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Posted

guess this is the log files

 

[23:23:38 INFO]: Minecraft Launcher 1.6.19 (through bootstrap 100) started on windows...

[23:23:38 INFO]: Current time is Aug 23, 2015 11:23:38 PM

[23:23:38 INFO]: System.getProperty('os.name') == 'Windows 10'

[23:23:38 INFO]: System.getProperty('os.version') == '10.0'

[23:23:38 INFO]: System.getProperty('os.arch') == 'amd64'

[23:23:38 INFO]: System.getProperty('java.version') == '1.8.0_25'

[23:23:38 INFO]: System.getProperty('java.vendor') == 'Oracle Corporation'

[23:23:38 INFO]: System.getProperty('sun.arch.data.model') == '64'

[23:23:38 INFO]: proxy == DIRECT

[23:23:38 INFO]: JFX is already initialized

[23:23:38 INFO]: Refreshing local version list...

[23:23:38 INFO]: Refreshing remote version list...

[23:23:39 INFO]: Refresh complete.

[23:23:39 INFO]: Loaded 2 profile(s); selected 'forge'

[23:23:39 INFO]: Refreshing auth...

[23:23:39 INFO]: Logging in with access token

 

Posted

no its not, there are alot more to he logs then that, they are in your logs folder -.-

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

Posted

[22:48:13] [Client thread/INFO]: Setting user: Zhiro

[22:48:16] [Client thread/INFO]: LWJGL Version: 2.9.1

[22:48:18] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge

[22:48:19] [sound Library Loader/INFO]: Starting up SoundSystem...

[22:48:19] [Thread-9/INFO]: Initializing LWJGL OpenAL

[22:48:19] [Thread-9/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

[22:48:19] [Thread-9/INFO]: OpenAL initialized.

[22:48:19] [sound Library Loader/INFO]: Sound engine started

[22:48:20] [Client thread/INFO]: Created: 16x16 textures-atlas

[22:48:21] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge

[22:48:21] [Client thread/INFO]: SoundSystem shutting down...

[22:48:21] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

[22:48:21] [sound Library Loader/INFO]: Starting up SoundSystem...

[22:48:21] [Thread-11/INFO]: Initializing LWJGL OpenAL

[22:48:21] [Thread-11/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

[22:48:21] [Thread-11/INFO]: OpenAL initialized.

[22:48:21] [sound Library Loader/INFO]: Sound engine started

[22:48:22] [Client thread/INFO]: Created: 512x512 textures-atlas

[22:48:22] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:22] [Client thread/ERROR]: @ Pre render

[22:48:22] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:23] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:23] [Client thread/ERROR]: @ Pre render

[22:48:23] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:24] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:24] [Client thread/ERROR]: @ Pre render

[22:48:24] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:25] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:25] [Client thread/ERROR]: @ Pre render

[22:48:25] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:26] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:26] [Client thread/ERROR]: @ Pre render

[22:48:26] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:27] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:27] [Client thread/ERROR]: @ Pre render

[22:48:27] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:28] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:28] [Client thread/ERROR]: @ Pre render

[22:48:28] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:29] [Client thread/ERROR]: @ Pre render

[22:48:29] [Client thread/ERROR]: 1281: Invalid value

[22:48:29] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge

[22:48:30] [Client thread/INFO]: SoundSystem shutting down...

[22:48:30] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

[22:48:30] [sound Library Loader/INFO]: Starting up SoundSystem...

[22:48:30] [Thread-13/INFO]: Initializing LWJGL OpenAL

[22:48:30] [Thread-13/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

[22:48:30] [Thread-13/INFO]: OpenAL initialized.

