:52:42] [Client thread/INFO]: SoundSystem shutting down...

[22:52:42] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

[22:52:42] [sound Library Loader/INFO]: Starting up SoundSystem...

[22:52:42] [Thread-18/INFO]: Initializing LWJGL OpenAL

[22:52:42] [Thread-18/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

[22:52:42] [Thread-18/INFO]: OpenAL initialized.

[22:52:42] [sound Library Loader/INFO]: Sound engine started

[22:52:43] [Client thread/INFO]: Created: 512x512 textures-atlas

[22:52:58] [server thread/INFO]: Saving and pausing game...

[22:52:58] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:52:58] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:52:58] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:53:00] [server thread/INFO]: Stopping server

[22:53:00] [server thread/INFO]: Saving players

[22:53:00] [server thread/INFO]: Saving worlds

[22:53:00] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:53:00] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:53:00] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:54:01] [server thread/INFO]: Starting integrated minecraft server version 1.8

[22:54:01] [server thread/INFO]: Generating keypair

[22:54:01] [server thread/INFO]: Preparing start region for level 0

[22:54:01] [server thread/INFO]: Changing view distance to 12, from 10

[22:54:02] [server thread/INFO]: Zhiro[local:E:c5f6d989] logged in with entity id 13888 at (170.03276235266353, 127.48933509808852, 97.73808288143003)

[22:54:02] [server thread/INFO]: Zhiro joined the game

[22:54:30] [server thread/INFO]: Saving and pausing game...

[22:54:30] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:54:30] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:54:30] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:55:54] [Client thread/INFO]: Stopping!

[22:55:54] [Client thread/INFO]: SoundSystem shutting down...

[22:55:54] [server thread/INFO]: Stopping server

[22:55:54] [server thread/INFO]: Saving players

[22:55:54] [server thread/INFO]: Saving worlds

[22:55:54] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:55:54] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:55:54] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:55:54] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

 

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