[22:48:30] [sound Library Loader/INFO]: Sound engine started

[22:48:31] [Client thread/INFO]: Created: 512x512 textures-atlas

[22:48:31] [Client thread/ERROR]: ########## GL ERROR ##########

[22:48:31] [Client thread/ERROR]: @ Pre render

[22:48:31] [Client thread/ERROR]: 1281: Invalid value

[22:48:41] [server thread/INFO]: Starting integrated minecraft server version 1.8

[22:48:41] [server thread/INFO]: Generating keypair

[22:48:41] [server thread/INFO]: Preparing start region for level 0

[22:48:42] [server thread/INFO]: Preparing spawn area: 91%

[22:48:42] [server thread/INFO]: Changing view distance to 12, from 10

[22:48:43] [server thread/INFO]: Zhiro[local:E:02720675] logged in with entity id 96 at (-791.8713502901959, 110.0, 1143.2205670716512)

[22:48:43] [server thread/INFO]: Zhiro joined the game

[22:48:45] [pool-2-thread-1/WARN]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@5f750594[id=9f69620c-a911-4dae-ba7e-cfbfefa97519,name=Zhiro,properties={textures=[com.mojang.authlib.properties.Property@d449860]},legacy=false]

com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time

at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:65) ~[YggdrasilAuthenticationService.class:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:175) [YggdrasilMinecraftSessionService.class:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:59) [YggdrasilMinecraftSessionService$1.class:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:56) [YggdrasilMinecraftSessionService$1.class:?]

at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3524) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2317) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2280) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2195) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache.get(LocalCache.java:3934) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:3938) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4821) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:4827) [guava-17.0.jar:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:165) [YggdrasilMinecraftSessionService.class:?]

at net.minecraft.client.resources.SkinManager$3.run(SourceFile:105) [cvz.class:?]

at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_25]

at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_25]

at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_25]

at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_25]

at java.lang.Thread.run(Thread.java:745) [?:1.8.0_25]

[22:49:40] [server thread/INFO]: Saving and pausing game...

[22:49:40] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:49:41] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:49:41] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:49:58] [server thread/INFO]: Stopping server

[22:49:58] [server thread/INFO]: Saving players

[22:49:58] [server thread/INFO]: Saving worlds

[22:49:58] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:49:58] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:49:58] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:50:09] [server thread/INFO]: Starting integrated minecraft server version 1.8

[22:50:09] [server thread/INFO]: Generating keypair

[22:50:09] [server thread/INFO]: Converting map!

[22:50:09] [server thread/INFO]: Scanning folders...

[22:50:09] [server thread/INFO]: Total conversion count is 0

[22:50:10] [server thread/INFO]: Preparing start region for level 0

[22:50:11] [server thread/INFO]: Preparing spawn area: 12%

[22:50:12] [server thread/INFO]: Preparing spawn area: 27%

[22:50:13] [server thread/INFO]: Preparing spawn area: 42%

[22:50:14] [server thread/INFO]: Preparing spawn area: 56%

[22:50:15] [server thread/INFO]: Preparing spawn area: 72%

[22:50:16] [server thread/INFO]: Preparing spawn area: 89%

[22:50:16] [server thread/INFO]: Changing view distance to 12, from 10

[22:50:16] [server thread/INFO]: Zhiro[local:E:82139caf] logged in with entity id 2363 at (198.5, 68.0, 143.5)

[22:50:16] [server thread/INFO]: Zhiro joined the game

[22:50:30] [server thread/INFO]: Saving and pausing game...

[22:50:30] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:50:30] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:50:30] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:50:31] [server thread/INFO]: Stopping server

[22:50:31] [server thread/INFO]: Saving players

[22:50:31] [server thread/INFO]: Saving worlds

[22:50:31] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:50:31] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:50:31] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:50:38] [Client thread/INFO]: Deleting level New World----

[22:50:38] [Client thread/INFO]: Attempt 1...

[22:50:40] [Client thread/INFO]: Deleting level New World-----

[22:50:40] [Client thread/INFO]: Attempt 1...

[22:50:42] [Client thread/INFO]: Deleting level New World---

[22:50:42] [Client thread/INFO]: Attempt 1...

[22:50:45] [Client thread/INFO]: Deleting level New World--

[22:50:45] [Client thread/INFO]: Attempt 1...

[22:50:46] [Client thread/INFO]: Deleting level New World-

[22:50:46] [Client thread/INFO]: Attempt 1...

[22:50:49] [Client thread/INFO]: Deleting level New World

[22:50:49] [Client thread/INFO]: Attempt 1...

[22:50:51] [Client thread/INFO]: Deleting level Zhiro's World

[22:50:51] [Client thread/INFO]: Attempt 1...

[22:51:17] [server thread/INFO]: Starting integrated minecraft server version 1.8

[22:51:17] [server thread/INFO]: Generating keypair

[22:51:17] [server thread/INFO]: Converting map!

[22:51:17] [server thread/INFO]: Scanning folders...

[22:51:17] [server thread/INFO]: Total conversion count is 0

[22:51:17] [server thread/WARN]: Unable to find spawn biome

[22:51:17] [server thread/INFO]: Preparing start region for level 0

[22:51:18] [server thread/INFO]: Preparing spawn area: 19%

[22:51:19] [server thread/INFO]: Preparing spawn area: 35%

[22:51:20] [server thread/INFO]: Preparing spawn area: 51%

[22:51:21] [server thread/INFO]: Preparing spawn area: 67%

[22:51:22] [server thread/INFO]: Preparing spawn area: 84%

[22:51:23] [server thread/INFO]: Changing view distance to 12, from 10

[22:51:23] [server thread/INFO]: Zhiro[local:E:1ff0f7ed] logged in with entity id 7521 at (174.5, 83.0, 93.5)

[22:51:23] [server thread/INFO]: Zhiro joined the game

[22:51:39] [server thread/INFO]: Saving and pausing game...

[22:51:39] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:51:39] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:51:39] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:52:18] [server thread/INFO]: Saving and pausing game...

[22:52:18] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:52:19] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:52:19] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:52:39] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge

[22:52:42] [Client thread/INFO]: SoundSystem shutting down...

[22:52:42] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

[22:52:42] [sound Library Loader/INFO]: Starting up SoundSystem...

[22:52:42] [Thread-18/INFO]: Initializing LWJGL OpenAL

[22:52:42] [Thread-18/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

[22:52:42] [Thread-18/INFO]: OpenAL initialized.

[22:52:42] [sound Library Loader/INFO]: Sound engine started

[22:52:43] [Client thread/INFO]: Created: 512x512 textures-atlas

[22:52:58] [server thread/INFO]: Saving and pausing game...

[22:52:58] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:52:58] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:52:58] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:53:00] [server thread/INFO]: Stopping server

[22:53:00] [server thread/INFO]: Saving players

[22:53:00] [server thread/INFO]: Saving worlds

[22:53:00] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:53:00] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:53:00] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:54:01] [server thread/INFO]: Starting integrated minecraft server version 1.8

[22:54:01] [server thread/INFO]: Generating keypair

[22:54:01] [server thread/INFO]: Preparing start region for level 0

[22:54:01] [server thread/INFO]: Changing view distance to 12, from 10

[22:54:02] [server thread/INFO]: Zhiro[local:E:c5f6d989] logged in with entity id 13888 at (170.03276235266353, 127.48933509808852, 97.73808288143003)

[22:54:02] [server thread/INFO]: Zhiro joined the game

[22:54:30] [server thread/INFO]: Saving and pausing game...

[22:54:30] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:54:30] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:54:30] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:55:54] [Client thread/INFO]: Stopping!

[22:55:54] [Client thread/INFO]: SoundSystem shutting down...

[22:55:54] [server thread/INFO]: Stopping server

[22:55:54] [server thread/INFO]: Saving players

[22:55:54] [server thread/INFO]: Saving worlds

[22:55:54] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[22:55:54] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[22:55:54] [server thread/INFO]: Saving chunks for level 'New World'/The End

[22:55:54] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

 

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    • Hey man,    i have only been modding Minecraft for a few days but maybe I can help you. First of all make sure to follow every step of Kaupenjoe's tutorial, I found it to been very helpful and complete. The game uses the raw translation key for the item (in your case "item.testmod.alexandrite") if it can't find the correct lang file. Make sure it's name is "en_us.json" and it is saved under "ressources" -> "assets" -> "testmod".
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